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Everything posted by ThirdOnion
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You can play PRO battles.
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And on this note I think it's better to end, since from here on outward this will devolve into a flame war.
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Not sure what you are trying to say here. Yes, MM is here to stay and I'm fine with that, it's a step forward, even if MM has serious flaws currently. Yes, I'm fine with losing "paying customers" who ruin the game for free players. I will not be sad to see you gone.
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Like it or not MM and sales have got little to do with each other. MM was announced and even tested over a year ago. It was intended to be released last week. I'm sick of the "devs follow bad updates with sales to make us forget about them" stigma.
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No. Would result in much frustration and I don't see why Isida needs a buff.
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Please describe what the "point" was and what the message I sent was.
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valid Ability to call "Medic" (Isida) for help.
ThirdOnion replied to 6blTb_He_6uTb in Ideas and Suggestions
You can see the healthbars of your teammates. The Isidas that don't heal you either are new to the game or just flat out don't care. No indicators will help with rearranging whatever jumbled priorities those players have. -
So I suppose you would like MM without a sale?
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To be fair, War Thunder was arguably always better than TO. At least in terms of production quality. The reasoning was explained about ~1.5 years ago with the introduction of the Battle button, in v-log 116, here. Matchmaking is a logical continuation of the Battle button. As for map choice, propose how a matchmaker and map choice can co-exist at the same time. These two things simply cannot go together, at least not in a game like Tanki. The matchmaker has to put several thousand players into more or less full battles, attempt to balance teams based on player rating, equipment, and rank, and cannot afford to consider the various interests of those thousands of players.
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Because you already have a significant discount when you are buying kits. If you have a kit that has 50% off on the items in it, and you apply another 50% discount on that, you have a 75% total discount, which is ridiculous. You have been unable to make use of garage discounts on kits for years and years now. If you think the game is rapidly deteriorating because of a very reasonable rule that has been implemented several years ago . . . yeah.
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Because it's not easy to do. Accurate translation in real-time in an online game is pretty much impossible.
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Use the Battle button.
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Why does everyone hate on premium account? It no longer gives you any advantages in battle.
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CMs have nothing to do with updates. Their job is to, well, manage the community, not make development decisions.
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There were so many sales in March and April, Crazy Weekends, the WAR event, in a week or so Tanki's birthday will be here. If you think there haven't been many events / celebrations you haven't been very attentive to game news. Dictator can't take golds all the time anymore because they drop only after 10 seconds. Second, Dictator is arguably the worst medium hull currently. Nerfing it more will make it completely useless. Thunder suffers from protections in higher ranks, it's not OP at all. Smoky is balanced.
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The ability to one-shot mediums makes Shaft anything but underpowered in my book. Also it has alterations that it shouldn't have. Heavy Capacitors are relics from an older state of balance.
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Not everyone judges people by K/D you know . . . besides, the personal rating already exists.
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Shows us the score difference in these two battles.
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it's unlikely they will remove it until they fix all the problems with MM. one would have to be blind to not see glaring issues
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I think MM is a step in the right direction. The new battle fund distribution is great. But everything else needs a lot of work . . . waiting times (which vary wildly), balance, I suspect groups will be a problem at some point as well. I got put on a team which was winning 4-0. Great for me, but terrible for the enemy. This needs to be fixed.
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Tanki doesn't need new maps, it needs existing maps to be added into the MM rotation.
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What was promised: Full teams Balanced matches (similar team composition, fewer mults, no longer entire teams of Shaft/Magnum/Railgun on Highways or Brest) Battle groups Battles are quick and easy to join Better battle fund distribution What we got: Better battle fund distributions Unacceptable wait times Significant rank differences between teams Half-full battles Better team composition
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I think before you make up your mind it's better to keep yourself from dying.
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You don't use the "copy link" button, you actually have to right-click on the image and click "copy image address."
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Which one was that? There was a matchmaking test implemented solely for testing server load a year ago, and it was nowhere near finished at the time. It was not pulled because of player feedback. It was set to run 3-4 days, and that's exactly how long it ran.
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