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Everything posted by POWER-OF-ONE
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What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
There are still hackers in the game and they use various hacks to gain an advantage. I was owning a smoky player who was always taking the high ground on a bridge in highways, killed him every time he took that position because no one else seemed capable, game was full of bots doing their usual thing, NOTHING. Obviously I was peeing him off big time, so he resorted to some sort of hack that enabled him to shoot through the wall I was using as a defence. I wish I had screened his name, but I was concentrating on taking him out and dodging a shaft. I also forgot to do it after the battle. There are still hackers in the game, but it is a small % compared to a few years ago when it was rife. The game as a whole has descended into chaos, and now that bots are in the mix, basically a secondary enemy to contend with, the state of TO is laughable, on a good day. Hacks to one side - my biggest bode of contention is;- 1-Why am I still self destructing for no reason in most battles. 2-Why does my turret, (regardless what turret I am using) never deal damage in a lot of battles until I self destruct myself in order to "refresh" this annoying glitch. 3-Why has the XP to CRY ratio not been sorted so players (low rankers) earn more cry than XP after a battle. 4-Why are there no protections available until General rank. 5-When will XP needed to rank be DOUBLED (all the way to General) so low rank players have a chance to earn crystals before they rank. These questions need not just answering, BUT ACTED ON. I often wonder if any legitimate concerns (complaints) EVER go through the process of being acted on, even on the drawing board. Until "ALL" of these (not just one or two) and "WAY MORE CONCERNS" are resolved, this game will never be anything more than a wasted opportunity that could be so much more than it is at present, for both the "company/devs" and more importantly-THE PLAYERS, An augment, bot, unbalanced (in every aspect of the game) glitching, trashcan infested, overpriced mess. HOW MANY TIMES HAVE I WRITTEN A POST LIKE THIS How many complaints/concerns must it take before feeble excuses turns into noticeable, actionable results that benefit the majority of players. WHY DOES NOTHING IN THIS GAME EVER CHANGE FOR THE BETTER UNTIL THE NEXT IDIOTIC UPDATE ENTERS THE GAME----Hoping this will not happen-----Will not be holding my breath. RANT OVER. The game is a farcical joke. 1/10 -
What's to stop a player entering their garage once in a battle and increasing their G/S with a strong combo and a OP augment. This scenario has been thought up before and discarded because of this loophole. The only way to fix MM is to employ my idea about XP/CRY ratio and increasing the XP needed to rank. It would take maybe a few weeks, maybe a couple of months, but with this system included in the mechanics of the game it would even itself out and more balanced battles would be the result, with players being far more evenly matched, with the exception of the usual buyers thrown into the mix. This imo is the only way to improve the shambolic MM we have now. And you are right about TC. I doubt it will attract many players and those who do try it out won't play seriously for very long. I for one will not be making an account for something that holds no interest for me whatsoever.
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I toyed with the idea then thought better of it. The thought lasted a couple on Nano seconds. I do not no if players have left in their thousands or not because of the complicated mess of the game and the jacked up price hikes. What I do no is that a player who has played the game for over 10 years no longer considers it worthwhile anymore, hence I never enter any events, I am not bothered about completing daily or weekly missions and I never play the objective. I camp my ass off and destroy as many enemies as I can and deliberately go after trashcans whenever I feel I can get the drop on them. Other than the satisfaction of obliterating trashcans, I don't really engage in the game the way I used to, nowhere near.
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Spot on. This is yet another factor that leaves low rankers at a huge disadvantage. Trying to acquire enough crystals for any meaningful upgrade to your garage is nigh on impossible. Lets be brutally honest, TO is not geared for balance, It's geared to make cash and nothing else. TO is a game which blindsides a lot of players into not realising that It's a business first and as game a very, very distant second, James Webb telescope distant second and even that analogy is being very optimistic. All of this boils down to two words. I defy anyone to prove me wrong. These two words are why the game is so frustratingly unfair and impossible to enjoy unless your a buyer. CASH - GREED. TO "MALICIOUSLY" incorporates strategies to get your cash, this is their single and only objective for making this game. This is why I hardly play it now and when my General rank reaches Marshal that will be my 4th high account that I will stop using, which leaves me with my main, which I hardly play, because of trashcan hacks. The sad fact is that TO has never been so bad and unfortunately if changes are not made then players will just give up and not bother. I think you will find that it is very easily solved. Look at my previous posts to find the "SOLUTION" to this problem. Max a few combos "quickly" FOR REAL. Seriously, are you even on the same page.
