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    1. News and Announcements

      News from the developers, events and V-LOGs - all the latest topics are in this section!

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    2. Questions to the developers

      Ask your questions to the developers, and we will answer them in our weekly V-LOG releases.

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    3. Helpers of The Project

      In this section, you can find information about the Helpers of the game: the lists of helpers, the job each team does, and requirements for joining their ranks.

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  2. General

    1. Questions & Answers

      Ask questions related to the game, or help other players by answering their questions.

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    2. Game Discussion

      Here you can discuss general topics related to the game and share your impressions of it.

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    3. Ideas and Suggestions

      A section for ideas and suggestions for improving the game or for future updates. If you have any wishes and tips - submit them here!

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    4. Game Violation Reports   (15,707 visits to this link)

      Here you can report violations of the rules of the game

  3. Off-topic and Creativity

    1. Off-Topic Discussion

      A section for discussion of abstract topics where you can share your favorite musical compositions, play forum games, publish a cool meme, congratulate a friend, and much more!

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    2. Parkour

      All about Tanki parkour: the community, swap your experiences, spectacular videos

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    3. Your Creativity

      In this section, you can acquaint yourself with the creativity of players and work of specialised communities

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    4. Archive

      These are archived sections that have ceased to be updated, but have historical value

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  4. eSports

    1. Official eSports Website   (10,748 visits to this link)

    2. Official eSports Twitch Channel   (10,373 visits to this link)

    3. Official eSports Discord   (10,355 visits to this link)

  5. Special

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  • Topics

  • Posts

    • 45s is too much.  In even battles, or even dominating battles, someone gets killed, spawns with all supplies active, goes to steal the enemie's Flag in Sandbox while camping teammates spawn kill the enemy, captures that Flag in less than 20s, goes for the enemy's Flag again, captures it in another 20s, and has 5s remaining to thank you. Maybe 2s of 100% inmunity, then 2s of 75%, then 2s of 50%, and finally 2s of 25%... and if you remain in the same spot; we could see like a dome similar to when we activate DA, but it wouldn't move, like Titan's OD dome.
    • Yes! Kind of like Trooper drone!
    • https://en.tankiwiki.com/Trooper?attempt=1 I remember this, this used to be my goto drone from the starter three, paired with freeze viking. Spawn encounters were very very free. Any buff for a weak player, also means a buff for the stronger player. Be careful what you wish for.
    • Oh! So this IS a topic where complaints can be posted. Hmmm. I guess not everyone knows this. Now EVERYONE does.       Hmmm.  
    • No, they cannot avail this mechanism every 45s. It lasts 45s after materializing, then disappears. You will only get this effect again when you respawn.  Are you saying that other drones would be unnecessary if they choose to die every 45s? I could see that with suicide builds (i.e. Magnum Destroyer, Wasp Blaster)... Maybe this auto-supply lasts shorter than a regular supply then? Let's say 15s? You're absolutely right -- it's not meant as a guarantee to survive. A tank with all supply active Defender let's say, will beat a "all supply active mini Hyperion". It'll only increase your chances from the current mechanic which is also meant to only increase your chances. My suggestion is just a slight boost without taking the "just make immunity last longer" route.  This mechanic won't change anything against the blowout matches where the whole opposing team has you all in a spawn kill loop. I'm envisioning its purpose for those "uncommon-but-kind-of-common" situations where there is 1 top fragging Tsunami Duplet in your spawn that your team can't kill for several minutes. You know what I'm talking about?
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