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LittleWillie

Tanker
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Everything posted by LittleWillie

  1. LittleWillie

    Let's Discuss Smoky!

    No thank you for that alteration. I have no problems with Smoky. Smoky functions like a weapon should in this game. It takes aiming each shot. It does not simply kill with one shot. Weapons like Smoky mean that tank under attack has a chance to fight back. The problem lies in too damn many 1-hit turrets. That's not combat. That's shooting fish in a barrel. Shaft, Rail, Magnum to a lesser extent Hammer. There are other turrets that kill you quickly like Isida, Rico and to a lesser extent Twins, but you do have a chance to fight back. It can be very annoying as Smoky to work hard to get a good firing angle, land 4-5 shots, then some Shaft a mile away 1-hits you. That is why Smoky appears weak. It' not weak so much as there are too many too strong. I know what the 1-hitters are there. Tanki wants alot of tanks to blow up because without that that is what drives the Cr pool to grow. How the DR pool grows is another issue.
  2. When both Isidas are healing one another then two things are in favor of the Isidas' enemies. 1] The isidas are not damaging anyone. So Isidas' enemies can keep shooting 2] The Isidas will soon run out of energy. They they are helpless. Meanwhile their enemies are still at full strength. Yeah that tactic works like gangbusters at times. Other times the Isidas go splat.
  3. LittleWillie

    Halloween 2017

    If you want to play teams death match then play team death match not regular death match., Teaming in DM is an exploit. It is not "illegal" but it is an exploit. DM is supposed to be every tank for itself. But that is only one of the many ways this game is broken. On the list of broken aspect teaming in DM isn't a Top Five for sure probably not a Top Ten.
  4. LittleWillie

    Let's Discuss Smoky!

    Yes the two Smoky alts are actually what TO advertised alts to be: a different sense of game-play. They both are actually viable in battle too. I hardly play DM but yeah maybe the standard mode is better for that. But OTOH maybe not. You get a lot of impact effect every shot. You might get one crit in a battle with another tank. So you are not giving up a whole lot of damage. I use it all the time now. My combat efficiency has gone up no question. When I go Smoky / Viking I shoot and maneuver and go full Matrix on the enemy shots. In the last month when I play Smoky / Titan I am getting used to K/ds in the 5 to 15 range in many games.Major impact to throw off enemy aim and fat armor for when they don't. It can be a rekking machine. Remember to aim for corners and turret tops. You are gonna have a ot of fun. :) Heh I eat short-range turrets for lunch all the time. They are almost all on a light or medium hull. I get to the side a bit and hit a corner. Good luck keeping your weapon on me. I do not sit still to make it easy for you. Of course Freeze is the toughest. But you can even beat them reasonably often. Mind you, I am not talking about the times a freeze ambushes you . When you are got like that you are almost always got, Fire ambushing me from behind? Pfft. Spin shoot disrupt pound pound pound pwn. (I do use Fire protection(. Isida can be a deathblow if they have DD up and I do not have DA . But otherwise they cannot keep the beam on me all the time. Rico and Twins are a PITA because they impact you so often. But if I can land a shot on them I can break their impact chain and start my own. My standard ,pdile is Fire/Rico/Twins for this reason. The worst hulls are Mammoth of course and Dictator. That big hull just does not seem to rock that much. But they do rock a bit and they are slow. ==== One of the best shots came on a hornet ( I forget the exact turret) who charged me when I was on a bridge. I had expected teh charge so dropped a mine. As he charged I backed up and shot. He hit the mine a split-second before I shot. The mine liften his nose up, the impact flipped him flat over on his back. He literally was blown 180 degrees backwards.(and upside-down) :) Every so often you catch a light hulll just as they emerge over a ramp. That too can flip them staight over.
  5. Well I have not looked at the tables. I could be wrong. I just know my hull starts glowing red even even when that firebird seems awfully far away. The thing is when you are an Isida and a firebird is after you try to keep the fight at the longest range you can. That is how I managed to beat firebirds and freezes even when the Isida was over-nerfed. Thank you for raising that point. That alteration would be popular if it worked well. Essentially forcing that alteration on all Isidas would lead to very few Isidas on the map. (Some players would like this, true.)
  6. LittleWillie

    Halloween 2017

    I agree it is nicer to see them on one screen but that is such a minor thing
  7. LittleWillie

    Halloween 2017

    So you'd rather have no battle list? Oh the horror of having to click an icon.
  8. Actually Firebird with the narrow cone has a longer range than Isida I am pretty sure. What Isida has is no damage loss over range. That is how to fight fires and freezers. They gave the Isida a 4% damage boost awhile back. I would not gripe if they took it back. But it sounds like you just want ti toothless to do any significant damage at all. I guess you think Isida users should never play DM. You consider afterburn and freezing to be "drawbacks"? [boggle] Actually if that is a priority to any player all you have to do is wait. You can do nothing and still gt an overdrive star.
  9. LittleWillie

