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Everything posted by Mirza7
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@Hexed Please post complete solution after deadline.
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valid Option to pick multiple Matchmaking game modes to be placed into
Mirza7 replied to Mirza7 in Option to pick multiple Matchmaking game modes to be placed into Ideas and Suggestions
All players do not enjoy playing in all the game modes in MM. Personally, I hate DM and TDM but I am happy to play every other mode, Similarly other players do not want to play every game mode. I suggest that players are allowed to disable minimum (n-i) numbers of game modes, e.g. n=8,i=3;then players have option to disable at most 3 modes. Option can be in either settings or current battle mode window. Now all the daily missions and random mode selection must be from selected modes only. special missions can be exception. I would like to just click [play] and start the game from my selected modes, otherwise I always end up playing CTF only. Also I do not want to be forced to play TDM just for the sake of Daily missions, games are played for fun after all. Please don't say that there is an option to change daily mission because it works only once for free with no guarantee next will not be in the same mode.- 2 replies
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I know all that except clues before help site?
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I see that the code is magistral but what clues led to event page?
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Can you tell what form or format this code is in. last time it was about promo code that is in specific format.
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What happens if 1 player submits many answers?
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I didn't find anything there either. It says grind golden gear, it not about paint. Hexed said: Once you find the first clue it will be "pretty clear" on what to do. Clues may or may not lead you to Wiki pages. Clue should tell us what to do next, not necessarily on wiki page. potential clues: - hidden clues that will take you along a journey through Tanki Online. (something related to history perhaps or TO's B-day) - tank takes damage by flipping over. (flipped over/upside down tank does not take any damage, this might be about parkour) - long coats and magnifying glasses, can be clue also. What do you think any other clue?
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I have no clue how to find this clue, anyone know about clue in the post?
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Help plz!.I just want to know exactly is this event. first time here. There are no clear instruction about the task. Are we supposed to look for something in wiki pages. what exactly are lokking for?
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I apologize for the insult. As for analogy perhaps this will be more appropriate: WAR includes solders using weapons like mines, grenades, sidearm, rifles, mortar, machine guns, heavy weapons like tanks or anti-tanki weapons, aircrafts, marine weapons. ranging from melee weapons like knives to long range weapons like SAM. Different division in military specialize in certain skills and types of weapon. the specializations of these divisions creates strong tactical Pieces. Each has its own place in war. to win a war which is more suitable, generic military with all avg skills or diverse military each division having specialized specific types of skills.
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you're very simple minded!. You can not be serious, Its like playing a soccer match with basket ball or cricket with baseball bat. You can not use SAM and AK47 for the same target.
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Unless you're kill by multiple wasp bomb ?
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Over prized turret augments, hull augments for tankoins, no funds in format battles, impossible special missions with low value rewards, calling a mission F2P that is too difficult for actual F2P players(below legends). I don't like whining but it seems most of TO actions are mocking and alienating ? us players. I really don't understand the purpose of missions that require use of specific equipment, its not fun at all.
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I couldn't care less about paints. challenges are not even worth playing for. Stars are to hard to get and 3 at most without premium. Rewards are not attractive at all. 100TK may be worth playing for but I never get even close to last level. Only possibility is with premium for complete duration of challenges. Add more containers to challenges,1 cont. after every 4 levels.
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If avg score is around 300. I'll have to play 34 matches. I can play at most 10 - 15 matches on weekend. I did not even know it was possible for anyone to get 10k score in a day, its not a good idea to play like a NEET.
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Battle points = score right? please confirm. If yes, 10k is too much. it would take me 3days to get 10k score. ? Please make 5k.
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Idea about ping is only to fix core issue that is both teams loads with different delays and it can be implemented as another parameter in current MM system. Lobby may seem convenient but it is not easy to implement. what we want before start : 1-map info, 2-selecting appropriate equipment, 3-evenly loaded players(min 6 players each). It may be something like a screen that shows map info and garage opened. can also include selected player list. delay= selecting map and players(depends on MM algo) + loading map on client (players mbps if not in cache) + lobby. lobby can be displayed after map selection, while filing up player slots and loading map. someone should also post it in ideas and suggestion.
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Instead of adding more delay to starting battle. Is it not possible to measure avg ping of players and add players with specific ping range to battle. for example, my ping remains between 80-60,another player with ping 90-70 or 70-50, players within range 90-50 ping can join same battle. Range may be greater but as long as difference in ping is small there will not be a problem of loading late. In addition no battle should start with uneven number of players. Duration of battle should also be increase to 15 min, In current MM I get around 5 min of game-play. match ends before I get used to map and other players.
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They are all in garage. you can see more details in Augments
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? Of course that ammo is a new technology developed by military research department. This bullet is slightly different from incendiary bullets (actually exists), it absorbs heat and ignites, when it hits the target delivering all the heat into enemy hulls, they melts like butter. ? Can't argue about it being ridiculous.
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As you can see "Ignites only when self-heating" not overheating or Hull overheating. Turret produces heat, that heat flows into two things: Hull and turret. Hull takes heat damage but the heat in turret keeps escaping through ammo, hence no turret heat damage. Hull can be fixed with a device that exhaust heat flowing in from any source to keep Hull at normal temperature. END of story.
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Turret was never overheating in the first place. Only Hull was taking damage due to heat flowing in from turret. for example: if you put a fully heated Iron on your hand what will take heat damage:Hand or The Iron? ?
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