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Posts
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Days Won
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Everything posted by Niklas
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For clarification: Mammoth had 32k health on test server a few days ago. That's why he could tank so much mines.
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I tested it multiple times I didn't got any splash damage even tho I played a ton of Siege today on different accounts... It is like Smoky to me...
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Ayee I guess you didn't even played with Gauss today. Lemme tell you something: 1. EMP + AP doesn't have any splash damage anymore. Which is not necessarily bad. 2. Adrenaline, which is supposed to make your Gauss stronger, also lost it's splash damage. 3. Even without Augment it doesn't have splash damage. So why do they do this to a turret which is described as "A long-range turret equipped with explosive shells that can hit several tanks at the same time." ? Can you answer this question to me? If they would add crit to the aim they could let the EMP or AP effect only dealt on a critical hit which would be way better.
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I tested EMP, AP, Adrenaline and No Augment. It doesn't deal the usual splash damage anymore which is disappointing to me. Yes, it does and according to friends of mine it also applies the AP effect now to multiple tankers.
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I tested EMP, AP, Adrenaline and No Augment. It doesn't deal the usual splash damage anymore which is disappointing to me.
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https://en.tankiwiki.com/Gauss "A long-range turret equipped with explosive shells that can hit several tanks at the same time." [...] "The «Gauss» cannon was born in the garages of tankers who were looking for ways to increase the effectiveness of Thunder against snipers." Change my mind.
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Due to the Update, Gauss deals crit damage and now removing the splash damage completly? And yes they removed it from Gauss completly regardless whether you have a Augment equipped or not, which is a shame... for a turret which is supposed to be a splash damage turret...
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Nope this is lie it is Gauss since you managed to removed splash damage for both EMP and AP and since it wasn't even mentioned everywhere I certainly hope this is a bug... Otherwise this would be a shame since Gauss was added as a splash damage Turret... and even though you removed splash damage for AP it still gives yourself damage and nobody else? this must be a joke...
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Well, that's a lie they ain't in the Ultra Containers this time and Gauss XT isn't as well...
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tbh Hopper should've stayed in this mode... it is really ruining a lot in the game
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I don't think they will do a hot sale this weekend but surely during the Iron Days :)
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Just noticed we only had today for this since the paint is gone tomorrow :/
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so probably in the middle of the night for the most players? would be bad :/
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Text is wrong on the "Super Armor-piercing rounds" augment for Railgun. https://prnt.sc/ydjxsu
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I think you a bit of with your calculation if you can get 150 shards in total from dailys and 100 shards from doing basically nothing you can get 2 and a half container each day which means you can get around 912 cotainers a year :o
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Tbh this sounds great and those shards sounds good for non buyers ?
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https://en.tankiwiki.com/Challenges We got two hull augments! :o
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Here is an video example of the bug
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Everytime I want to play a battle and want to change equipment while in a battle it just doesn't let me change at all which is so frustrating to play with. I don't know if somebody pointed that out yet.
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yes but the on the Hopper Rail event they told us. Now they don't so I guess GS might matter in this mode but I surely hope not ?
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They didn't mentioned that all players get the same upgrades on the Juggernaut and the Terminator so I guess it might depends on your GS which is bad in my opinion even though I have 9999 GS.
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First thing I noticed about the Update is that you can't heal yourself 100% with any heavy hull so it would be good if Devs would change that
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Mammoth has doubled Health (8.000) every hull got doubled in Health
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didn't found anything via ratings page so I can't tell if that is correct or not since I play only Legend Battles ?
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From what I know there is three types of Dead Tanks: 1. Ricochet (Mk7) + Wiking (Mk7) + Demon Module at Lieutenant Colonel Rank 2. Thunder (Mk7 fully upgraded) + Mammoth (Mk7 fully upgraded) + Demon Module at Field Marshal Rank 3. Juggernaut with Lord Module at Legend Rank
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