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Everything posted by DieselPlatinum
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Not only was this map cool for races, but it was also one of the few maps that I enjoyed playing on, many intense battles that I had were in this map.
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Granted, but the first thing you shape shift into, you'll never be able to turn back. Granted, but the next night someone will rob you. :ph34r:
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I'm having second thoughts of the hyperspace rounds alt for railgun. The description says and I quote "No tank- be it an ally or an enemy, is an obstacle for these hyperspace rounds, just an additional chance to accelerate. Damage from such rounds increases each time they break through the target." This means that in team battles, the user only has to align one teammate with an enemy, and bam, that's double the damage right there. So I'm considering this alteration as an upgrade.
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The concept of MM had good intentions. How it was actually implemented however, is the issue.
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Honestly, bobruisk is fine, if 16 to 20 players weren't just thrown into it. Plus in a 8v8 or 10v10, it's often a prime spawn killing map.
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Hmm, interesting. Guess we'll have to wait for the release to see it for ourselves. :)
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Why you should accept the fact that this game is dead and move on
DieselPlatinum replied to X_Death.By.Me_X in Archive
Fixed it for you. -
Well, in that case we should have a choice to play on a small, medium, or large sized map. It sucks when you have a long ranged turret equipped and are sent to a small map and vice versa, and it takes a minute on average to go to the garage and equip the proper turret. And if their good with that turret on that map, that's about 50 to 125 less points that'd they be earning.
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Same can be said for bobruisk, sandal, and sandbox. These maps are just way too small for even a 7v7 let alone an 8v8 or a 10v10. Their replacements should consist of deathtrack, skylark, and skyscrapers.
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Why you should accept the fact that this game is dead and move on
DieselPlatinum replied to X_Death.By.Me_X in Archive
Because many are just ignorant in the fact that the server(s) need to be maintained. And that the maintenance requires money, same with the updates. -
It's just his personal feelings about the updates, and like Viking said, he's a really positive person. Personally I don't like challenges because they ruin gameplay for casuals. But really I wouldn't mind all that much if they made a battle funds increase for every challenge we have to deal with in MM battles, like maybe a 50% battle funds increase.
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Why you should accept the fact that this game is dead and move on
DieselPlatinum replied to X_Death.By.Me_X in Archive
Some people say that tanki used to be about strategy and skill, but now it's not. Well, did it take skill or strategy to instantly spam supplies before cool downs and smart cool downs were a thing? I don't think so, back then people would just mindlessly spam their first aids (what the repair kits were called at the time) so that they wouldn't die from a full onslaught. Also the boost supplies would last 3 whole minutes, think about it, that's almost half of an MM battle. -
Very Lucky moments we've had!
DieselPlatinum replied to DieselPlatinum in Very Lucky moments we've had! Archive
Got any lucky moments in tanki that you've had? Want to share? Here is mine. So last night in tribute CTF (MM) so many atomic explosions took place behind me to the left, and I turned around thinking that there was a pile up of tanks. What really happened was that no one was there but a gold box was just 40m away, and no one else was nearby, so I just took it. I guess you could say that 1k crystals was worth barely any effort at all at that time. :D So what are your lucky moments? And it doesn't even have to be about gold. -
1) So basically, the turret rotation ability is disabled? Interesting. 2) Also very interesting. 3) What do they mean by "compensate" for this hull? :huh: 4) Yeah, I wonder how it'll play out once it's completed. 5) Thanks for some new info. :)
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What Is Your Opinion About the Current State of Tanki Online?
DieselPlatinum replied to Maf in Game Discussion
So where's my most recent idea about CP that I posted earlier this week? -
Shaft can one shot you in sniper if you're a medium, and can kill you in just a few seconds with rapid fire mode.
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True true, or we could make it give different kind of buff which would be small like 10 or 20%. And maybe just weaken the enemy's damage and protection by 10 or 20%?
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Yeah I know, but I couldn't think of any other original mechanics that would be new to the game.
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Valid Juggernaut multiple overdrives and score multiplier
DieselPlatinum replied to RIDDLER_8 in Ideas and Suggestions
They should let us customize our own terminator turret. Because those that are good with railgun will just dominate while those that are not so good will just die in seconds. -
I meant the game itself taking a break from challenges. Besides I have missions to do.
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You do realize that such a topic already exists, right?
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*Alien Cricket Noises* :ph34r:
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Why can't we have one month in 2019 where there are no challenges?
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Tried juggernaut with Viking on a low ranked account, and wasn't impressed with the result.
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I guess Outburst will do ok as a name then?
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