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Posts
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Everything posted by ghost-guns
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Vulcan is absolute garbage (unless you have lots of space and are in a strong team). Thunder is really strong and on supplies and the splash is amazing.
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It has decent stability and the strongest (?) pushing power so not worthless. Pretty good with rail or rico. I'll get it in the next sale just for garage completeness.
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lol... the time for the turret to start firing is ridiculous and I don't notice any improvement with regards to damage. Another turret I will never be using.
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A lot of the English youtubers no longer post.
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No... not sure whether to drop 50k or spend it elsewhere. I'm not sure if the slower reload makes a big difference.
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I always quit if I'm put in forrest and sometimes red alert. I just dislike the maps.
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New firebird does really show what afterburn is capable of!
ghost-guns replied to Strikechard123 in Archive
Firebird is the easiest turret to use in the game, far easier than twins in which you have to direct the plasma. I always favour it to freeze as a quick puff of napalm is enough - the afterburn does half of the work for you. The nature of the flame means you don't need to be accurate and you can hit multiple tanks and it's far more effective than twins splash. -
Am i the only one? (language and other problems with rushians)
ghost-guns replied to jimihendrixx in Archive
Yeah... tanki must change the naming of PRO battles. I cannot tell what map it is unless I can tell from the picture. For new players I imagine it is a big turn off if they are not Russian. Like I said, tanki is increasingly becoming a niche game and only enthusiasts remain. -
Railgun 3rd in no-supply. Firebird in 1st like 99% of the time... noob turret.
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Has anyone tried the spash damage alt? Wondering how it compares to thunder splash.
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5/20 No and the funny thing was another hammer won the previous battle. They all have protection against fire, freeze and magnum.
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I just observed a railgun-wasp coming first on no supply DM so it seems pretty strong (considering there were lots of M4 mammoth-shafts, titan-strikers, viking-firebird etc).
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1st in no supply
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M4 combos sat around the flag not attacking and generally doing nothing.
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I know I'm on here complaining almost everyday but the matchmaking games are really bad and I mean REALLY bad. 1. There is a huge amount of lag. 2. 9 out of 10 games (or more) are totally one-sided. I almost don't recognise tanki online anymore. This isn't the same game. This is the worst I have ever seen it.
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Afterburn is the same at recruit and legend rank (300).
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The drone that decreases the recharge of overdrive... I think that is used a lot as the inbalance in games is getting more and more.
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I hate the new sandbox map, really hate it. Every time I play on this map it's a blowout. The game is over so quickly on this map. I simply don't want to play on it again. Yep. Game sucks. I really do want to enjoy playing tanki online but it's not happening...
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It was in PRO battle mode, DM, no supplies. I haven't played it since. I don't think they were trying to get me mad, just teaming. It was like I was the juggernaut.
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If you just want to win or get lots of kills then firebird is absolutely the way to go. One quick puff of napalm and let afterburn do the damage. It is ridiculously easy to use.
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Some simple solutions to balance games: 1. One overdrive per 10 minute battle 2. End the game early when one team is running away with it (i.e. 3 flags in the first 2 or 3 minutes) 3. Don't allow friends (clans) to join MM battles... leave that for pro battles
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Yeah thunder has good range, I like it a lot!
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^ Yes I will MU to 5/20 first then maybe keep going. Thunder m3 (2/20) with no DD:
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What's the better option: buy the 5 pellet alt for hammer and upgrade or upgrade thunder?
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So much lag... driving into walls, reversing when I don't want to, tank twitching knocking my aim off, turret spinning...
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