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LittleWillie

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Everything posted by LittleWillie

  1. LittleWillie

    Patch Update #429

    Map missoins today yes but that will end tomorrow. I am guessing this is a temporary thing until they can sort out the current issues with map-specific missions. It's time the re-thought the list of maps used for those missions anyway. AndI stil like th eidea of a featured map with 1 bigger mission on that map on evry weekend. Like mini-halloweens. :)
  2. LittleWillie

    Patch Update #429

    As a Smoky user I will get a lot of benefit from this change. To be honest though Smoky has been just fine for me as is. More maps always good. That these maps are only under the PRO Pass ... that's part of the puzzle of will it all work out or not. Edit: Good point BlackWasp has not thought of that detail.
  3. LittleWillie

    Changes in the battle creation system

    That is exactly the sort of thing no one can predict you just have to see the system at work. My thoughts to cut the price have ore to do with getting players to give it a try so the system can get a robust workout. (As as side note I can see it playing out with some 90% of accounts buying the Pass. But many accounts will still play a lot of game on the Basic section maybe most game? Sometimes a big game hits the spot. Some time a specialized game does. With a Pass you can do both - so long as the cost is nominal.)
  4. LittleWillie

    Changes in the battle creation system

    If you have a PRO Pass then why do you need to create a non-PRO battleground? You buy the Pass right now and create new battlegrounds. You have the Pass so you play on those battlegrounds you created. Why do you want to buy the Pass so you can play on a non-Pass battleground?
  5. LittleWillie

    Changes in the battle creation system

    I agree with the sentiment of "I shouldn't need to buy the Pass". But when I look at it as a compromise I can live with just so long as it makes the game a bit ore fun and/or a bit less of the tedious bits. I think players whould be urged to give it through December to ty, and Tanki is urged to cut the price of the pass by 50%. Further cmpromise. :)
  6. LittleWillie

    Changes in the battle creation system

    I never did create many battles. I didn't even notice the rank slider itself for a very long time. :)
  7. LittleWillie

    Changes in the battle creation system

    never knew that!
  8. LittleWillie

    Changes in the battle creation system

    Unless you pay for it in Crystals. Like you had to do to get a m1 hull. And I suspect some of those 848 mines you've used. You are complaining about using in-game currency to buy an in-game item. That is what in-game currency is for. This complaint isn't valid. Sorry.
  9. LittleWillie

    Changes in the battle creation system

    Regarding Poly SP, Island, Parkour etc Now those players can buy a PRO Pass at a nominal cost and find those exact same games. Meanwhile more casual players are not FORCED to select from almost nothing but meatgrinders. What Tanki is trying to do here is say the are TWO groups of players each who like different things. So here's two categories for you. Now both categories can find the games they want. The cost? maybe 1% or 2% of your monthly income. Seems like worth trying instead of crying, to me. Neither side is the side with the "right opinion" as so many messages here seem to suggest.
  10. LittleWillie

    Changes in the battle creation system

    So all of you buy a PRO Pass and the problem is solved.. That is the way the system is intended to work. Why not try it? .. I should have read you next post. I do agree the cost of the Pass should be halved again. But even at this price you can afford it. The Pass lasts for 30 days. During that time if you do your daily missions you will have PLENTY of Crystals. I promise you. I did the same thng with my SgtMajor account. He's WO4 now with m1_24/50 hull and m1_17/50 turret and IRC over 85k in the bank to his next upgrade at 2LT. Buy a Pro Pass, do your daily missions Then do Parkour with your friends in your extra play time. I will eat my hat if you are not successful.
  11. LittleWillie

    Changes in the battle creation system

    This change is like a big rock thrown in a tiny pond. The splash was big and the waves are still rocking to and fro. We don't know how many people will decide to buy and use the PRO Pass. This change will work or fail depending on sufficient numbers of players finding the new system useful. But until all the big crazy riples from the splash settle down we will not know the answer. So I am still giving it time to shake out.
  12. LittleWillie

    Changes in the battle creation system

    There are very few maps I find inherently bad. And that rate of success is incredibly good in gaming. That is why I remain dumbfounded that the developers are cool with seeing all that good work of their ignored! Few maps are bad though some are far more fun according to format. My issue is not with playing on Polygon. My issue is so damn many games played on so few maps the repetition kills the spirit. The PRO Pass is actually soundling less a patchwrok approach than it did just minutes ago when I posted last. Hmm...
  13. LittleWillie

