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Everything posted by RIDDLER_8
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OK. Sorry. I forgot to quote. Now let's get back to the HTML5 point. Anything HTML5 related must be discussed here. Any HTML5 bugs you find must be reported into the HTML5 bug reports page.
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I know now. I will be careful with images.
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OK. It's good to delete pre-written text to avoid spam. By the way, I already know how to quote. The reason why I never used it was because I wanted to avoid spamming. I personally think that developers should improve the quoting system.
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Thanks. Glad to hear that. So the HTML5 testing phase will last until the official release is on air?
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This is a bug. Please report it in the HTML5 bug thread here: http://en.tankiforum.com/index.php?showtopic=382380
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When you finish any battles in the HTML5 version, it would be a good idea to highlight you nickname to show where you are on the table and also highlight your nickname in case you don't remember it.
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The golden paint mission that is not cleared is a bug. Please report that here: http://en.tankiforum.com/index.php?showtopic=382380
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How many weeks exactly is there in total to test this version of HTML5?
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Me too. I like easy, medium and hard mission. But, I suggest that this missions was made winnable even if you are on the losing team. Perhaps, developers could add a unique reward or objective to this mission if you win on the winning team.
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Take any of the top 3 places in any team I have read and heard that there are so many players that are complaining on the forum about this annoying mission where you need to "take the top 3 places on the winning team". For that, I have decided to create a post that is only dedicated to that particular mission. Developers are ignoring players who are complaining about that mission. There are so many players complaining in the "Ideas for Daily Missions" forum, and developers don't seem to care about those complaints. That's why I decided to write this post only for that particular mission. To make this mission fair, developers must make this mission suitable to "take any of the top 3 places in any team". That is to make this mission winnable even if you are on the losing team. The only importance and goal of this mission is to take the "top 3 places". This mission poses quite a problem for players in matchmaking battles that does not have any supplies to fight to victory against continuously drugging players on the winning team. Also, very low ranked and inexperienced players would not be able to win this mission. Players who starts to play Tanki Online for the first time, such as Recruits, would find this particular mission impossible to win. This mission is perfect for taking one of the top 3 places, but bad for only the winning team. Like I said above, the only purpose of this mission is to finish any matchmaking battle in the top 3 places. I have also read on the forum, due to complaints, that many players skip this mission because they cannot complete it, even if they manage to finish battles in the top 3 places. For weekly missions where this mission appears makes things even tougher. Weekly missions where players get stuck on having to complete "take one of the top 3 places on the winning team in 15 battles" makes matters much worse. I have heard and read that there are many players who struggle to complete their weekly missions only because of this mission. To solve the problem for daily and weekly missions, developers must only do one thing. That is to allow this mission to "count as a win when you take any of the top 3 places on any team". Either the winning or losing team will do. ======================================================================================= I have created this post ONLY for the purpose of developers to improve this mission. Please DO NOT merge this post any any other posts, nor the "Ideas for Daily Missions" forum thread. Any new complaints made by players relating to this mission must go here. Developers will soon act upon complaints made to this mission. Please note that I am not suggesting or asking for any reward changes. I only request for an improvement to be made only for this mission. Thank you.
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The only way to make that top 3 places missions suitable for everyone finishing in the top 3 places in any team is for developers to make the losing team take advantage of the mission's winning objective. That is to make this mission winnable, regardless on which team you are. It does not matter if you are on the losing team. What matters is that you manage to take any of the top 3 places to win that mission.
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Yesterday, I did not see any server update notification. Instead, I seen a restart error message. That's strange.
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Ah. Well, dust effects must be visible when firing turrets. Some hull movement effects such as when driving over dirt roads must be made visible as well.
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My FPS and Ping are high. That's good, but when the official HTML5 version of Tanki Online is released, I expect a faster HTML5 game.
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Developes must add more control settings in the settings menu. The FPS and ping has to improve.
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What Is Your Opinion About the Current State of Tanki Online?
RIDDLER_8 replied to Maf in Game Discussion
OK. What else can be done to improve the Ideas and Suggestion forum, regarding status? -
The HTML5 looks kind of bland in terms of color. I personally think that it would be much better if the new HTML5 interface looked dark green with green text, just like it is with the Flash version. HTML5 - Bland version: Flash - Green dazzling colors: Please change the boring gray colors of the HTML5 version to the same green colors that you see in the Flash version of Tanki Online. Tanki Online's interface looks better and more exciting in green. All the HTML5 menus and submenus must be re-colored in green as with the Flash version. That includes both matchmaking battles and pro battle menus, along with all the garage items and features. By the way, green is my favourite color.
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How does server update looks like in the HTML5 version of the game?
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I just received an HTML5 error in a Polygon pro CP battle. Please fix it.
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Gold Box count in current battle I have noticed that during gold box rains or during holidays when there are multiple gold boxes that drop, the same players manage to collect quite a few. That's good new, but how do I know how many gold boxes each player caught? That's kind of a problem because I would like to know how many gold boxes are caught by me and other players. To overcome this problem, it would be very idea to display a gold box icon next to player's stats. That would only be suitable for the HTML5 version of Tanki Online. Containers that sometimes drops in battles would also count as number of gold boxes caught during the current battle. The number of gold boxes caught would be visible in both matchmaking and pro battles. The gold box icon would be displayed next to the battle score. For the current player in battle, it would also be ideal to add a gold box number count at the top of the battle interface. Thanks.
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Just now, I found a bug. When joining a CP battle on the Arena map, I was stuck on the main screen. This was a pro battle. Take a look below: My Tanki Online nickname is RIDDLER_8. You can clearly see that I am in battle, there is sound of tanks shooting at each other but, I am not physically in battle. Please fix this bug.
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Will the official final release of HTML5 become even faster than this test version?
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I hope that this is planned for the near future.
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Please release more update for the HTML5 version of Tanki Online. You promised that development and updates would be much faster in the HTML5 version of the game. Is that true?
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I wish that there would be a way to flip yourself back on your tracks in the HTML5 version of Tanki Online. Turrets needs to become solids so that they can cause flipped tanks to flip back onto their tracks. That would be beneficial because it would avoid self-destruct penalties. Please make Tanki Online turrets solid. By the way, I am delighted that you announced in V-Log 223 that developers are planning on remaking visuals for turrets and hulls. That would be a great opportunity to make turrets become solid objects just like in Tanki X.
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