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splitterpoint

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Everything posted by splitterpoint

  1. splitterpoint

    Let's discuss Wasp!

    To me the drift is always a downside I have Hornet on a couple of mid rank alts. with Wasp , unfortunately you need to rely on teammates to charge in the enemy base because you don't want to stop to fire at enemies. You want to keep your top speed and use the manoeuvrability to get away. If your hull skids in the process you'll bump into crap and increase the likelyhood of being shot by some long range turret. In these situations you don't need stability or that dumb acceleration. It's totally dependant on playstyle but to wish for better acceleration either means you're not a true CTF Player and you need to correct your driving, or your team sucks in the attack.
  2. But you don't simply base skill on K/D ratio Mr.Wikigoo.
  3. splitterpoint

    Let's Discuss Magnum!

    Exactly, expanding protection has halted. The Magnum lives on another day.
  4. splitterpoint

    Drones, Batteries and Modules Update

    These things have become so ridiculously expensive, boi am I glad that I have the appropriate protection to suit my gamestyle. It'll be painful to deal with Magnums though.. Speaking of this magnificent turret. I still don't see many protections against it so I will continue to camp around. And Striker! Man this thing works out just great now that progress on protection modules on many accounts has been halted. I was hoping for the single modules to be a bit more expensive but I guess this'll do.
  5. splitterpoint

    Drones, Batteries and Modules Update

    Ah yeah. I've seen a couple flying over; might consider getting one aswell. It's a shame they disappear when your battery has gone dead because they look kinda cute don't they? Like a pet that stays with you. But they are consumables so I won't buy them.
  6. splitterpoint

    [Community HQ] now OPEN

    Did you decrease the amount of maps in the roulette system for matchmaking? I played in Canyons right after MM was introduced. I haven't seen that map in years. So I thought hey, map variety will get a comeback! But now, all I see are the boring maps that everyone has been playing before the matchmaking system. The game has so many maps, why is it that even some automatic feature like MM picks only 6% of them?
  7. splitterpoint

    Drones, Batteries and Modules Update

    Does it move up and down aswell or is it just static to the tank?
  8. splitterpoint

    Drones, Batteries and Modules Update

    Lets move to PRO battles! Raise that community; after all, we have the option to play with plain M3's in intense battles. You won't finish missions but you don't need them either.
  9. splitterpoint

    Drones, Batteries and Modules Update

    None either, duplicate protections were removed.
  10. splitterpoint

    Testing of Drones, separation of modules

    Hulls and turrets + their alterations. Not drugs, not overdrives and not drones and their batteries.
  11. splitterpoint

    Testing of Drones, separation of modules

    This ^ Permanent equipment gets taken over by consumables; we're hiring power to stay competitive / counter the other's drones and supplies. What's next.. Fuel to power hulls? Ammunition to fire turrets? An alteration to reduce the battery drainage? WOW how about Module split up into several modules of modules that have to be payed by batteries that enables all drones right? I mean what if we call the module: ULTRA DRONE MODE Perhaps to activate this mode you need to have SUPER BATTERIES. Ohh ohh ohh wait hold on... those batteries should have alterations too! Like an eco mode or power mode for even more power but drains faster aswell. Ofcourse those seperate alterations on super batteries are upgradable aswell.
  12. splitterpoint

    Container Project to Learn Reward Probabilities

    125 double armor 125 double armor 5 gold boxes
  13. splitterpoint

    custom paints by splitterpoint

    Thanks forum staff for all your efforts! --- Hello everyone, Recently I got back into TanksTestingTool and decided to continue expanding my custom paints collection. The upcoming new ones will be devided into series or so called devisions of 5 paints that share some core looks. I am currently saving pictures of my old paints here on my computer. Unfortunately I lost all texture patterns a few years ago due to a harddrive failure. The main post will have a complete overhaul aswell. Some links don't work anymore so I'll sort that out. I hope to see the first few paints of this year finished by June 9th.
  14. splitterpoint

    Update Priorities: More Players Enjoy vs Fixed Game

    Exactly! The amount of pro battles have increased aswell; currently lots of them are supplies-enabled though, I hope people will realize that using supplies is stupid because everyone does it; wasting consumables just to break even with the enemy while you have the option to disable them entirely! I am not sure these kind of pro battles are created by those who do it out of protest against MM or they're new to the options themselves or just hardcore druggers. Anyway.. hopefully it'll lean more towards no supplies and no overdrives in the long run.. those are the best battles. It's stupid to be paying 5000 crystals a month for a pro pass and still enter games that feature supply usage. I like this new matchmaking system, puts me in a raid of constant battles. It's a good experience in combination with the better rewards. Most of the time it works within 5 seconds. The teams are not too bad and I already got used to the fact that I can't make my own map decisions.
  15. splitterpoint

    Let's Discuss Isida!

    @Willie I indeed have the support nanobot alt Mr.Willie and it makes a difference when you decide to heal in cluttered spaces. It's like a permanent double damage only the output is slower. I'll keep your suggestion in mind whenever I don't use the alt. I think it indeed will be more fun than what I do now but don't know if I can keep up with the supplies demand. I still use double damage sometimes in crucial moments though.. It's a power-up and not using them at all is plain multing to me. As you say, the new system has some impact on being passive aswell. However, I don't see much of a difference. The charts are still XP-based. The difference in scoring CP points or capturing flags dissapointed me a little. How's your view on this
  16. splitterpoint

    Let's Discuss Railgun!

