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krokorok

Tanker
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Everything posted by krokorok

  1. krokorok

    Secret Party

    Tanki servers when more than 100 people play at once.....
  2. krokorok

    Let's Discuss Paints

    I really hope not, we do not need more of that trash in the already diluted container pool
  3. krokorok

    Secret Party

    Disappointed literally a useless stars gift...
  4. tanki trying to fix the issues be like:
  5. krokorok

    Secret Party

    It is the cable, we won't have any secret party. The dreaded cables! Others in the world... Tanki.....
  6. krokorok

    What to buy? Which is better?

    Fire - Never really used it, ever... Freeze - an okay choice if you struggle with it, if you are good at staying on your toes, not as necessary, Isida - only would upgrade it solely for Vampire nanobots, otherwise I never use it either Tesla - okay choice, pretty powerful in certain modes, but i think it fell off from grace a bit Twins - another module I use very rarely, pretty good though especially against the annoying alts twins got recently Rico - here is where the money at, plasma torch is literally everywhere, Rico is defo annoying and lets not even talk about that crap Helios Smoky - personally do not use it as much either, but it can be incredibly annoying at times, Striker - good protection, Striker is still pretty OP, but is it just me who feels like it crits too often? Vulcan - do not use this too much either, feels like it does not really make much difference most of the time Rail - pretty good, no one likes being OHKOed Magnum - literally crits every other shot lol, they did goofed with a turret that does not need to even get in a sight of enemy to shot on target, way too OP still Gauss - does massive damage on lock, but i kind of feel it fell from grace, the locks are just pretty hard to get on many maps Shaft - this one is pretty much necessary these days Spider - I had this equipped once for parkour stunt, never more... Hammer is pretty good as well ,you did not mention it though
  7. Yeap, fairness at its finest
  8. So people who tried to save their Token of apology will be given only the one that was taken from them while others will get a double? Very fair...
  9. Remember guys, it is a problem of a "cable", and there is a real shortage of those in the world xD
  10. Can't believe you guys can't go a couple of days without any problems... Incompetence must be a bliss
  11. Why would you hope for it if you know that so far, the extra stars have never been transferred. They have plans in development for extra stars in challenges, but as long as it isn't officially announced, I see no reason they would do such thing.
  12. They won't be transferred. It is completely on the player and his judgment and preference when he will claim the mission.
  13. 13 Flag paints containers as a token of apology.. 0.01 chance to get the exotic brand new Zimbabwe paint!
  14. I believe they used to give 20 000 crystals, but not sure if it changed in the past 2 years
  15. You hit the nail on the head. I've seen way to many people doing this xD. "WOW this augment is so great, yada,yada" ... meanwhile has a GS 9999, plays in a group with 3 clanmates of 9999 GS, has a support HE Shaft healing him from behind, has Crisis, Armadillo and protection against enemy that is 4K GS Hmmmm yeah, i m sure its because of the augment...
  16. krokorok

    Complaint Book

    Game is crashing just like yesterday
  17. krokorok

    Tanki Online turns 13!

    Omg, can you stop pushing these noob top3 and winning team missions? You want to promote people staying in the MM, and yet you keep pushing missions that are actually doing the exact oppossite thing. Not every weekend is DM mode, and not everybody loves playing it nor does everyone has the ability to pull of top3 finishes. Not everyone has the time to play multiple long battles for ths. Also these missions often times do not even depend on your performance given how many noobs and basically mults are in the battles or players simply not being able to compete for TOP3 spots with newest gimmick buyers. Get a clue pls.
  18. U are saying this as if these augments just magically appear in every single players' garage. There are people who simply cannot cash out 200 bucks each week to basically demolish anything and everything in their path. Some of us do not even get a good immunity for several months from containers, not to mention an actually interesting augment before it gets nerfed to the ground to make room for new overpowered gimmicks. You can also forget about them giving any fun augments in free tiers to f2p players as their sole purpose right now is attending solely to their buying population. Now don't get me wrong, buyers are indeed important for the game. No buying equals no playing. But right now they literally just give buyers toys to completely demolish opponents, while giving f2p some heat resistance type of stuff trash.
  19. krokorok

