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Posts
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Everything posted by Entropy
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epic category? not blue/green?
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valid Tankers who leave mid-fight count as a kill.
Entropy replied to MyNan in Ideas and Suggestions
lmao stun is cancer mechanic, absolutely agree with those who angrily leave -
somehow it fixed after i uptadet my chrome mb was browser issut
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https://www.youtube.com/watch?v=FTUCKAcHDR4 mouse control bug pls fix this asap, what the heck is going on? bug happens when i'm steadily rotate ruttet, and suddenly quick jerking here, its unblayable little more rare bug is when poinr of view of camera rapidly resets on respawn
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ugh, another worthless waiting day, what a scam - give peoples op augs for 2 days, not even 5, and then nerf them on friday, hate devs
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numbers is offhand may be +100%, may be auto-aim balls after bouncing, so many ways to make it interesting
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sounds good, but devs capped number of bounces at 10, so idk if it even needed i think number of bounces should be increased to 20 then as well
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since we got new not-status augments, it's time for old idea for rico augment increase damage with each bounce approximate params: - damage +200-300% with each bounce - range +20m for each bounce
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suggest to adjust OD to make it bit more comfortable and usable - give it near instant acceleration - give it really huge mass, smth like 10k, or more, to push away even heavy construct augs - increase speed bonus 50%->100%, but reduce duration 9c->7c to counterbalance in this short period you finally would able to unleash this power
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why not buff again hummer? jammer is not that strong to make it trigger on crits better make every second shot with status or smth
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you can say smth is really off with their staff, judging by this 10 seconds tanki corpses circus, total ingoring off balanced turrets and etc etc etc
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you expected it would be op because of shot speed and recoil buff? ?
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flying turrets themself looking fun though
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pls nerf salary for those who got idea make hulls disappear for 10 seconds, justifying it with visuals of knocking off turret, so trashy ?
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i suggest to allow players activate overdrive during stun, but only if you pressed od and immediately got hit by this effect simple example: you press shift, od is preparing, and lost completely task to supress OD is jammer responsibility, imho
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they rly should add scrop it's scorpin time
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agree, would love to see everyone being op like - if everything powerful its kinda ok
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dont forget swarm of 10 rockets in the face xd
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because you said?
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bruh, happy oneshotting from any high-crit turrets dont get whining about price, it took half a year to upgrade, if you go steadily, it's not a problem at all 40-45% is ok btw, if you have other things to upgrade, surely it can wait
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just chill dude ? would be interesting though, in the current dm you can find a lot of this rivals, like boss clan or smth like them ahaha exactly
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damn, why so much blazing? and why this type of guys always claims that other are anything but crying really want to impress me with 38 kills? ? ask @Serene how to play crisis properly crisis is not op if you play vs strong opponents, strong i mean REALLY strong with armadillo, 9999 gs, good augments /thread
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>>crisis is op provide screenshot with bunch of low-levels in ctf, what a hero ? but at one point you'r right - it is hard to chase crisis while he with speed mode but guess what? you'r one tapable during speed mode, and you'r prolly did not encounter decent enemies with jammers
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