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That's exactly what the game wants from you. This is why crystals to XP should be x2. This is also why the XP needed to rank should be doubled all the way to Marshal rank. This is the main reason why I do not play my lower ranked accounts and because there are no protections available. The ranking and scoring process is abysmal and players who want to play get heavily penalised for doing so when ranking up, which also has a pathetic reward for doing so. The P2W mentality of this game is the overriding factor that has crippled how the game plays out, across all ranks, but mainly the low to mid ranks up to Marshal. Ranking to quick is the downfall of "MOST" players, unless they are very heavy buyers. Also having premium is a big no, unless you can buy your way through the ranks. Agree. You could have maxed out MK6 hull/turret/drone and grenade, but have the lamest excuse for an augment in the entire game. Prots also play a role in G/S. I was G/S 8500 at General rank, didn't mean I was powerful, just meant I was maxed out with my combo and my prots were all reasonable-25/35. As I have said on MULTIPLE occasions, augments dictate the outcome of most battles, along with the hack trashcans, especially paladin. And here is the crux of the matter. Starting afresh in TO with the current system is a one way trip to A-empty wallet, or b-being dismantled every battle you go into, or a combo of both. More crystals to XP by a factor of 2 and double the XP needed to progress at each rank, up to marshal. This will greatly help out the low rankers when progressing through the ranks. Also being able to unlock protection slots along the way should be added, with a 4th module slot being available to unlock at colonel. My proposal would be 50k cry for the 1st prot at master sergeant, the next prot at WO2, also for 50k cry, then 75k for the 3rd prot at WO5. As for the 4th slot at colonel,100k cry. This would be a fair (but still quite a high price in crystals) to pay for being able to acquire protections. Lower ranks have never had it so bad in TO, It's about time the huge disadvantage that they suffer is rectified asap. Can't believe I overlooked this. Quick edit to clarify on the protection slots. I neglected to state that being able to acquire protection slots also means every "protection" is available to upgrade from the get go (recruit) No point having the 4 slots if you can't allocate protections to them.
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Far to much XP needed to do this-big miss for me. The grind alone for such little reward is enough to put me off also.
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I wasn't sure if you were are not, although I should have known better and realised that you would interpret it correctly and post accordingly, which you did. Ironically me having a legit convo with you is very alien. I usually want your head on a chopping block, along with most of the mods. I really hope it gets implemented asap. Not being able to acquire protections is bad enough, but if this happens the way I presented it then that will be a huge step in the right direction, especially for the low rankers and I can't see it affecting the financial side at all, just the opposite. Like I said, if the game's worth playing on my low ranked accounts then cash might just flow to strengthen them knowing I will have more time to gain crystals for the next upgrades when I rank. I must admit you do have a point.
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Ah your misinterpreting at least some of my text, I'll explain. I did not see your "punches" as "ill intent" on the contrary (I found them amusing) and as much as I want "YOU" to take my "CONCERNS" about the game seriously, please re-read my post for context, I personally do not take "THE GAME" seriously, except in battle when I have my ultra serious head on, which I guess is the game really, so yeah, I take it seriously. The forum is a meeting place for players to vent their displeasure about the game, or in some cases to hang out, read posts, ask advice, [@TheCongoSpider area of expertise] and get general feedback about the game, pros/cons. As for my "10 accounts" I doubt I will be using them in any event, not just this one, as most of them are low ranked and do not have nearly enough crystals to upgrade anything in my garage for the next rank. This is were "YOU" can make a difference, not just for little old serious me, but for every low ranked player. As for the actual 10 accounts, let's just say I was exaggerating slightly, more like 5 low ranked accounts that I stopped playing, due to the concerns about ranking far to quickly, (I am not cannon fodder for anyone) hence, I stopped playing them. If you truly value players feedback/concerns about the game, then at least have a look at my proposal about low ranks. I for one would be willing to lighten my wallet (a smidge) if you implemented my ideas for the forgotten about low rankers, who desperately need something to make the game worth playing again, at least in my case. I agree-they could be better. Maybe he was, maybe he was not, who knows with Hazel. Bottom line-I have never seen him engage with one player on the forum so much, or indeed "with the forum" as a whole than he has with this topic. Tend to agree (ish) Best not to take it to heart/seriously. There will always be someone smart who thinks he knows best. Now in Hazels case that maybe true for "most" things concerning the game, especially when cash is involved, but actually looking at the game and trying to figure out what is best for "most" of the player base is very tricky. This is were players (mostly adults with a functioning brain) can make a difference, but only if Hazel is willing to take on board the views of the players who actually come up with "reasonable" suggestions about how the game can move forward and be "rewarding", financially for the devs and enjoyable for the players. At this moment in time being a low ranked player is underwhelming to say the least.
