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dfoofnik

Tanker
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Everything posted by dfoofnik

  1. dfoofnik

    New balance changes and other features

    I await another rollback of a bad "improvement" in the battles -- CP at Tribute should start the Reds "at home" again. The original complaint was that Reds were closer to the CPs, and had an advantage. But Blue had a different advantage in overlooking all 3 CPs from above! Starting everybody at the top is a woeful attempt to "equalize" things, given they were mostly equal already.
  2. dfoofnik

    Changes in the battle creation system

    All you have to do is look at the server and you can see the immediate effect of this : fewer non-PRO battles - and not just a FEW fewer, a LOT fewer! It seems remarkably disingenuous to say this was designed to make it easier for new players. Hogwash. It is designed to do one thing: get players used to buying PRO passes if they want to play the battles they want to play. I used to be able to find two or three suitable battles (ones I enjoy and do well in, with a given tank) in a couple of minutes -- now I spend five or six minutes trying to find one, and it's probably well stocked with people who do well on that battle. I see this system lasting about as long as the month-end revenue report in December. Fewer players spending less time on Tanki will rapidly communicate that this was another failed scheme, poorly conceived and with little understanding of the outcome.
  3. dfoofnik

    Update 428 — Parameter tweaks and more

    Well, you finally figured out the trick: make somebody spend crystals just to keep the same firepower. Two ways to do it: nerf a popular turret, or make one so powerful everybody buys the armor against it. They have been pulling this for months. But at least you know now: 80% of the players completely miss the trick! I think the word "scam" is pretty accurate. (After Thunder got its boost last time, I just bought a cheap Thunder-only armor just in case.)
  4. dfoofnik

    Update 428 — Parameter tweaks and more

    Mines back to 30 seconds. About time. I could have predicted this on Day 1 of the longer time. I mean, what was the point? Was there some long and serious study that showed mines were overused, given that MORE THAN 2/3 of the ones i have used were simply lost when I died or the battle ended. My assumption is no. Somebody told you that they seemed excessive, most likely because more players are buying them, and using them when they see their teammates use them. Again, given that you are getting 100% profit on most of them (see above) because they do no damage. I have a really fantastic idea that should prove popular : any mines that are unexploded when you leave a battle, or when the battle ends, should be returned to your supplies. The few that perform some purpose without exploding (i.e. discouraging passage) are a tiny minority. Most mines are wasted, like shots that miss their target, or arrive on an enemy who has already died.
  5. These "special battles" are nothing more than a sop to the clans, who I see in every battle. Non-clan teams have no chance. It is not surprising to me why no one ever realizes this or points it out. Considering that the thread here is now about fast food, it speaks volumes about the perceptive abilities of the average player, who does not notice that 3 or 4 shills on his team happen to appear just when the clan raiders do.
  6. dfoofnik

    New Glitches in Client (and way too many server drops)

    The F5 "refresh" is creating two different glitches: 1) Hitting F5 blurs the screen, locks Client open, prevents close and refresh 2) When F5 works, it creates a "double open" to the basic program, feeding you "background noise" from one, and F5 will not remove second running instance.
  7. dfoofnik

    New balance changes and other features

    Okay, here's my comments: more stupid, unproductive changes. Why do you waste your time on these? - If you want to sell mines, increasing the time it takes to use them by 50% does just the opposite. - The ridiculously long times on some in-battle changes makes them impractical to use: I have to get killed another 2 or 3 minutes, or for the rest of the battle. Well, the result is that I leave the battle. If you want that, skip the idiotic delays and just block the changes, so we know where we stand. Make it one fixed length again, not the "guess how long it will take." Overall, I have to say I am disappointed in the mentality being demonstrated by both management and the dev team. If we had to vote confidence or no confidence, and get a new set of operators as a result, some of your staff would be out of a job. Your actions are often directly contravening your stated intent.
  8. dfoofnik

    CLOSED — Cedric's "Virtual Office"

    ANOTHER server crash? UTC 0300 on October 18, 2016. Actually deleted the Cookie Recognition file, so I got it presented again. HTML version is getting less and less reliable, and Client is ridiculous with the server drops that cost you an entire battle. Can't we get SOMETHING to work without disasters??
  9. dfoofnik

    CLOSED — Cedric's "Virtual Office"

    What was the 10:55 PM EDT (UTC 0255) server reset Tues-Wed...???
  10. That's what I said. If it happens once every 7 or 8 battles, it's a minor problem. 8 out of 12 battles, it's a worthless POS.
  11. dfoofnik

    CLOSED — Cedric's "Virtual Office"

