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Posts
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Everything posted by Maf
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Because it's free? :lol:
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3500 10000 125 DA
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Already posted in TWR, but might as well post here. 7 kills with one shot using Magnum in a random battle:
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Hello All of the Tanki Wikis are currently undergoing maintenance, so there will be downtime and errors for the next couple of hours. Try to access the page later. Thanks. Closed.
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Just be patient. If there is a celebration, which I'm sure there is, an announcement should be posted soon. Please use the Q&A topic to ask questions. Closed.
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The "drugging boom" happened when smart cooldowns were introduced back in 2014. And it got reinforced when the mission chain rewards were tripled in 2017, giving players a massive source of free supplies. Containers also contributed to that, but nowadays everyone uses supplies in battles regardless of whether or not there has been an event.
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Ok so, Brest CTF, blue team is holding our flag and we're holding theirs. I attack their base. At the same time our magnum hits their flag holder dead-on and kills him. I'm driving up the ramp, the flag is just sitting there with no one to pick it up. Easy return, right? Aaaaand then I blow up on a mine and flip, sliding past our flag within a millimetre of it. gg -_-
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Valid Buying items for other players as gifts (for money only)
Maf replied to Crip in Ideas and Suggestions
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Yeah, not the best. Well, it's not like I really need anything though :P
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30 War containers: 3500 x5 125 DD x8 125 DA x4 125 SB x1 125 Mines x1 125 RK x1 100 supplies x1 3 PA x2 5 GB x1 10000 x1 25000 x1 Sakura Invader Jaguar
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Title changed to "Musa posts screenshots and RU guys translate them" :ph34r:
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Mad hacks :ph34r:
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No, I was just too lazy to type the full thing :rolleyes:
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The issue is that the interface in PRO and matchmaking at the moment looks the same, so it's impossible to have definite proof that the screenshot is not from a PRO battle. Perhaps this will change, in which case we can do what you suggest.
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First one is too specific Most kills in a battle already exists Most kills by a group is a potential record. We can add it to group or public records if you provide a worthy submission.
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3500 x2 125 DD x2 125 DA x1
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Because TX uses a much more advanced game engine which allows implementation of more realistic/complex visual effects without requiring too much work and without putting as much strain on the server.
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Fun fact: Tanki is not a potato. It's a multiplayer online game.
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Update! From now on, new ideas belonging to the category topics (ideas for turrets, ideas for maps, etc.) will be published and allowed to stay separate for 4-7 days to allow some discussion and feedback. After that, the topic will be merged with the corresponding category topic. Such topics will get a standard status tag, new "Merge" tag, and a tag showing the topic where the idea will get merged. This is an experimental solution. If it turns out to cause a lot of inconvenience, we may revert to the old methods.
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Juggernaut will definitely be popular. Team games are quite hard to play and enjoy at the moment due to bad teammates and heavily unbalanced teams, while normal DM is quite boring. Juggernaut adds an awesome new twist to DM mode and makes it a lot more fun. I mean, who wouldn't want to try being Godmode_ON (or even better)? :P
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Keyboard Why would juggernaut be difficult with keys?
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Valid I tested this once and I think that the target selection is either random, or your turret will fire at the tank that's closest to the horizon line of your turret. The only time when there's intentional target priority is if one of the targets is holding your flag, in which case you will always hit them before anyone else.
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It shouldn't concern you who hides your posts. Just follow the rules, listen to warnings and you won't have any problems.
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We tried that with some other sections (e.g. resources) and what ends up happening is that the more sub-forums you have, the less people will find the topics. So while we can have a dozen different sub-forums with individual topics, it won't be a good decision overall as your posts will get even less attention than they do when we merge them into existing topics. However, this does give me an idea to leave new topics for a few days, allowing them to accumulate some feedback, and merging them afterwards. I'll see what we can do.
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