    Sorry Goku, this is indeed a Railgun topic. from here. Willie we might move out to the Isida topic to continue. :D
  17. splitterpoint

    10 YEARS!

    Respect
  18. splitterpoint

    Let's Discuss Railgun!

    Yeah that sucks, that's another part of your income gone up into something that gets used up and never returns again. I have some stock left but I don't earn enough trough missions and containers to break even. Well I initially thought the same but after some time it will only be enough if you finish 3 missions a day. I don't do missions frequently because I don't like doing them. I am depleting my stock of supplies so I will need to buy supplies in the long run. On the other hand I use Shaft and Magnum a lot too.. those turrets are DD - addicts; being high damage output per shot. When drones arrive, I will stop my microupgrading and focus on getting crystals for consumables consumables consumables until it probably gets boring enough to make me leave my main account and start playing the game trough the mid rank alts. Because it sucks to be a Legend and it sucks to use supplies from the moment you spawn. There's one other way to get around the drugs or atleast limit yourself to Double Armor only: Isida. The thing is massively overpowered in terms of XP-gaining except in huge maps. All you need to do is to heal team mates while staying alive as long as possible. Which isn't that hard to do if you know how to drive and don't get in the way. in CTF and CP, It is passive gameplay to the max; teammates need to do the killing, you're only there to buzz around and farming XP out of cluttered spots full of teammates in the process. You will see your DD stock increase aswell. I gain almost twice the XP per hour with Isida compared to any other turret while I use the least amount of double damage out of all turrets.
  19. Ohh.. right, I did not knew. Thanks. February 5th* indeed. :D
  20. When I go to my profile and check my content; it displays the 2 most recent posts and then goes way back to february 8th. Any posts between the 2 most recent - february 8th can't be viewed. What is wrong?
  21. splitterpoint

    Music Corner: ♪ Share ♪ Rate

    Within Temptation! Ahh memories, I was 14 when I got into their music.
  22. splitterpoint

    [NL] Dutch players

    Niet dat ik het weet, die gele en veteran zijn volgens mij een van mijn eerste en die komen allemaal van Google met wat kleurbewerking erbij haha, sommige zijn dikke poep maar je moet ergens beginnen. Diezelfden in GIMP zijn wel vanuit niks op gemaakt, tenzij daar curve tools of iets dergelijks bij staat. Maar in ieder geval is daar zodanig nabewerking op losgelaten tot zo'n stukje stock foto onmogelijk is te herkennen...Watermerk-waardig als je het mij vraagt. Sommige heb ik wel bewerkt vanuit niks maar daar staat weer geen (GIMP) bij. Ik heb er soms maar wat in om geprutst. Ik ben al die texturen kwijt in Tankstestingtool omdat mijn hardeschijf kapot ging. Ik kan daarom niet bewijzen dat ik die paints gemaakt heb, dat moeten jullie dan maar van mij aannemen. Ik zou graag dat topic weer open willen hebben maar Eragon doet er vaag over en wil em niet weer de-archiveren (dat zal wel geen Nederlands zijn) Closed due to inactivity zegt hij, dat snapt een stuk stoeptegel ook nog wel.
  23. splitterpoint

    [NL] Dutch players

    Jaa! In den wei (2014) :
  24. splitterpoint

    [NL] Dutch players

    Je weet het maar nooit, Moonwalker was oorspronkelijk ook gemaakt als aandenken aan de Farewell To Moon Silence in 2013. In de descriptie staat dit: A special paint that was only available for purchase during the Farewell to Moon Silence event. Haha, ze verdommen het zelfs om die descriptie te veranderen nadat die paint in Containers kwam. Je weet maar nooit wat die stiekemerds gaan doen.. Tracquer vind ik zeker niet de mooiste meer na al die animated paints. Maar het gaat mij puur om het feit dat die niet meer te krijgen is; net zoals het gevoel dat @I.Legend.I heeft met Top Class. Daar komt nog bij dat ik kon zeggen: Ik was erbij. Het was voor mij een zure gewaarwording toen dat nieuws kwam van Moonwalker die in containers kwam te zitten. --- Nu ik erover nadenk; Ik heb dat gevoel ook al niet meer met Tracquer. Nu ik weet wat er kan gebeuren maakt het me geen flikker meer uit wat de developers er mee doen. Ik vind nu vooral dat je een paint moet kopen di8e jij mooi vindt. Top Class ziet er echt professioneel uit. Carbon paints met grijs en zwart tinten had ik altijd al graag gezien willen hebben in dit spel. Ik ben altijd fan geweest van Carbon paints en heb die ook vaak gemaakt in Tankstestingtool. Maar ik vind bijvoorbeeld sommige goedkope paints soms ook bijzonder goed staan. Fracture en Pixel bijvoorbeeld... die kosten maar rond de 27K. Ik vind die twee vooral mooi omdat ze geen storend contrast hebben. Gewoon neutrale kleuren die goed in elkaar overgaan. Maar ook Winter , dat vind ik ook een hele mooie. Misschien komt dat ook wel omdat ik als boer de relatie vooral leg met koeien. :lol:
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