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ThirdOnion

Tanker
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Everything posted by ThirdOnion

  1. ThirdOnion

    Will Magnum Ever Get Nerfed?

    Guess what! There aren't any tiny maps in the battle list! Also, consider that practically every turret in the game will lose against Firebird head on. This is a terrible way of trying to prove that turret is balanced.
  2. ThirdOnion

    Will Magnum Ever Get Nerfed?

    Link it If you are experienced with Magnum on your main, you shouldn't be complaining about the skill curve as though you were using it for the first time.
  3. ThirdOnion

    Will Magnum Ever Get Nerfed?

    Of course they won't. Which is a shame. It's not like players with other turrets know where their enemies are all the time. Yet somehow Railguns and Shafts manage to avoid short range encounters - can you not do that with Magnum? (Answer: of course you can) Just because your enemies are on the move doesn't mean anything. It's not particularly difficult to lead ahead, especially if you are an experienced Magnum player, and besides, Magnum has enormous splash. Rarely does a Magnum score a direct hit, but that doesn't matter since splash will take more than 50% of your HP off anyway.
  4. ThirdOnion

    Will Magnum Ever Get Nerfed?

    Sorry, but it is a problem when a turret can one shot heavy hulls of the same modification without any charge up like Shaft. I suggest Magnum is removed from the game altogether, because no matter how much it is nerfed it will still be a total pain to play against. The ability to shoot over terrain does not belong in Tanki. The majority of maps in Tanki have minimal over head cover. Do you not think that it is a problem when a turret can hit practically any location on a map without being able to be hit in return?
  5. ThirdOnion

    Will Magnum Ever Get Nerfed?

    Many turrets will lose face to face against Firebird or Twins. Trying to justify Magnum's power by bringing up its alleged ineffectiveness at close range is a strawman. Any player with a brain will keep their distance - how do you think a Shaft, Railgun, Thunder, Smoky, Striker, or any ranged turret survives? Magnum is actually the best of all of these at keeping opponents at bay, since long range turrets cannot harm it. Also, I cannot count the number of times a Magnum has popped DD and one-shotted me at close range. It doesn't even need to score a direct hit.
  6. ThirdOnion

    Will Magnum Ever Get Nerfed?

    No it does not. I've played with Magnum, you can position yourself so that your barrel is below a wall while maintaining the same exact firing range. Your tiny barrel is also a difficult target to hit for a Shaft - provided there is a Shaft actually targeting you.
  7. ThirdOnion

    Episode 165 of the V-LOG is now live!

    So many things wrong with what you said.
  8. ThirdOnion

    Will Magnum Ever Get Nerfed?

    I get so annoyed when people disregard a bunch of arguments and post their own thing. This has been stated many times: a steep learning curve does not justify unbalanced stats. You might have trouble using Magnum, but it's been a year and plenty of players have mastered it, consequentially ruining battles. By the way, I have played Magnum. More than you have, actually.
  9. ThirdOnion

    Ideas for Turrets!

    The ability to one-shot is almost never, ever balanced in any game. Tanki included.
  10. ThirdOnion

    Complaint Book

    Flash will freeze an application if it is not active for optimization purposes. I know Flash does this in browsers, and I would not be surprised if the same thing happens when you minimize Tanki client.
  11. ThirdOnion

    What to buy? Which is better?

    Not anymore. The burn is the same as pre-2016 re-balance.
  12. ThirdOnion

    Let's Discuss Railgun!

    Hm. They shuffled it around so many times I can't even remember if it's in the game or not.
  13. ThirdOnion

    Episode 165 of the V-LOG is now live!

    The state of PRO battles after MM will be exactly the same as it is now. The removal of crystal funds only applies to private battles.
  14. ThirdOnion

    Episode 165 of the V-LOG is now live!

    PRO battles are worthless? Strange. I see far more PRO battles right now than non-PRO.
  15. ThirdOnion

    Episode 165 of the V-LOG is now live!

    Allowing anyone to create free PRO battles is loss of choice? If you make a parkour battle you will not earn crystals or EXP. However all people do in parkour is mess around, so . . .
  16. Can't remember. Either stream or some forum thread or both. But I am sure it was mentioned somewhere.
  17. ThirdOnion

    Episode 165 of the V-LOG is now live!

    Yes, it will be totally free. The only downside is that you will not be able to complete missions, just like it is now. Private battles will not earn any crystals or EXP, but the majority of PRO battles are not private, so it is fine.
  18. That's only for private battles, not PRO battles in general.
  19. Not very helpful to form an opinion on something if you're "not full familiar with all the details." When the update is released, you will have two options: use the matchmaker, or use the battle list. The battle list will consist of PRO battles which anyone will be able to create for free, without PRO pass. You will also be able to name battles. The only drawback will be the inability to complete missions in PRO battles. It's not that bad actually.
  20. ThirdOnion

    Let's Discuss Freeze!

    Sure. Freeze is somewhat underpowered now though, so I suggest use your M1 Firebird until you can get M2s.
  21. ThirdOnion

    What Do You Think of the Reduced Gold Time?

    People already mult for 30 seconds when the siren sounds. I'd rather have people mult for 15 seconds rather than 30.
  22. ThirdOnion

    People actually paying for this game?

    Username checks out.
  23. ThirdOnion

    Juggernaut was my idea? o.O

    The idea came from the Command and Conquer games. So I doubt it.
  24. ThirdOnion

    Tanki Online now in Iran!

    Tanki is a Russian game. Russia is not a western country.
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