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Everything posted by Wes.Is.Just.A.Digger
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Ofc it does. If this is his biggest dream it does not means it will happen for real. :rolleyes:
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Lets predict who will come faster.
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I predict this topic gettin closed. :rolleyes:
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Your numbers are pure speculations and have no solid basis no matter whos banners are displayed on whos sites. It it would be so easy to gain money as you did it with your math everyone would be a Nassef Sawiris. ^.^ I was talking about money laundry when I said your investment can have twice loss when I specified a business can go under the legal basis with a bad math. If you are so good go ahead and build your financial empire. And pls drop a gold for me once you did it. ^.^
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About how to promote and support a fair-play game style
Wes.Is.Just.A.Digger replied to Wes.Is.Just.A.Digger in Archive
I don't hate you. I have many haters as well. But I stay chill coz they eventually will find out later more about me, e.g. I'm harmless. :rolleyes: ^.^ -
About how to promote and support a fair-play game style
Wes.Is.Just.A.Digger replied to Wes.Is.Just.A.Digger in Archive
We can try to test to do that by simply having a bunch of people sticking together, join maps and fight (or mult against other mult :ph34r: ). This requires a precise friend list, first of all, who will totally understand what we are talking about here. And having it done by no recompenses, at least until the concept is tested enough. So, where do we start? -
About how to promote and support a fair-play game style
Wes.Is.Just.A.Digger replied to Wes.Is.Just.A.Digger in Archive
Thank you! There is a lot to talk about your ideas. I really believe there would not be needed to give higher recompense to "buyers" to join battles and make justice there. There are such powerful clans in TO and they don't do it. Buyers are interested in winning on their own and even at cost of their friendships, also are interested to spend money by dropping mines on parkour to do easy kills, to gain "fame" among the others players. Most of them don't have another vision about what they would be able to do (meaning "good" things as well). I don't want to do a "Cosa Nostra" type of justice. Simple because imo everything will fail when is about making justice in supplies wars. There is no such thing. This is why I look more at kind and patient "education" at low ranks in non supplies battles, rather than public type of ad hoc"revenges", which is not even going to lead to friendships, nor success, but to even more injustice fights, more envy and more hate. I would have already done that by now if I truly believed it could have been a positive way to accomplish anything. L.E. I have a charity where I help players who are not buyers and they need help, how am I supposed to join with others buyers and hit them only because the only strategy available they found to win against others buyers, is to mult? I don't want to kill / destroy people who mult and unfair play, I want to show them what is a good way to make it on the long run, then they will have two options available to think about and they will chose the best one. -
Good point. How can I or anyone else determine and know who has the most genuine reason? X needs a bundle, Y at a higher rank needs a Tornado kit, while Z requested a clan license same week, because it's been 1 year already since he owns a whole team. How do I know what is the most genuine reason? What will determine in establishing what is the most genuine reason? The positive impact I do in winner's life? The negative impact I do in others life by not granting a donation? The level of happiness or sadness I bring to other people life? The cheaper or the more expensive price I pay for a donation from the wallet? If you know the perfect, precise and complex answer to these questions, you are God of all Gods. Now this is the explanation for my "mostly randomly" statement in 1st post.
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Niblet was my helper and picked up player who received donation. It helped me a great deal because sometimes I can be subjective, or way too busy to read all requests since last donation, or anything else. I wish I could use an app to random choose a lucky winner, but there is still a some sort of troll (mult) when requests are submitted (yeh I know that, surprise!), meaning the work to read all posts etc would be still the same. However, for now things stay as they are, in the future I will definitely need a helper, but finding her/him is the most difficult part of it.
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About how to promote and support a fair-play game style
Wes.Is.Just.A.Digger replied to Wes.Is.Just.A.Digger in Archive
I won't include "xp" in title. In the strategies will find in the future it can be a dozen things to do about it, so the title will stay as it is. I don't like text formatting, it hurts my eyes as I access forum from different devices. There's no rush for people to read the topic, think and reply. Well at least now I know you're thinking about a reply, I fail when I try to assume things other people think. (jk everybody fails) :lol: :D -
I think you are not able to do the math only bcoz you don't have access to financial aspects and what you wrote is simple speculation or an example without any solid base behind. Numbers can easily turn from the 2.3 million each ear income, to a double outcome which can make any business even illegal and no PrincipIes/Owners would want anything like that for their businesss. I am sure the Management is taking into account all the advertising options they have available already. The only one truth valid is, indeed, advertising is the soul of commerce / sales.
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About how to promote and support a fair-play game style
Wes.Is.Just.A.Digger replied to Wes.Is.Just.A.Digger in Archive
After the first post I did extend the idea a little bit from the xp/bp initial format thinking to the one that @GuidoFawkes has bring, about taking over un-fair on going battles and I asked him to provide more details about how would be the workflow of this, but I got ignored, he is busy discussing others aspects atm. :D :lol: -
I don't have any helper now (>‿◠)✌
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That's so true. Unfortunately cannot reward everybody, no matter how much would want to.
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Players Rewards Short story: On a Silence CTF Parkour map with just a few tankers in, this player joined, said "I drop for fun", we said "ok". He dropped 1 gold. We went around it, mined area for an eventual stg, no one of us wanted to take it, but this is not part of the story. Then I found out that was the only gold he currently had, a gold he got from a mission. He is not a heavy buyer, not a heavy supplies user, his garage is not even far from being a performing one, yet he joined to drop for us the only gold he got. I liked his little gesture and by the way he talked I can clearly understood he did now knew about the Players Rewards and his gesture is totally genuine. I decided to offer this player a reward, I explained to him in few words what is it about, so I will contact him by tomorrow with more details. I did not take a printscreen since Silence CTF Parkour map is so familiar to most of players anyway. So let's hope there will be one more Rewarded Player for his generosity soon and be good and kind everywhere, someone might see you! :)
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Wth Oufa r u okay? ^.^
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As usual, x-o dreams about me. If you want I can tell who I was really into, not a problem for me. ^.^
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About how to promote and support a fair-play game style
Wes.Is.Just.A.Digger replied to Wes.Is.Just.A.Digger in Archive
My bad. I was thinking "unfair-play" while I typed "sabotage". Self is a very bad practice specially in 1 v 1 ctf, as well as in teams (e.g. is easier to self and spawn in base than travelling all the way back to attempt recover flag if you are in a position where from you can't aim flag carrier). -
Requests and nominations are not accepted in pm therefore I ignore/not open/delete all such messages.
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Yet, you liked it :lol: :lol: :D :D
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I sent him too, not a problem.
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This is as real as possible, not faked. I can video if someone will doubt.
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About how to promote and support a fair-play game style
Wes.Is.Just.A.Digger replied to Wes.Is.Just.A.Digger in Archive
Even in a sandbox ctf 1 v 1 self destruct is a sabotage.
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