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The new Shaft got more dangerous but worst to use(please read)


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The why i am doing this topic is that i played tankionline 2 years ago. The shaft was my best weapon because it had 3 second reload and the aim would take more time. It was like a smoky but with the ability to snipe and arcade modes.

 

I began playing this year and there was shafts always killing me with only one shots. But they were always hiden. Before they were like other turrets, go and kill. So i tried the shaft to see what was going on. 

 

The shaft had 8 seconds to reload and the aim was just to fast to get to the highest damage. That was what made the shaft so dangerous. And at the same time a big big drop down of its efficienty. The arcade mode is useless now because of the reload and the slow turning of the turret.

 

What i am asking the moderators and admins is to change the shaft to how it was before and tell me why was shaft changed

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I Like The New Shaft, But As Most People Have Heard "There is no such thing as a game ever being balanced." In Other Words Hulls & Turrets Will Continue To Change Over Time, In Order To Keep The Game Balanced. 

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Am not using shaft, maybe not that much or maybe i even stop playing with it. Besides shaft's accelaration speed has discreased but the damage has increase, but in order to hit your target you must have a good accelaration with shaft which no it doesn't.

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