    Changes in the battle creation system

    Good jibe... but in truth the analogy to a tax is really pretty good. I get the feling this PRO Pas is a patchwork fix on an already ... unusual ... system. But it might help matter so long as the 'tax' is very small.
  14. LittleWillie

    Changes in the battle creation system

    I know it is doable in one battle. I love it what you can do that. I am saying it is asking too much for it to be doable in one battle every time. The ability to pick up boxes on near empty maps or do a quick 1st place finish is diminished yes. I use those tricks too but I understand they are exploits. I am not surprised when devs squash them. The matter of not being able to find a game on your map. That is a definite problem. I hope they come up with a solution to that. The have to come up with a solution to that or the whole idea will fail I reckon.
  15. LittleWillie

    Update 428 — Parameter tweaks and more

    All I can say is, you'd not say this if you see me play. I attack defend, kill and heal. DM is a fun change of pace. If a hammer or a Freeze get the jump on me they're probably gonna kill me given even gear levels but for Firebirds even that is often not enough. I was playing DM with my Wasp/Vulcan and the toughest foe out there was a Hunter/Isida. When healing a friend sometimes you focus on just keeping that tank up at all cost to you. Pop a DD to heal him faster, hide behind him while you have energy, even to the point of zooming into the line of fire when you run out of energy to keep him up a bit longer by dying first. But most times it's not like that. Most times the best use of your healing power is to stop healing your pal and instead help kill the foe first. then the pal can be healed at leisure. Or you run into an enemy that ducked away from your windman. You go root him out while the wingman continues to taerget. I keep hearing this cartoon version on Isidas who do nothing but sit on the base and heal. Or just sit behind a vulcan and heal. And yeah. Those players are out there. They are what are called "noobs" in Tanki's jargon. The players who are not very good Play with an Isida that knows how to help shooters and shooters who know how to play with Isidas. Fun and powerful; Tanki at its best. Not to mention I run around solo all the time on a flag raid or to get a CP point. If a firebird can get a CP point I do not know why you think an Isida can't. If a Horent with a smoky on top can cap a flag why can't my Hornet topped with an Isida? But it is not the turret for everybody. And there are ten maybe soon twelve other choices.
  16. LittleWillie

    Changes in the battle creation system

    You have to "buy stuff" with CRystals - like turrets - to complete your mission. Why do you not object to buying a protection module or a paint with Cry but nooooooooo you wont bu a PRO Pass with Crystals. I spelled out the whole word so there's no mistake. PRO Passes cost Crystals not currency. Grinders You simply expect too much if you expect to be able to finish daily missions in 10 or 15 minutes every day. One plays the number of accounts that you are willing to play out their daily missions. Running around on empty maps to pick up boxes is an exploit not a competitive design feature. Yes, soneone else likened the cost to a tax. It really does act like one. All your suggestions here are rock solid to me :)
  17. LittleWillie

    Changes in the battle creation system

    If you like playing in Poly CP then you are exactly the sort of player who wants to bu a PRO Pass. The PRO section is where to fond those games now. :) Consider - The Poly CP grind game exists because it is a high-payout game. If you play a few such games per month that boost to income pays for the cost of a PRO Pass.
  18. LittleWillie

    Changes in the battle creation system

    You'll have to ee if the new system works for you. It won't work for everyone that is true.It mught end up a complete failure. But I know it is too early to say just yet. This is a big change and there's still much to be seen. I am not sure I will buy a PRO Pass myself but even if I do not I am still helped. The games I do find on the Basic side are much better than they used to be, from my point of view. So you might end up liking the change even if you do not want a PRO Pass. Anyway goood luck to you.
  19. LittleWillie