    The MM Experience when playing in a Squad

    Because MM is geniunely pretty trash. Imo there is just not much player base left, so you can literally be in a battle with players with 5-6k GS lower or higher than yours. MM constatnly puts me in battles that are literaly just dead 6-0 CTF battles or other one-sided battles that are just not worth it. On top of that, it will literally put you in the same battle that you just left, again, and again. It can happen a good three four times in a row. Othertimes, there literally aren't any battles in certain modes. I remember trying to play Siege on mid rank account, literally impossible to find a single battle, even after a repeated refreshing. Also the constant exp. boost just makes warrant officers into a quick legends, with very little resources to actually upgrade their stuff properly. Also people can't be bothered playing against groups. Organized force against a bunch of randoms, who often are just sitting ducks in the base is not really a thrilling match to play. Most people just can't be bothered to be a cannon fodder.
  20. To be very honest, I do not even see a reason to keep the current PL and DE servers alive, not to mention starting new servers for other communities. I feel that at this point, there should really only be Russian community and International one and that's all. Anything more just feels like a waste of resources.
  21. krokorok

    YouTubers VS Developers

    Chinese.exe stopped working. Please try again later. But in all seriousness, my best guess is they do not really have a proper word to translate it into, so they kind of keep it in English as the best other option. But then again it might just be Tanki so....
  22. You are not mentioning problems that are related to the maps, but problems related to mechanics and gimmicks such as Crisis, Hopper, Trickster, Saboteur. These problems are not related to single map but basically happen on many existing maps already. Saboteur mining key entrances is nothing that wouldn't be happening already and as such it isn't enough of a reason to disqualify a map from the pool. Same goes for the usage of Hooper and Trickster and Crisis drones. These can be pretty much abused and used on basically a multiple of other maps where jumping with Trickster/Crisis and Hopper or other light hull has the same effect as jumping from any ramp. Take for example a ramp in Year 2022 in Assault... TJR is still possible there as once again, having narrow paths and chokepoints isn't something that would not exist in other maps, most of the existing maps have these even the ones you yourself mentioned, Sandbox and Polygon. Besides the main problem of TJR isn't really the narrow paths, the problem still remains to be how monotones this mode is and how much it revolves basically around abusing the Viking ODs and Supercharged/ high crit damage equipment like Freeze. As for Siege, it does not really matter if the map is compact, there are already existing maps that are as compact as the maps that I listed. Besides the compactness of the map does not really affect Siege, because in Siege most tanks who are actually playing the objective of this mode will be "compacted and grouped" anyway given that the objective of the mode is literally to be a sitting duck on the point. So really this isn't a problem of the map but more the problem of the mode. Siege is basically just an annoying way to play CP. As for Assault, this is basically a garbage mode that desperately needs reworking, again it isn't really the problem of the map, it is the problem of the mode. Assault is just way to prone to Overdrives, Drones and equipment choice that allows splash damage.. As for Sandbox and Polygon, these needed to be changed mostly because they were made to be small/medium maps for 4v4 max 6v6 while the devs tried to create MM for 10v10, so yeah naturally these maps required more changing while the maps I listed are already made for higher amount of players and thus do not require as much changing. The point I am trying to make is that the problems you are listing aren't really the problems of the maps, but the problems of the gimmicks devs created either for monetary reasons or simply because of lack of understanding of how will these equipment and mode changes interact with each other. As such these gimmicks and malfunctions do not really disqualify a map from the pool, simply because they can be used and abused anyway on the existing maps already.
  23. Really don't see where you are going with this, the props used in those maps are not really any different than those present in the already existing maps, so I really don't see how a bridge in Novel will affect a hovering hull any more than a bridge in lets say Year 2022... Saboteur mining the whole map.. again, you are mentioning stuff that is already happening even on existing maps, so.... Long Range augments... again it's not like long range augments do not exist in the current maps, and have the same effect on them, e.g. Magnum shooting and splashing anywhere As I said, for the modes I don't really see a problem other than possibly spending time on adjusting the drop zones nad bases and such for new modes like Rugby, Siege, and Assault.. Besides even if this would take some time and resources, just simply add these maps to the pool of modes in which they already existed in like CTF, CP and TDM, and add them to the rest over time.
  24. And which mechanics that would be? These maps are not really fitting only for DM, every mode can be played in these, the only exception might me Juggernaut, but then again there are maps like Sandbox that aren't particularly huge, so really don't think these maps are limited to single mode.
  25. krokorok

    YouTubers VS Developers

    ↑ Screaming and overreacting is fun ig
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