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yellowghetto

Tanker
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Everything posted by yellowghetto

  1. I have no problem with burning from incendiary, the turret itself is ruining the games. It is not Hornet's fault. It is the most infuriating seeing battles with all vulcan users because it is almost impossible to dodge its shots. It is not even a sharpshooter anymore. It is just an Isida with range.
  2. hella agree, Gauss shouldn't even have splash. An electromagnetic accelerating cannon does not need to carry splash, and you know what I thought about? Gauss is basically a buff of Smoky. Smoky is pretty bottom tier in my opinion, the Incendiary Rounds, Super Cumulative Rounds, High-Precision Targeting System Augments are what makes this turret viable. On a side note, I don't understand why people still use Autocannon Augment for Smoky. I bought it because it was meta and I thought it was good, but in reality, it doesn't even increase critical damage rates, this almost has equal dps to normal Smoky and its real use is to prevent value on Repair Kits. Lastly, I thought about my rant about Vulcan nerfs on chat. I was playing with my friends in a private match, I was using Vulcan Hornet just spray and run. F for Fire Freeze Isida. Using Viking, just keep a distance. F for Hammer and Twins. Using Titan, literally just camp and reload. F for Striker and Shaft. There is something wrong with this turret, but 50% damage nerf is too critical. It only needs at least a 33% damage nerf, so a third of its current stats. Or remove its gyroscope, it doesn't need it in this meta.
  3. OH YES! I forgot that turret even existed. That's how you know something is trash tier. I'm actually a pretty good Striker turret and when I was spending my day yesterday player with every turret, Striker and Twins did the absolute worst. Trash DPS, trash range, aiming. I do not mind split barrels, as I said I'm pretty good with them, but ranting about Striker again, it takes twice as long to lock on than Gauss and it has less splash? Like what?
  4. Vulcan and Gauss needs some sorts of nerfs. You can slap these on any hull and they dominate in battles. A lot of players in denial say it is Hornet's Fault. Vulcan should get a damage nerf and Gauss needs a lock on nerf. It should take as long as a Shaft full scope to deliver the super shot and its normal attack shouldn't even have splash damage. Or if your super shot gets knocked off aim, why the hell does it stay for 2 seconds? It should instantly go away! Now turrets that need a buff. Isida and Striker. These turrets are very hull and map dependent. I also do not want to hear, "Ohhh these turrets are skill based." NO! You have to know when a turret actually sucks. Striker's lock on is not even worth it, takes way too long, the power save barely lasts a second, reload and damage is just, trash. Isida, just give it more range and slightly bigger cone, that'll fix it. What do you think? Any comments about Hornet is denial or you are a user of this turret+hull, or its about skill are just BS.
  5. Is this currently the worst Tanki Online Birthday?
  6. yellowghetto

    Index Of Retired Helpers

    WOW! This topic needs to be updated. A ton of these guys are still helpers in their positions.
  7. it is the adrenaline augment. YOU HAVE PREDICTED IT! You deserve an award.
  8. AMAZING FREAKING AMAZING! IN THE SPECIAL MISSIONS, OUR SURPRISE IS 111 SPEEDBOOSTS! NOT EVEN THAT, ARES IS NOT RELEASED! #drunkdevs #brokenpromise #uselessgifts #uselessupdates #rip11bday
  9. yellowghetto

    Supply Conversion

    Supplies of equal value should be able to be converted/sold to get a new value of another supply. It is not unfair as you are not losing/gaining anything in your garage, It can help with lacking supplies and an overflow of another. For example. I have 11000 Double Armors, and I have only 100 Double Damages. I can convert x amount of my Double Armors to x 100 + x amount of Double Damages. It is concept I thought of, based off of the Crystal Synthesis Concept from Tanki X
  10. After years where I made a topic which is gone adding an ability for increasing damage with losing more and more health, it finally appears in game. And it is LOCKED IN THE STUPID ULTRA CONTAINERS. Can we rename the container to Tankoin Dumpster?
  11. we were talking about the mystery surprise this coming server update.
  12. Honestly, I do not see what is wrong with giving 1 free Skin or XT Container. It would show players who don't own skins whether or not they like what they own and promote spending more Tankoins to buy Skins.
  13. yellowghetto

    Ideas for Game Modes!

    i don't think TO will add these new modes, with one same dev excuse. LAG
  14. Perhaps 11 days of premium 11 weekly containers and Ares release is my final guess. Speaking of 11, I reached 6000 trophies in Clash Royale Season 11. Champion League. I'm hyped about that. Wrong location.
  15. yellowghetto

    Game is too repetitive

    What about a cycle of 10 remade MM versions of every map in the game every 3-4 days?
  16. yellowghetto

    Shaft Scope on HTML5 Client

    Hey guys, is it just me, or is it when you use the Shaft turret, and go into sniping mode, does the camera sometimes randomly speed up when you turn vertically? I don't know how to explain it. It looks like it goes super slow left and right, medium speed diagonally, and when it goes up/down it is normal, then if you go inverse of the step you just did, it looks like the scope goes twice as fast and it is super hard to aim.
  17. yellowghetto

    Turret Idea

    This sounds like Striker with the Missile Launcher "Hunter" Augment.
  18. yellowghetto

    Turret Idea

    move this to Ideas and Suggestions
  19. yellowghetto

    Quitting MMS battles before they are finished?

    I have mentioned this many times before. Whenever I see matchfinding (puts you in a random started battle where the team is losing), I instantly hit Esc + Enter. I also leave mid game if my teammates are just stupid/garbage equipment. I stay if Matchmaking actually starts, creates decently fair teams, game is intense, or I am playing with my group of clan-mates. If it is matchfinding and the team is winning with the battle is about to end, then I might as well try to reap some battle fund. Since MM is still slow and buggy, I'm not sure, but I feel that I have left more than 30% of random MM battles.
  20. The surprise is that we will get a new head developer
  21. I take it back. It looks like Ares will be able to turn. But it looks like it will have the slowest turning speed to date. It looks like manual turning with slow acceleration in order for it to spin as fast as Hornet. At 2:45 Tanki Online V-LOG Episode 251 Hold up Hold up, Now that I think about it. Ares' release BETTER be not be the surprise that will appear in the game on June 4th. I'd be SO ANGRY
  22. Ares cannot change its facing direction. Odd.
  23. yellowghetto

    when you Thunders will rotate it!

    i don't understand this topic. Not everyone knows how to turn their turrets, and that's about it.
  24. nooooo, that was my idea last year! LOL hell no, I really do not care about Ares anyways. Why a TO Mobile Hull without any plans of TO Mobile iOS, that's unfair.
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