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I kinda guess he knows that. Not a clue to be honest, It's not something I concern myself with----BUT PLEASE ELABORATE. He's enticing players to speak up about this new addition to the game, (feed back and the likes) or you could replace enticing with "baiting". All the same to hazel, either way he wins and regardless how this update pans out trust me, HAZEL WINS. Are you sure about that. From a players perspective (that would mine) we lose time, in-game resources and in some cases, the 10% club (buyers) CASH. This I would guess is also Hazel's perspective of this update. Like I said earlier, regardless of the outcome, Hazel (the multi billion dollar company-?) WINS. OOOOO that hurt. Glad I wasn't on the receiving end of that little dig. Nice shot below the belt Hazel, you wearing loaded gloves or what. That was as low as you can get, nice shot though. Your gloves are definitely loaded. Now don't get me wrong, I'm on the side of the player, but I think your anti-player protection module, along with your obvious legal hack (I'm in charge, what you gonna do about it you unimportant player module) is way above 50%. I'm gonna guess and say going on close to 99% reflects your position and dominance in any and all updates regarding the financial status of the game/company and acts as a defensive barrier against players comments, like I don't care what you say, we got buyers (conditioned to give us cash when we want it) in our pocket. Without reading anything else in this post I'm gonna guess he was being facetious. Anyway I have to go, I have 10 accounts to work out who is friending and who is benefiting. Decisions, decisions.
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Here is a good idea for augments. SCRAP THE LOT-sounds like a plan to me. While your at it, ditch the trashcans into the same skip, along with the no-life mobile rejects that abuse the legal hacks.
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Cash-no other reason. Lets see how many fall it again because once the event is over, all those augments will get nerfed. Complete waste of resources-very hard pass, just like always.
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I've been saying this all along, but they never do. OP gear=cash. Then nerf it. Then more OP gear=cash. etc, etc, etc. This is the rotten cycle of TO and all online games. Players have the ability to change this cycle but are conditioned at an early stage by the devs, so the OP/cash cycle never diminishes, It just gets worse. I watched a tube vid a couple of days ago about World Of Tanks and they are having the exact same problems as we are, "THE EXACT SAME PROBLEMS." 1-Their MM is pathetic, just like ours. 2-The entire concept is based around P2W, just like TO is. 3-They keep get putting in the same crappy maps, just like we do. 4-Their buyers dominate with OP augments, just like our buyers do. 5-They get updates that most of their player base "HATES", just like we do. 6-They also get misled by their developers, just like we do. 7-Battles are lasting a fraction of the allotted time because of their useless MM, which puts their high level players (with their OP gear) up against much weaker players, just like TO does. 8-Their devs never listen to the players who point out this imbalance in battles, just like our devs never listen/act on their players suggestions on how to improve the game regarding balance. 9-Just like our devs their devs implement game changing OP gear purely for profit, so NO.8 on the list kinda goes out the 10th floor window, turret first. 10-They don't have trashcans yet, so at least they have something good going for them, unlike TO. The comparisons between the two games is identical, although I do not believe they have stooped as low as TO and introduced bots yet. It seems both games are run by legit crooks, in the sense that they are not breaking any laws, that we know of. Instead they just rip players off on a whim and degrade the game with every unwanted update they bring out. For many TO is no longer enjoyable as a game meant for enjoyment. it is a mind numbingly complicated game that demands tonnes of grinding for scant reward. These two factors are a death sentence for new players and for players returning to low accounts after a long gap, sometimes years. 1- The XP to cry ratio ranks players up far to quickly. This is very detrimental to players regarding their garage and strengthening it. 2- No protections until General rank. I mean why is this a thing. Do the devs really think players will hang around when they are getting wasted every few seconds. There are many more, but for the lower ranks these two are the worst to contend with. And finally. All online games are based on underlying agendas-how to SCAM the player base for as much profit as they can as often as they can. This sadly will never change, which is why I lambast these low life's into the ground at every opportunity I get, (which they deserve for the appalling way in which they treat their player base) which is generally every update/patch they bring out. Probably true, seriously. I've told you how hard it is to play this game with a new account, that is in regards to having any meaningful impact on the outcome of any given battle due to ranking up at light speed velocities and not having enough crystals to upgrade anything in your garage. This is what is known as a vicious circle and with the current system that players have to put up with will continue to be one. Regarding battle passes. Not bothered about them, they mean nothing to me and do not impact the game in a negative way ie battles. This is a true reflection. Your missing the point here. This is not about the mechanics of actually upgrading your garage. I will copy paste for ease on my answers if needed. that is in regards to having any meaningful impact on the outcome of any given battle due to ranking up at light speed velocities and not having enough crystals to upgrade anything in your garage. <<<------THIS IS MY POINT.