    I asked on another thread, but nobody understood what I was asking: I apparently earned a Gold Box by completing a rather easy Daily Mission. But it never showed up in my Supplies. This was about 2 weeks after you started selling the Gold Boxes, and it was added to the Garage pane (key 6). This was the first time I saw that kind of mission, and I wasn't sure what happened to it.
  12. AKA "get rid of one enervating glitch and replace it with another one."
  13. Well, I liked the no lag spikes, but I am GIVING UP on the Client because I have gotten EIGHT "an error has occurred" in 12 battles. :angry: If you know it happens, and you still can't fix it, then the Client is not worth the hassle: 1) Get error message 2) Leave battle 3) Close client 4) Open client 5) Return to battle ...and the battle is over, or the roster is full, and you lost your battle reward anyway. You must admit that it is ludicrous to use something so undependable, moreso to spend so much effort creating it. :huh:
  14. dfoofnik

    Alterations, Kits and Supplies Kits!

    The entire system has been tilted toward the buyers for a long time. This just adds to it: higher costs for equipment, upgrades, and supplies. I thought for awhile there the "operators" might be coming around...but they keep reinforcing the BUY YOUR WAY TO WINNING system. I half expect to see an option that lets you buy scores to win battles. :o Well, when my crystals are all gone, I am, too. Too many tweaks, changes, bad updates, and glitches that make the game totally unenjoyable.
  15. I think this was a major mistake, even if you are cash-strapped. You have raised the cost of 1500 supplies from 105000 to 262500. If you want to reduce the use of supplies, this is sure to do it. Maybe when you sell a handful of the $20 kits a week, you will realize your error. If people were buying crystals to get the just the kits, 5 of them now cost the same as 7 did before, but a big reason for their popularity was thatyou would earn about as many more crystals as you bought, so $100 actually brought you about 15 to 20 of those kits. In this case, you have actually QUADRUPLED the net cost of supplies for your biggest group of players. I suspect they will have the same reaction as I did.
  16. Yes, it was enabled in the client you downloaded, so all the "fixes" are patches to the server responses. 1) remembers window size 2) remembers log-ins But the biggest problem is still not addressed 3) "re-enter battle" cannot reset your server connection to return you to the battle, as it can with Flash and HTML versions. You have to close the Client and lose your battle stats. It actually tries sometimes to put you back in the battle, but you never see the battle again.
  17. dfoofnik

    Bugs and Glitches Reports [Closed]

    It's actually a medium map, one you can drive across in less than 20 seconds - Dusseldorf, Berlin, and Madness are big maps (Madness because of the verticals)
  18. dfoofnik

    Bugs and Glitches Reports [Closed]

    Not as bad as the problem that comes sneaking back (at least it did until the Big Crash) -- where some drop boxes cannot be picked up... ...by anyone.
  19. Umm. You're talking the Standalone, not the Client, right? Apples and Oranges. The standalone sucks eggs on my PC (terrible performance). From the client, you have to SHUT DOWN. There is no reconnect. Big difference.
  20. Yeah, I'm getting too many server drops. Now I have to decide between playing with debilitating lag spikes (HTML) or with sudden battle closure(Client). By the time you close the client, open it, SIGN IN (whose fubar was this??), and return to the right server, it's over and you can't get your battle status back anyway. :angry:
  21. dfoofnik

    ★ Actual Problems & Solutions

    No. :huh: I completed the mission and apparently won 5 gold boxes, which show in my supplies, but not in battle view (pressing 6 should drop one). This may be due to a mismatch between "reward" boxes and "purchased" boxes ($1 each).
  22. dfoofnik

    ★ Actual Problems & Solutions

    Why doesn't the Gold Box supply that I received for a mission show up on my display with the other supplies. I have tried using them by pressing "6" in a number of venues and nothing happens.
  23. That's not the only thing transplanted from HTML to the Client : the cookie save "Remember Me" at log-in doesn't work.
  24. dfoofnik

    CLOSED — Cedric's "Virtual Office"

    I tried to report a problem with the New Client but my Forum post failed. I believe this may be an unexpected/unannounced server/connection outage. This happened around 11 PM CDT 9/14/16 / 0400 UTC 091516.
  25. I didn't think to try it. :wacko: I didn't think that would work, for some reason, and I never used it otherwise, just the native window size. But what I have to do, to get access to the rest of my computer while playing the client, is to ESC the client. So my procedure now is to ESC, make the game window the same size as my browser window, then I can use the +/- to get the right size battle window and get good separation. (Yes, I know you can get to your browser by selecting Profile,which I also do.) Thanks. Now is there a button to maximize FPS? ;)
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