    Halloween 2017

    Arg. I was thinking of Hornet which unlocks at 2LT. Yeah I might have had m3 grade gear before 1LT. That was a long time ago. Well, now you know why you have Cry shortfalls. You spread yourself too thinly. Best wishes going forward. Why waste time playing "who is a buyer"? All that matters is what they are bringing to the fight. Not how they got it. And someone who bought a lot of GB might not have bought anything else. Why is this sort of thing remotely important?
  10. LittleWillie

    Halloween 2017

    Sales have always been 1 or 2 days affairs. You can ask for a 7-day sale but I do not see why anyone would expect that to happen. You said buying MU steps are, and I quote, worthless, because you have to wait a short while for them to take effect. You are welcome to continue thinking that way. Everything I have I earned through game play. "Keep on buying" LOL. Frequent readers of this forum are probably laughing at that as hard as I am. I have been pretty outspoken about that. lol How to have a m3 Hornet / Isida at 1LT? Well you buy the m2 kit at 2LT [i see you have Fracture paint so you bought the same kit] and you MU it to m3 status by the time you are 1LT. Easy peasy lemon squeezy. By the way, "Mummy" passed away January 4th 2012. So her credit card has expired by now. Click on my profile [the Isida account is named BrittleWillie] and you will see I have earned a whole lot more than you. Have you been grinding hard to get exp as fast as you can? If so you should re-think that. The last thing you want to do in Tanki Online is to quickly advance in rank. "Drugging like crazy"? You can see how many I've used too. Today that account has something like 1800 RKs and 5000 each of the other 4 supplies so I could have used more. Even before teh triple missions went into effect I had over 1,000 in stock and 400 or 500 RK - something like that. Everything earned through game play and doing daily missions. Good luck on your shop purchase. Be sure to thank Mummy.
  11. LittleWillie

    Halloween 2017

    Months ago I posted what I thought was a pretty god idea for a parallel progression path. The current system pay more Cry to the winning side, yes? So how about some sort of 2nd form of payout that favors the losing side? The suggestion was "fame" or if you prefer, popularity. In sports the scrappy underdog is often the fan favorite. Yjay topic is now closed in the archive section. To be fair to Tanki, that suggestions was of such a large scale it would be essentially a new version of the game. It is probably would cost to much to code for a game as aged as TO.
  12. LittleWillie

    Competitive Games vs. Blowout Games

    There is no doubt I have walked away from thousands of CR by leaving battles. But I used those minutes to get 70% though a better game instead. So I have a btter time and onverall I earn more. My main revenue stream is from missions and the chain rewards. With the next MU sale I will even have my protection mods fully MUed. Hell I have fully MUed mine-only mods on most of my accounts and I have still not used one for one minute. heh. (For my rank that means 35%)
  13. LittleWillie

    Halloween 2017

    Maybe after MM is every player has access to Pro games, maybe then I will find those games. Right now, not so much. So your point is, time does nor flow? If you buy an MU step you'll never use it because 5 days will never pass? Oh well, I guess I had a stroke because I remember as a 1st LT my full m3 hornet/isida.was the opposite of worthless against m1s and m2s. Live and learn.
  14. LittleWillie

    Let's Discuss Shaft!

    There are a subset of shaft players with very high k/d ratios. Itis possible for a shft user to find a very safe sniping spot and rackup the kills. It simply happens. It is fact. However these players do so because their goal is a high k/d ratio. In TDM that is how points are scored. But in CTF or CP having such a Shaft on your team is not always a boon. They have tunnel vision and by definition never help capture a CP or help battle into the flag. Doing so would lead to the Shaft tank to blow up. When your goal is a high k/d ratio, then you must avoid every single destruction of your tank possible. Therefore in the bottom line, these players are not as helpful to team play as thy could (or should?) be. One on a team might be OK. But some games you will see half the team siting in one spot looking through their scope. Which is one of the many signals to leave and find a fun game instead. I'll not be their huckleberries.
  15. I suspect but do not know that the players who gripe about Isida use a certain set of turrets, ones that deliver small packets of damage more rapidly. While the players who use the big-hitters like Shaft Rail and Magnum wonder what the fuss is about. That sort of thing is commonly called the rock-paper-scissors effect. Isida are one of the Scissors. Shaft is one of the Rocks. If Isida looks OP to you, then you probably play Paper.That is a sign of good design in a game such as this. Vamparism is gone because it has been proven over millions of player-hours experience to lead to an OP Isida. I could go into the math behind why this is so. But I'd have a btter chance of being understood if I typed in ancient Arameic.
  16. LittleWillie

