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Everything posted by XxStriker
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If hiding fast enough after shooting is a skill, then fine. But otherwise it's boringly easy to use and kill easily with. Destabilization is at the point where I can often melee and win with others with dictator/titan.
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Only for 1 hornet thunder to 3 shot them all in one fell swoop.
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Max assault drone and keep making kills I guess... But you're going to need healing anyway.
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I almost never read the top of the screen, so it definitely helps.
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From a magnum player I'm expecting you do nothing but sit and rack kills, so a 1.53 total KD is even low for that. And I'll have you know that killing the weakest enemies in the match does not contribute to game objectives unless you're playing tdm. Maybe someone else is the problem, because that mission isn't a problem for me, and I never play dm.
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No. That's how I felt with both of my high rank accounts as they bought viking m2 and m3 when it was still heavy.
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That's me on both of my 4 star accounts. I got used to it for isida, but for thunder it's inferior unless I get a great deal of support.
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Do you feel emotional/nostalgic when you remember good old days on Tanki?
XxStriker replied to QuicKK in Archive
Hah, he hasn't seen the true old tanki. It was way more pay to win than the current state ever was. Seeing marshals with m1s was a common sight, and unless you literally focused on a single combo you would have hell, because you would get next to no crystals for losing, so you had to be in top shape to ever win anything, while being careful not to use too many drugs, whereas one buyer could come and just sweep everyone down with m3s and near permanent drugs. There's some nostalgia, mostly because the people I used to play with are now gone from tanki, but I don't miss the old game in general. -
I always play with sound (And a soundtrack from yt usually), there are many sound clues as to what is happening in a match and it can help you locate an enemy or avoid a possible threat, maybe not always, but there have been plenty occasions where that happened.
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I do it to attempt to kill a single enemy when I use support nanobots since I have the power of stock isida for some seconds. :lol:
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category Ideas for Hulls and Overdrives!
XxStriker replied to Ilia.ArchangeI in Ideas and Suggestions
I mean, it has 650 hp at m4. It's basically a parkour only hull. -
I got hornet XT on the 2nd container ever on one of my countless extreme low rank accounts... It's all rng man.
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Can't you use html5?
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Or have I been... Riddled?
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The juggernaut is far too big for that map... It wouldn't be able to move properly.
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I would most likely still use sledgehammer... Since it nearly has 2x the dps of this suggestion... And you know 2 shotting an hornet in under 2 seconds or in over 3 can cost your life.
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Want to kill jgr fast? Get striker with the cyclone alteration... It's basically a guaranteed kill if you pop DD as soon as it's locked.
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That's what I use when I don't use support nanobots, but I love healing 800 hps without DD :D and thus viking is the only thing that lets me aim that floppy beam.
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Occasionally I've had even thunders literally turn me 90 degrees away, and under fire from twins or a ricochet I almost stand no chance at correcting my movement to chase them down with isida. And yes you just need a scout to pummel the poor thing around the field, even an m3 at 10/20 upgrades.
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I like the looks, but it only really fits brawl range guns... Hunter is statistically superior in everything that isn't speed, and the overdrive is actually useful... Trust me you do not want to roam around with a 35% rail protection on viking and be literally unable to move under the fire of 2 railguns because it's as light as a feather.
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Hornet OD is OP, it's just that hornet itself is pretty much garbo...
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I spam people all match on top of my titan and it almost always tops the scoreboard... I literally can't use it with hornet even if I have it m3. @Chameleos is the account if you're curious.
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Because thunder has sledgehammer rounds. Just topped a DM (I had a mission) with 3 firebirds (one incendiary mix) and an incendiary vulcan in it, along with 2 ricos. Having no modules against those didn't stop me from getting 25 kills and gaining 399 crystals (vs up to gissimo). And it's not like they were m2s. I took a screenshot with prntsc but I foolishly copied the quote over the screen link, so I can't show it anymore. Anyway, sledgehammer is ridiculously strong and I 100% recommend getting it if you are to use thunder.
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I've topscored in legend matches often with thunder, I see none of these terrible firebirds you speak about, it's almost nonexistant. Rico can be annoying yes, but I never felt the urge to buy an m3 module asap just for it. On the other hand, I rather upgrade my falcon m3 to m4 first, because railgun is broken. Plus, as a fire user, the incendiary part of the firebird damage is WEAK. Why else do you see only incendiary mix on the few ones that roam? Afterburn has a non-modifiable 300 per second, which can get to 150/s as easily as pressing DA. Note that DA will also make it so you heat slower. And even at the maximum possible temperature, you get 10 ticks of damage, so with DA you're taking just 1500 without any module. If you were to add a module too it does a pathetic 750 damage for a monumental effort... Meanwhile if you use incendiary mix you can literally shoot for those 10 seconds, and deal a whooping 50 extra damage per second. But not only! This 350 damage you gain from incendiary mix is affected by DD and viking overdrive. However given the range of firebird it's often stomped before it reaches its target unless it's an ambush, where it'll most likely win regardless.
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I rarely use m1 lion and fox almost never and I still do fine on my 4 star account... The other 4 star has lion m3 but it's a close range brawler with isida (And well, because I had spark paint) and it comes useful often.
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