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When I initially read your statement explaining the "TRUE" nature of the game I was taken aback with WOW, a mod stating the actual facts about this P2W only game. THEN I read this post and the wow turned into, what a surprise, reneging on his "last post." Must be nice playing devils advocate, sitting on the fence, playing both sides as it were. I noticed quite a large gap between posts, tells me a lot that gap or maybe I'm wrong, guess I will never no. Not forced, although that could be true. I'd say they feel compelled to post what they do, gotta look good for uncle hazel.
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update Patch Update #788 - Released 24th January 2025
POWER-OF-ONE replied to Marcus in News Archive
Do you think these foolish players will learn their lesson, have a guess at the answer. All the OP gear the devs have brought into the game to trap the gullible will always, ALWAYS get nerfed, every single time. Do you think the foolish players who buy this OP gear will learn their lesson, have a guess at the answer. Sheep it appears are easy prey for the big bad wolves parading as devs. As for the actual nerf to these phoenix augments, who cares, the entire game went down the pan years ago. Any patch they bring out has no meaning for me personally, as it makes no difference at all to how battles play out in the majority. Trashcans and augments dictate the outcome of most battles, so their patches and whatever nerfs or buffs they decide to give are meaningless and of no interest to me. The game is broken and has been for a very long time, their greed has determined this, coupled with the knowledge that they have the buyers just were they want them, conditioned to give them their cash whenever they want it. Sad really but those are the facts. -
What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
Constant no damage. self destructing for no reason. Bots constantly blocking you. Bots picking up supplies, especially nuclear energy and doing nothing with it, very frustrating. No protections until General rank, pathetic. How are players supposed to play without no protections, especially with the useless MM putting you up against those WITH PROTECTIONS. I've all but quit my main and my 3 accounts at lieutenant General are staying mothballed until the XP to crystal ratio is reversed because I am not going to rank any further and come up against Legends all maxed out when my prots are only at 30/35, not gonna happen. The current state of this game is a farce filled with OP crap, glitches that never get fixed, EVER, useless bots and a team of devs that would rather concentrate on anything other than fix the severe problems that is failing this game. Hazel your a disgrace. Start listening and acting on your player feedback. @TheCongoSpider summed it up perfectly. I want to enjoy the game, but the game won't let me-so very true. -
@Hypersomnia Agree. These trashcans are the reason that Rico's augment "SEEMS" broken. It already got a nerf in projectile speed which greatly reduced it's effectiveness on normal hulls, making it above average at best as far as augments go. Because they have ruined the game you twonk. Far less so if not used in conjunction with a hack trashcan, you no, like paladin for instance. Here, Here. Sorry to burst your bubble but it is both realistic and very logical to get rid of these pathetic, obnoxious trashcans. Who cares as long as the trashcans get dumped. Along with all the players that use them, seems fair and reasonable to me. Wrong. And yet in most battles that they are in (90% at least) they are the deciding factor, especially in CTF and RUGBY. Trashcans like augments have ruined the game, both should be scrapped.