    Competitive Games vs. Blowout Games

    I used my daily quota of likes so consider them applied above. I leave non-competing teams because that is smart game play under Tanki Online's rules. I do not play games to make some sort of ideological point. I play games to figure out the puzzle called "How Do I Succeed". Then a Play accordingly. It s not up to me, the player, to fix the sins of the designer. Want me to stick around on a losing team? Five me a reason. Chance that calculus of "How Do I succeed". In fact several months ago I published a detailed mechanism designed to do exactly that. Then I realized pursuing it was a waste of my time. I am not a developer. I know it could be done if the TO developers and TO's finances were up to it. The finances probably aren't. An old product like TO is probably not worth that large an investment. That is IMO an entirely fair business decision. So when there is a team that is not cutting the mustard, leave the game. It will forever be this way.
  17. LittleWillie

    Halloween 2017

    Right. The only battle list under MM will be for Pro battle, which I do not play. I play to complete missions. I hate Poly CP and all the other meat-grinder games. And those account for over 90% of all the Pro battles out there. Pro battles are brain-dead. So - unless I remember incorrectly - there wiil be no battle list under MM for players like me. I had a feeling Tanki would have to listen this time. I am glad to learn they did. I know, right? If updating the battle list adds so much overhead, how abut simply shutting out the battle list I do not need? The Pro section. Want to check CTF battles? Click the CTF icon. Want to see Pro battles? Click the Pro icon. It is so obvious and logical Tanki will never do it. Who is "they"? It might be in the interests of the team winning the blowout to have more victims to feed upon. But it is not in the interests of those players forced into hopeless battles
  18. LittleWillie

    Halloween 2017

    Crappy battle after crappy battle and no way to find a good one but luck. Considering 95% of all Tanki games are blowouts ... you better be very lucky. Bring back the battle list. Let us find battles we WANT.
  19. LittleWillie

    Halloween 2017

    I would rather they never brought it back. Days like this bring out the jerks in full force. Countless teammates pushing you to get pickups (not GB regular one) and even pushing you off ledges so they have a clearer shot. All for some STUPID gold box - a handful of Crystals.
  20. LittleWillie

    Halloween 2017

    Bring back the Battle list! Let us pick our battles.
  21. LittleWillie

    A thought of why majority of players are unskilled

    :) To be fair I did not say anything about no0drgs battles. I did check every single game on a large map (10 or more per side) in the Pro section. There were IIRC 5 or 6 no-drug games. Three of which had zero or one player in it. I hear about no-drug games but every single time I check the pro list I do not find them. I have played in maybe three in the last year. (Of course I rarely have a Pro Pass I could not play them if I found them.)
  22. LittleWillie

    A thought of why majority of players are unskilled

    Yeah I know but that's what he told me. Like I said, the tankers who do turn their Ricos are harder to beat. Sort of makes sense. lol ============Original Topic=========== Since Tanki made the genius decision to block out the battles I do play (basic) but let me see the battles I do not play (pro) I took a look at what pro battles are available for me today. Arena, Island, Sanbox, Polygon CP, Noise, and substantial games on the onther tiny maps. Why do so many Tanki players play poorly? The fact so many players play nothing but small maps and meatgrinder games must have something to do with it. The dumbest games get the most use. When these poor schlubs venture into a team game they are helpless. For schlubs playing Tanki means driving towards the nearest enemy blazing away until you blow up. Then spawn again and drive towards the meatgrinder again ASAP. Out of the tremendously long list of Pro battles maybe one in twelves was on the sort of large map you see in basic battles. These sections should be renamed. The Pro competition takes place in the regular battle side.
  23. LittleWillie

    Halloween 2017

    Sp what? Dropping Gold Boxes for other players doesn't do me any good. I will have Gold Boxes I earned last Christmas. Yes another in an endless string of demonstrations how Tanki failst o understand their own customers. EVERYONE ha access to standard battle. Everyone has the chance to finish missions in this section. Takni decides no one can see this list. NOT EVERYONE plays Pro games. Tanki decides everyone should see THIS list. The mind boggles. The head shakes. The credit card remains dormant. Tanki earns less money. Amen. You caught a Gold Box random Tanki player. Why would you think anyone else gives a northbound rat's south end about that?
  24. LittleWillie

    A thought of why majority of players are unskilled

    A Rico user told me once that the rotation is so slow, many Rico players don't feel the need. OTOH I fight Rico players who can turn the turret and I fight Rico players who think they are driving a Swedish "S-Tank:" who do not. The guys who can rotate that turret can still shoot me when I scoot to their side and start impacting their front end. The S-Tanks cannot. But probably the biggest skill hit non-rotation costs you is in battlefield awareness. I cannot abide a slow turret because I am always spinning my view. Like they say in football.... keep your head on a swivel. Tunnel vision kills.
  25. LittleWillie

    Let's Discuss Striker!

    Well this is an interesting idea... one way to make Striker a tad easier would be to give it a gyro effect similar to Vulcan. maybe just when the laser is up? That would give it added combat effectiveness w/o just adding more damage or splash. This is an idea worth a look form the dev team, I reckon.
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