Jump to content
EN
Play

Forum

Reduce power of garage supplies


Recommended Posts

I only play 15 min battles now :(

I don't like short battles because almost all players leave and they are unbalanced

30 minute rounds with about 6 players on each time are close to the best you can get. With fewer players there are more supplies on the ground (meaning fewer players to pick them up) and the time means the quick druggers don't want to wait it out if the other team leaves.

 

The imbalance of players contributes often times to the other team drugging - true! I have been studying people's behavior and it seems the winning team will drug more once it passes the point of no return - at that point they are just being bullies because their lead allows them to simply spawn camp.

 

Imbalanced team + drugs = the worst thing overall about Tanki.

Share this post


Link to post
Share on other sites

  • Replies 7.1k
  • Created
  • Last Reply

That's sad, money will always give you more fun in 'free to play' games and it will give you unfair advantage, I thought that poll was actually good but they didn't mention drugs so yeah, it is useless :(

The ideal situation would be free accounts with no missions or use of garage supplies (or maybe missions that don't reward supplies) - premium accounts would allow access to daily missions of all kinds and use of drugs. Said servers would be grouped by account so druggers could never enter the free battles. Buyers will always have advantages in free games, but, the game should not exist solely because it needs free players for the buyers to bully.

Share this post


Link to post
Share on other sites

The ideal situation would be free accounts with no missions or use of garage supplies (or maybe missions that don't reward supplies) - premium accounts would allow access to daily missions of all kinds and use of drugs. Said servers would be grouped by account so druggers could never enter the free battles. Buyers will always have advantages in free games, but, the game should not exist solely because it needs free players for the buyers to bully.

but buyers then wouldn't buy because it would be equal, druggers vs druggers, they only buy to be "stronger" than non-buyers :mellow:

Share this post


Link to post
Share on other sites

problem is that most of these druggers are 7 - 12 year olds who want to be invincible

if I were rich, I would donate to this game but I wouldn't buy drugs and play unfair

what's the point of having infinite crystals? that's like playing on the test server, boooring

I like challenges, I like to work hard and then buy awesome weapons, it makes me happy

druggers are always happy because they don't have to do anything

 

imagine how awesome tanki would be if every battle was like a good clan battle...

Share this post


Link to post
Share on other sites

you know what really grinds my gears?
Tanki developers and pro players always talk about skill (v-log, newspaper)

but the thing is that you don't need skill if you've got drugs, I often see druggers who don't use Z and X and they're most of the time first... that is not skill...

smart cooldowns? BS

that update didn't stop druggers, it made them think they're smarter...

 

I would rather buy this game (5-10 dollars) than play 'free' with drugs

Share this post


Link to post
Share on other sites

this game is 6 year old, drugs are in this game since 2009

they won't remove drugs but they need to diminish the power or effectiveness of drugs :angry:

Share this post


Link to post
Share on other sites

You can be a buyer and use your crystals to improve your machine , as I do, not for drugs.

The equation 'sport player' = 'non buyer' is not correct, I think.

micro upgrades are fine

Share this post


Link to post
Share on other sites

Even though I bought crystals on the Tanki's birthday, I spent all the crystals to buy equipment, not a single drug. And the only reason I did buy was because I had a really bad garage for my rank. Earlier I did buy the Bulldozer kit that came with drugs lol..... But after that I don't drug, maybe enable DA to attack, rarely use repair kits. People don't understand that you can be a drugger EVEN IF YOU ARE NOT a buyer, just stock them up, or stuck up crystals and buy them, it's that easy. people always say drugs are ruining this game, are you stupid? Have you seen the Jackhammer kit? Centaur kit? Medium tank kit M2? Light tank kit M3? Heavy tank kit M3???? You're saying that drugs are ruining this game when there is/was this kind of kits available??? THE KITS are ruining the game. THEY should be removed, NOT DRUGS. And using pick ups is not wrong, it's based on mainly timing when you're passing that drop zone. But yes, you don't need so much skills when you drug. The worst kind of buyer/druggers are the ones who don't use the Z and B button. It just makes me mad when I see that kind of people winning.They don't even play the game "correctly" but still are the "best" in the battle because they BUY so much crystals. But yes drugs are getting a little bit out of hands... I think it shouldn't power up your tank by 100%, it'd be better if it would make like and M1 turret to get powerful as M2, I think that would even work! And please Tanki, do something about the kits... Yes, kits are made to unlock equipment earlier by buying the kit instead of waiting till it unlocks to your rank. But it should be MAXIMUM 2 ranks the advantage of the equipment you get from the kit. M3 Ricochet and Lumberjack should not unlock at the rank of Marshal... And it sucks that only the buyers have the  chance buy the kits! M3 Rico should be unlocked like when you're Field-Marshal on the kit. as I was saying in maximum it should unlock 2 ranks before, or 1, NOT 3 OR MORE! My point is the game's main problem is kits, not drugs, but yes drugs are OP too IF YOU KNOW HOW TO USE THEM. A total dumb ass can get a little advantage with drugs, not so big, but if the enemy drugger knows how to use them, you're dead.

