-
Posts
49 -
Joined
-
Last visited
Everything posted by Defense
-
valid Adding Prestige to Legend Ranks
Defense replied to Defense in Adding Prestige to Legend Ranks Ideas and Suggestions
Now, as most of you know, many popular MMO games have a system of Prestige; once you reach a certain amount of experience of level, you hit Prestige 1, and then it restarts as Prestige 1, level 1. Im not suggesting this exact Prestige system, but rather, I believe Prestige Should work like this: -After reaching Legend 8, (1,600,00 after legend, or basically hitting legend again) you receive Prestige 1. After this, your Prestige increases by 1 every 8 Legend ranks, For example: you can be Prestige 5, Legend 43. -As your Prestige increases, you player should subsequently increase. -Prestige should be a factor when matchmaking players when hitting the "Battle" button(Note: Dividing Rank brackets into Prestige is impossible(declined idea), However this shouldn't be) -As a player increases their Prestige they could gain achievements in the player profile section -As a player increases their Prestige they could unlock special paints unavailable for purchase with crystals for example: There could be a unique paint for every 1 Prestige starting from Prestige 3, until a player reaches Prestige 5, where they will receive a special paint commemorating their incredible achievement in the Game. -Now, this idea may be a bit controversial, But when a player reaches a new Prestige, they should get a rankup bonus of 50.000 crystals instead of the usual 40.000 when ranking up in the legend rank, to celebrate their milestone. Anyways, if anyone has any other ideas on the subject it would be much appreciated, and if it would personally affect you or the game as the whole, feel free to reply! :) -
Facing the hard truth : Coping with Mults, Sabotage and Cheaters
Defense replied to r_Damn_Slow0 in Archive
Perhaps tanki should be more adamant in their recruitment for battle mods; players who are passionate about the well being of the game. I feel the battle mods are stretched too thin, and with an increased 'supply' the mult problem could be easily fixed. (also, I am going to post the ability to select a reason for voting a player in the ideas and suggestions section, as it may help mods decide which battles to prioritize spectating) -
Golds, Modules and Equipment Giveaway plus X2 Funds
Defense replied to theFiringHand in Contests Archive
lucky me. I recently stocked up on a few thousand drugs. This should be interesting! -
This update did originally make me unhappy, but if you think about it. I makes sense, people will now have to actually play fr their missions, intead creating duels, and whatnot.
-
This is test was awful. Not being able to use drugs upon entering a battle sucks, because your KD can suffer in the end from this, also other players could kill you easily. Second, the cooldowns for drugs were way to long. Tanki if you implement this buyers will become extinct.
-
[Special Review] New Alterations and Turret Adjustments: Patch #439
Defense replied to Thekillerpenguin in Newspaper Archive
True, the auto-aim needed nerfing. Tbh tanki actually did a good update here. They've been making turrets less noobish, with twins getting splash damage so noobs don't just "put a brick on their keyboard." The Vulcan update is based on the same principle; less noobs can just shoot forever without having to know how to use a hull. -
[Special Review] New Alterations and Turret Adjustments: Patch #439
Defense replied to Thekillerpenguin in Newspaper Archive
VIPER. !!!!!!!!!! Since when do you do newspaper!?! -
Great Work! Good advice, I'll be sure to try it out. Unfortunately though, yesterday a player who was both a mult and a noob joined our team in a 200 island ctf when our team was winning 185-67. We ended up losing, and my 10k score went to waste. Perhaps if we had tried your tactics things would have gone differently, but seeing as island is a small map, it may be doubtful. Could you make a guide to dealing with these people in smaller maps, where it is difficult to deal with 1 player missing? Thanks :)
-
I find this alarming, and believe it should be put to a stop, as it gives gold box buyers the opportunity for easy and large amounts of xp, without having to truly fight for it. Hopefully mods can devise some system to stop this. Reply with your thoughts on this topic.
-
Buyers Powerleveling With Golds
Defense replied to Defense in Buyers Powerleveling With Golds Archive
An ever-increasing amount of buyers are creating large dm battles, then asking players to let them kill them, with promises of gold boxes. -
Does anyone think I should buy the fortress kit- Thunder m2, Mammoth m2, Rustle. It seems decent but is it better than the ram kit- titan m2, Twins m2, rhino.
-
was the titan m2, twins m2, rhino kit around before?.. also, how long does it usually take a kit to circle back in to garage?
-
idk much about football, u guys think Germany will win and Cristiano Ronaldo will be top scorer? :D
Jump to content





























