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PowerStrike1.1

Tanker
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Everything posted by PowerStrike1.1

  1. PowerStrike1.1

    Tanki is so simple..

    We just need more complainers to understand things... They're focusing on Unity, updates that are slightly simple, etc. This is an online game that isn't for download. You want a more complex game and you're also complaining about lag which is the con of having a complex MMO game.
  2. PowerStrike1.1

    Hacker in parkour, allowed or not.

    Obviously NO if you actually read the rules.
  3. PowerStrike1.1

    Ideas for Supplies and Drones!

    Uh, if we drop the mine where we just got the mine, then it would not have a strategic use. The location of the mine is vital.
  4. PowerStrike1.1

    Ideas for Supplies and Drones!

    NO. High Damage weapons will be too powerful.
  5. PowerStrike1.1

    Ideas for Turrets!

    The explosive should last for a while and then be rendered useless in about a minute and disappear on death. Have two strong weapons at the same time while one reloads, use the other on, that sounds like we'll never actually have an advantage when someone reloads one weapon but then use another. It's literally overpowered. How will two turrets fit on one hull?
  6. PowerStrike1.1

    Ideas for Turrets!

    We don't need another fire based turret.
  7. PowerStrike1.1

    Ideas for Turrets!

    We already have Firebird.
  8. PowerStrike1.1

    Ideas for Turrets!

    Too OP, and a real tornado will damage anything.
  9. PowerStrike1.1

    Ideas for Hulls and Overdrives!

    Yay, just what I needed. Your description wasn't descriptive enough.
  10. PowerStrike1.1

    Ideas for Hulls and Overdrives!

    What happens if we stand in between two halves of a tank trying to reattach itself? Will it malfunction or will the tank in between just wear the two halves? Also how do you use the turret? I mean its' not like it can work properly. How do you steer the tank since you actually use two separate tracks to steer?
  11. PowerStrike1.1

    Ideas for Supplies and Drones!

    Will not apply to non-knock back weapons.
  12. PowerStrike1.1

    Experimental Camera Speed

    The experiment isn't working. The camera speed is not working.
  13. PowerStrike1.1

    Experimental Camera Speed

    I have no idea why nothing has changed for me. Somebody tell me why my camera speed is the same!
  14. PowerStrike1.1

    Ideas for Turrets!

    Mines are supplies not projectiles for turrets.
  15. PowerStrike1.1

    Ideas for dumb ranks.

    "President", not a military rank.
  16. PowerStrike1.1

    Ideas for dumb turrets and hulls.

    Forum turret with Forum Speedster.
  17. PowerStrike1.1

    Ideas for Turrets!

    So you want the developers to use the same model as copyrighted material?
  18. PowerStrike1.1

    Ideas for Turrets!

    No description? Okay, what do I choose?!
  19. PowerStrike1.1

    Ideas for Game Modes!

    Okay. So anyway, couldn't we have ourselves run around the prison? And how do you arrest players without killing the "operator"? Do we need to partially destroy a tank and then be able to arrest them by using some sort of device?
  20. PowerStrike1.1

    Ideas for Game Modes!

    Prisoners Of War(Seriously, war? Is this actually appropriate with POW prisons in an all ages game?).
  21. PowerStrike1.1

    Ideas for Hulls and Overdrives!

    I didn't reject the opinion nor did I say anything other than my opinion.
  22. PowerStrike1.1

    Ideas for Turrets!

    Not really, but they may want potential ideas.
  23. PowerStrike1.1

    [CDN] Canadian players

    Local temperature: 22 degrees Celsius
  24. PowerStrike1.1

    What really grinds your gears?

    Players that can't respect feedback on the forum(Potato-hull? Seriously?).
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