    Changes in the battle creation system

    depends on the play time.. the issue is, that the prices for the ProPass are ok if you play truely a lot per day and focus on a few parts of the garage only. But ProPasses are overpriced if you play 1h a day. I thought, that those beginners usually earn about 20 crystals per battle.. and like to purchase all M0 turrets available and at least 2 more M0 hulls (and that's good, they have to try them). If you now put this into relation, then 500 crystals seem ridicoulously high. For a player that purchases the pass once and then plays 3h a day, and has experience.. he can make 2000 xp per hour which results in 60.000 xp after the month .. it's fine.. <- but he is not the default beginner, he is an Alternative account user. This player profile is not the thing the game should aim for. l l l You or I are not is a position to say the PRO Pass is "worth it" to any broad category of player. Every person will see value in it or not based on too many variables to imagine. I agree that a brand new player will waste many thousand Cry playing differnt turrets. They should. It's how to learn. And Ia agree they should buy a lot of equipment before buying a PRO Pass. That's just called priorities. just because a beginner has different priorities that does not mean something is broken. But let's say new player does spend another 500 Cry on a Pro Pass. Compared to the 5,000 - 10,000 Cry every new player will spend inefficiently this is no disaster. 1h/day is plenty of time to justify a PRO Pass to many players. That's a daily missioner like me - I never play grind maps - and the PRO Pass is a small cost. The cost at ant rank is at most a couple % of an active account's monthy income. Anyone who does play grind games will more than make up the cost ... that is why grind games exist. The free market will determine if the price is too high or not. That is the many thousands of active accounts will either buy them or not. If they do not get bought the price will fall. Or at least that is how a new system should roll out. But considering the way Paints are priced it does seem free market concepts are still alien to our Russian friends. ;) My opinion at the moment is Tanki would be wise to halve the price.That would help sell the change to a skeptical public. And maybe sell more PRO Passes. Right now I have one account with a PRO Pass. I really am not sure there will be enough no-drugger games to make it worthwhile.
  20. LittleWillie

    Changes in the battle creation system

    Way to early after this BattleButton/CreateButton change to draw any definitive conclusions.
  21. LittleWillie

    Changes in the battle creation system

    I forgot to post another quick test result. I had a maps specific mission. I went from EN server to EN server. Tehre were like 6 of them with no Basic games at all... oof peak time. I hit the battle button again and again. Every map created had a name beginning with A, B, or C. I of course needed a Wolfenstein map. Anyway the point being, the map creation seems to go by simple alphabetic order. The top map not curently in play get used. This is some real unimpressive programming, BTW.
  22. LittleWillie

    Update 428 — Parameter tweaks and more

    Isidas in non rug battles are gods who roam the battlefields breathing life into those valiant warriors whose time has not yet come to enter Valhalla. Piss off Valkrie this one's still mine! In drug batte everyone's their own god. :)
  23. LittleWillie

    Changes in the battle creation system

    The benefit - I think - based on the past week or so. > For most of the time you will be able to find a good game with an ample number of players. > But for those missions or times the Basic games will not do, then you can "roll your own" on the PRO side of things. > In either case low-syllable benefit is this: the chance of finding other players wanting to play the same type of game as you are better now, That is the idea in my opinion. It is not enough yet. But from messages posted here the developers seem to be trying to improve dome shortfalls.
  24. LittleWillie

    Sale on Premium Passes for 48 hours!

    I believe in spending some money with companies that make good games. I do not believe is spending money to "win". I loved Tanki at the start, bought a few Gold Boxes and Premium Passes. These items generate income but do not buy the player a performance advantage. (Paints are even more benign but they were not in the Shop at the time.) I stopped spending money because - v.long story v.short - circa the recent big rebalance patch I lost some feeling of good faith towards Tanki. The company did not seem interested in small spenders like me. I felt they were concerned for the big spender. I still like playing good games of Tanki. Recent changes are encouraging. This ongoing sale offers Premium Passes at a fantastic value. The prices are reasonable. They are a great way to support the game at a very low cost. It's a Good Sportsman way to give Tanki some financial support. But I am not sure I will buy one. Because I am serious when I say my strategy is to avoid gaining Exp points. I've heard about the endgame and it soundeth sucky. Why do I want to get exp points faster? This is a massive design flaw! OTOH maybe this battle creation system will actually make the engame situation less suckyish> If so Tanki deserves some financial support. Hmm. Gonna think on this.
  25. LittleWillie

    Changes in the battle creation system

    I see EN1 that empty 98% of the time. The PRO Pass does not cost real money. It is simply wrong to say this system creates pay-to-play. Worries about the cost to very low ranks can be put to rest IMO. Just consider how fast low ranks level up. Let's say a new account buys a PRO Pass ASAP. After 30 days that account will probably we well into the SGT ranks if not the WO. That's a lot of income form just rank-up bonuses. And the Pass bought at 650 Cry works for a whole month even though the replacement cost keeps going up and up. So buying early is itself sort of a bargain. i figure the cost is OK wher it is now, but, Tanki should halve it again just to make the change more acceptable.
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