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Parkour mode !   

39 members have voted

  1. 1. Do you like the Parkour mode ?

    • Yes I do !
      34
    • No I don't !
      2
    • I don't care I don't use it !
      3
  2. 2. Do you like my idea?

    • No I don't !
      3
    • Yes I do !
      28
    • I don't care !
      8
  3. 3. What is the best idea ?

    • #1
      18
    • #2
      6
    • #3
      8
    • #4
      5
    • #5
      8
    • #6
      4
    • #7
      6
    • #8
      7


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Hello,Everybody !
 
I will tell you my feedback on parkour mode !
 
Ready ? Let's start !
 
Parkour mode Feedback include:
 
I.Why parkour mode is important ?
II.What is The best thing in parkour mode ?
III. A new idea for parkour mode !
IV. Your feedback !
V. Your idea ! 
Why parkour mode is important ?
 
First there are a lot of players in the parkour community !
The parkour is a great time to have fun with your friends and with your tank !
The New parkour mode opens new doors of different skills .
 
What is the best thing in parkour mode?
 
Mines ! you can put 1 mine in a half second ! After the new parkour mode the mines creativity is easier than the the past !
No Self Destruct areas ! This is help you to climb on a new building and old buildings ! like in rio !
 
A new idea for parkour mode ! 

 

"A new players limit" in small maps ! For example in the map farm there are only 4 places in each team ! With this idea you will be able to create a farm map with 8 places in the whole map actually we will merge the teams to one team. This idea will solve the enemies problem.

 

Your feed back ! 

 

Answer the poll ! 

 
Your ideas ! ( Thanks to SwiftSmoky  )
I. Instant self destruction
II.impact force of exploding tanks (similar to thunder's splash impact force but stronger, strength depends on the weight of the hull)
III.Free spectator mode (with option to allow only friends to join and let everyone else to watch in spec mode)
IV.Time limit set to infinity by default
V.Auto balance in parkour battles is off by default
VI. Remove all irrelevant information from the screen, like the "battle fund" text, "score" slot from TAB score table, etc.
VII. Detailed roofs collision (optional in parkour mode)
VIII.Ability to toggle on/off interaction with friendly and own mines using the 6 key
IX. making the 7 key to toggle auto-aiming. Players will be able to use auto-aim to shoot tanks as if they were in the enemy team but without dealing damage. This will make it possible to use auto-aim in battles where there is only one team and to save time so players won't have to switch teams in battles with 2 teams.
 
 ! Post your posts according tanki's rules,you can read them here: 
 
 
Dear Moderators,Developers or anyone that got a permission for this, Close this topic if this topic does not meet the requirements! 
 
 

Have fun ! 

Edited by delnina2
  • Like 4

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Overall the feedback is great. However, if you add more players in a small map, it gets like overcrowded/spoils the fun. There are reasons why the developers didn't do that.

Edited by Shaloo7

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I thought about other idea to solve this problem, and already passed it to the developers. My idea is to add an option of having one big team in parkour games instead of two teams. This way you'll be able to have 8 players in one team in Farm and won't have trolling enemies. :) Thanks for the feedback!

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This might be implemented btw ^

 

ohh I'll just send you the list of ideas I sent to Semyon:

-> Instant self destruction

-> Option to play with one big team instead of two smaller teams

-> Ability to toggle on/off interaction with friendly and own mines using the 6 key

-> Time limit set to infinity by default

 

There might be few more that I forgot, and there are some more that I thought of and will send later.

  • Like 3

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Few more ideas:

 

-> impact force of exploding tanks (similar to thunder's splash impact force but stronger, strength depends on the weight of the hull)

-> Detailed roofs collision (optional in parkour mode)

-> Free spectator mode (with option to allow only friends to join and let everyone else to watch in spec mode)

-> Auto balance in parkour battles is off by default

-> Remove all irrelevant information from the screen, like the "battle fund" text, "score" slot from TAB score table, etc.

 

Will send these to Semyon later (unless he will see them here, Semyon vote up my reply or something if you saw it)

 

Also for the achievements system, don't forget to add some parkour stuff like climb some buildings and stay in the air for long enough, jump far/high, get on some places when you are alone in the battle - with no help of any other players (OMP achievements)... Semyon lemme know if you need help with that, I know the hardest yet possible places to climb alone.

 

There is more but I will go little by little because some of the ideas are really less important and can be kept for a lot later.

 

EDIT:

 

 

Dear Moderators,Developers or anyone that got a permission for this, Close this topic if this topic does not meet the requirements! 

btw you can remove this part from the main post, there's nothing wrong with this topic except for one thing - try to organize the first post better. ;) Maybe make a collection of the best ideas and mark the ones that get implemented. Or maybe don't, just make it look better. idk u decide :P

Edited by SwiftSmoky
  • Like 1

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Few more ideas:

 

-> impact force of exploding tanks (similar to thunder's splash impact force but stronger, strength depends on the weight of the hull)

-> Detailed roofs collision (optional in parkour mode)

-> Free spectator mode (with option to allow only friends to join and let everyone else to watch in spec mode)

-> Auto balance in parkour battles is off by default

-> Remove all irrelevant information from the screen, like the "battle fund" text, "score" slot from TAB score table, etc.

 

 

Can I use your ideas ?  

It'd be amazingly helpful if you could lay mines for yourself...

So, you lay a mine, and it will damage you too

 
Edited by delnina2

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Use my ideas? What do you mean? Only the developers can use my ideas lol, and I'll send them these ideas soon.

to post them in post #1 

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what do you mean in :

 

 Detailed roofs collision (optional in parkour mode) 

-> Ability to toggle on/off interaction with friendly and own mines using the 6 key

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what do you mean in :

 

 Detailed roofs collision (optional in parkour mode) 

-> Ability to toggle on/off interaction with friendly and own mines using the 6 key

Detailed roof collision = making the roofs collision like the visual roofs - not a plain rectangle. With all the curves and ramps. This would be a lot more fun, realistic and aesthetic.

 

When pressing the 6 key on the keyboard you will be able to turn on and off your ability to jump on friendly mines. If your team or you left a mine yourself, you can go on it without making the mine to explode, and when you are ready to jump - press 6 again and hit the mine and it will explode. Then press 6 again to not hit any more friendly mines just to be safe.

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Do you think that tanki should make a map only for parkour ? 

 

With a lot of buildings and ramps, secret rooms... 

Edited by delnina2

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