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What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
Seriously-promise like balance is a very loose term when prompting anything the devs say. Well I have been predicting the colossal decline in TO for years and I have yet to be proven wrong. This of course is from a players perspective (as it should be) and not from the devs, who see improvement based solely on profit. So very true. Nice counter. I no exactly what he is trying to achieve. He's playing devils advocate, (whether he realises it or not) without actually doing so. Hope that makes sense to everyone. Most of the mods are pro dev, It's in their interest to be like that. I had to google that. The late Rear admiral Grace Hopper. I think the phrase that sums up TO would more likely be:- "WE DO WHAT WE WANT BECAUSE WE CAN" (and because all buyers are conditioned sheep) Seems about right. -
What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
@TheCongoSpider I gave you a "THANKS" for the effort you put into your obviously long thought out post, which had a lot of good points by the way. I do not however have any sympathy for mobile players. You lot are the reason that flying hacks are in the game, or at least the reason they are still here. This does not mean I dislike you personally as a player (I have only ever met you in battle once in all these years) or forum poster, quite the opposite. As for 2024: It was like most previous years in TO, full of obnoxious, OP updates aimed solely at the non brain functioning buyers. 2025 will be no different and TO will continue to degrade into a chaotic, augment infested mess and prices will continue to go up and the devs will continue to ignore the player base and any and all requests to fix the game across it's entirety. Ah yes, I almost forgot: Players will STILL complain about events but WILL still engage in them, making their complaints null and void. Happy 2025 everyone Seriously you just can't make this up. -
These issues are affecting the game hugely in a negative way. Can you please give answers to all of them and then address and fix ALL OF THEM. Garage not equipping changes first time (this problem has now been occurring for months) fix it. Self destructing for no reason in every battle. No damage done after respawning from self destructing, in every battle. Why are these problems persisting, why can't you solve these issues. Flying hacks STILL dominating ALL battle modes. Augments dominating over skill, at every rank. Regular containers are now worthless because of the heavy nerf, they are now a waste of time to grind for. Epic containers are not much better, there really is no incentive to acquire them. Event prices are way to high. The tanki fund was a disaster due to the woeful prizes at the beginning, why did you do this? Why do players earn way more XP than crystals, this affects lower ranked players in a negative way, why can't you reverse this so at the vey least lower ranked players earn more crystals than XP, why is this easy fix not being implemented. Can you explain why you want players to rank so quickly! Is it part of your business strategy to alienate most of the player base as much as you can, for as long as you can. This seems to be the trend, which is why players leave. And finally. After all these years you would think that you could find a happy medium for most (75%) of the players, buyers and F2P alike, why have you not achieved this? I would be grateful if you could answer all of these issues and find a solution to all of them. If you can't, then I would be willing to solve most of these issues for you. The technical ones like equipment change not working and self destructing for no reason, etc are beyond my capabilities, so those are solely on you.
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I think this event is aptly named, tanki and the snow "TRAP" Quite literally.
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@Alsar Ok saddo I will do my best, what a fruitcake.
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As the devs intended. Agree. Trashcans should be scrapped, along with all augments. ?=Delusional. AW poor them for having all those crystals and nothing to do but get supplies with them, BUMMER. Stop whining about how many crystals "YOU" have with nothing to spend them on. As with many, many players that get on this forum, you mostly complain from a Legend's viewpoint, not realising that there are many players that have much lower accounts with a mediocre amount of supplies and not much of anything else. The top and bottom of anything and everything associated with THIS GAME is that it is way overpriced, especially the event side of it, the "JOKE" shop not withstanding of course, which is a disgrace. Couldn't have put it better myself. I will. You are yet again posting your disdain from a Legend's (all maxed out) viewpoint. @TheCongoSpider Hit the nail on the head with his post (squarely on the head)
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27 votes and the devs are tied in first place. I wonder where they will be after 50/100 votes, anyone care to guess.
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Bit of a stretch but acceptable, as I know what you mean.
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Playing the Objective in Game Modes is Not Worth it.
POWER-OF-ONE replied to ok_hand in Game Discussion
Playing the objective has become less and less meaningful with every OP update they (devs) bring out. Players will rebel at being destroyed in mere seconds (between 2-4 secs, if not quicker, 1 hits) and will refuse to play the objective, hence the camping. If they want THE objectives to mean something and for players to actually engage in it, then they have to make it worthwhile for those players attempting the objective. Lets just say they come up with a system that rewards players who play the objective in battle, there is one drawback which they should be aware of, palladins get no extra reward because of the massive advantage they have when going to the enemy base because of their legal hack overdrive. All trashcans should be scrapped along with augments and then players wouldn't camp as much-problem solved.
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