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Posts
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Everything posted by enri_chill
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I saw that you were using it to take down the Jug! Are you mounting on Hornet with OD kicked in and DD?
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An augment for a hull that would be awesome would be "Splash Resistance" and "Splash Immunity." After getting destroyed while behind object and at full health because a dumb teammate is standing nearby in the open asking for a gauss powered by hornet's OD to lock on him/her, the idea hit me. What if splash damage could be removed via an augment. It wouldn't protect from a direct hit from gauss or thunder or twins or magnum, but it would prevent splash damage.
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Sledge is a midfielders dream on control points and siege where enemy tanks like to gather:)
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What are you wanting to gain from it? Do you have any other shaft augments? What's your favorite game mode?
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I fixed it for you:)
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I am a user of the LC for sure. That is my favorite augment for shaft.Primarily for the same reason you listed. With the nerf of the arcade shot however, it makes the shaft woefully mismatched in midrange situations against any turret with decent rate of fire and impact (e.g., smoky, rico, twins). Never stand a chance. I just hate hitting a guy for 80 hp damage 2-3 times (for a whopping 240 damage) when in the past it would have been over 2k damage:( So now I tend to play far more reserved and more covered than before the nerf.
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Rapid Fire augment? With the recent nerf on shafts arcade shots it has polarized the play with shaft into two extreme approaches.
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I agree on shafts that are not strategic in helping the team. Unfortunately when they nerfed the shaft's arcade shots it forced most to adapt one of two approaches...1) camp and snipe (which is horrible for visibility and tactical awareness) or 2) use the rapid fire augment on a hornet and spam the entire game. Both approaches are not ideal. As far as annoying players (and I agree that we are all annoying to someone else during most battles) I hate it when a player sits in plain view near me and a hornet/gauss on OD easily wipes me out even though I was behind a barrier. If a player is dumb, I'd prefer that they expose their tank to the enemy hornets with splash damage turrets near some other teammate?
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I am not sure if this is the right place for this, but my favorite turret is shaft. It is almost unplayable on the HTML client. It is so jerky and "un-smooth" when using sniper mode. Now that the arcade shot is nerfed it is truly awful to use. Please try to fix sniper mode on the HTML. Thanks!!! Enri
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Of course it is. Maybe I think that way because I am so bad at rail and admire the wasp/rail users of the past. Always entertaining to play against:)
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I do...it's why I saved and saved and bought it. I am a poor railgun player, but I am willing to learn. The best players in this game have mastered the railgun. The long reload kept me from even wanting to use it. And the high percentage of protections makes it a daunting task for sure. But with Scout it is actually fun.
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I bought Scout...that is an awesome augment!!! Nice trade off on damage and reload. Much more fun to play with!!!
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Between scout and hyperspace which is the better augment? And for the record I am not a huge railgun user, but equip it every now and then for fun. I prefer the LC on the shaft, sledgehammer on thunder, auto canon to annoy the world on smoky, MFS on rico. I already own the LCR on rail, but don't like the slower reload...
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So I thought the hyperspace rounds had lower final damage. Is that not true?
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Okay...thanks. I finally have saved enough for a few items during the sales...don't think I'll get it. It makes sense if you are a gauss fan since there are limited augments for that turret. But most other turrets have really strong augments that would outweigh the extra hit on low health IMO. What are your thoughts about it?
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Does anyone know if you can equip adrenaline as an augment along with another turret augment (e.g., stable plasma on twins)?
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You are spot on...the meta always involves Hornet and it's OD
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I really came to the game in early 2016 and left early 2019. Came back during the lockdown. I definitely enjoyed it the first 2 years. Have not been able to get stable enough connections to do very well since my return. The constant buffing/nerfing is to be expected, but it is funny how the OD's seem to really be the driver for the most OP set ups. Definitely less players now and being unable to pick my battle and map has been frustrating. Still enjoy it however.
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If I am using Thunder or vulcan Rico can't mess up my aim. However, with shaft or smoky it is highly difficult to land a shot if I don't hit them first. That's why I love the LC augment on the shaft...it gives you a chance in the open.
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I stink at golds...never even try? I might go for it though. I hated Dictator forever. Just discovered it when I came back this year. Am a few upgrades away from m8. Still loving the fire immunity on the viking and tend to play with it and either rico, shaft, thunder, smoky, or vulcan depending on map and protections. It has been on the extended missions that I have been lucky on the containers...still hoping for a few augments for turrets.
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I hate Scout...only because I don't have it and I get knocked all over the place by a good rail player with scout. I am thinking I can land another shot before they shoot again and <wham> I see them lighting up. That's when I know they are using scout and I also know I am about to die:)
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The heat immunity is super helpful vs. multiple turrets which employ some form of afterburn as a damage amplifier (firebird, vulcan, smoky, hammer). That was why I maxed out firebird protection a long time ago. It seemed to protect me from the widest range of damage. Now that my viking has heat immunity I have been using it a lot of the time and equipping other protections where I used the firebird. I have not really enjoyed the heavy weight on the Hunter. It was already slow enough. Now its acceleration is super slow. It has some serious pushing power however. Just not my style of play. Just got the cold resistance on the Titan, but haven't been using Titan much at all since I came back during the COVID season.
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I got Stun immunity on Dictator, Heavy Weight on Hunter, Heat Immunity on Viking, Cold Resistance on Titan. I use different protections as my 3rd one depending on what the enemy is using. The main thing is I hate getting one shotted:) Who doesn't?...I use a lot of Magnum, Gauss, Shaft...but lately the Ricos have been much more active in battles and it became annoying...
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Totally agree! Should have read the earlier posts.
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Dictators can turn a battle now...they speed up the team's OD, saves supplies and boosts score. If you are into helping your teammates then this one is a fun one to have. It is not as "powerful" as the others, but it definitely can swing a match IMO.
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