I think this is pretty much it... Sorry my thoughts are pretty scrambled sometimes. I don't know.

m0 weapon + drugs = m3 no drugs :wacko:

kits are almost impossible to get without buying crystals and that makes them bad for non-buyers

Share this post


Link to post
Share on other sites

this was my first battle today, TDM

10 vs 4

guess who won?

you guessed wrong...

4 players won or should I say 1 drugger

Isida m3 Viking m3

 

"u suck" he told me 5 times while activating double power

he killed me 5 seconds before the gold dropped, only me, and then took it

let's play a "guess how old is he" game :)

 

xmZGLwe.png

 

btw I'm happy cause I got 200 cry for a 30 min battle <_< (I was first in my team)

(he got over 1k)

Share this post


Link to post
Share on other sites

Even though I bought crystals on the Tanki's birthday, I spent all the crystals to buy equipment, not a single drug. And the only reason I did buy was because I had a really bad garage for my rank. Earlier I did buy the Bulldozer kit that came with drugs lol..... But after that I don't drug, maybe enable DA to attack, rarely use repair kits. People don't understand that you can be a drugger EVEN IF YOU ARE NOT a buyer, just stock them up, or stuck up crystals and buy them, it's that easy. people always say drugs are ruining this game, are you stupid? Have you seen the Jackhammer kit? Centaur kit? Medium tank kit M2? Light tank kit M3? Heavy tank kit M3???? You're saying that drugs are ruining this game when there is/was this kind of kits available??? THE KITS are ruining the game. THEY should be removed, NOT DRUGS. And using pick ups is not wrong, it's based on mainly timing when you're passing that drop zone. But yes, you don't need so much skills when you drug. The worst kind of buyer/druggers are the ones who don't use the Z and B button. It just makes me mad when I see that kind of people winning.They don't even play the game "correctly" but still are the "best" in the battle because they BUY so much crystals. But yes drugs are getting a little bit out of hands... I think it shouldn't power up your tank by 100%, it'd be better if it would make like and M1 turret to get powerful as M2, I think that would even work! And please Tanki, do something about the kits... Yes, kits are made to unlock equipment earlier by buying the kit instead of waiting till it unlocks to your rank. But it should be MAXIMUM 2 ranks the advantage of the equipment you get from the kit. M3 Ricochet and Lumberjack should not unlock at the rank of Marshal... And it sucks that only the buyers have the  chance buy the kits! M3 Rico should be unlocked like when you're Field-Marshal on the kit. as I was saying in maximum it should unlock 2 ranks before, or 1, NOT 3 OR MORE! My point is the game's main problem is kits, not drugs, but yes drugs are OP too IF YOU KNOW HOW TO USE THEM. A total dumb ass can get a little advantage with drugs, not so big, but if the enemy drugger knows how to use them, you're dead.

I think this is pretty much it... Sorry my thoughts are pretty scrambled sometimes. I don't know.

 

When they first introduced kits that contained items available way before rank we complained. After a while they removed those kits saying that pre-ranked items won't be for sale anymore. But after a while longer, they brought back those kits.

 

Why top buyers ruin the battles today, is easy to understand, if you make a list of what they can afford.

 

1. They buy pre-ranked kits, that contain hulls or turrets or paints 2-4 levels above the current rank.

2. They can MU those combos, creating a most powerful tank, usually many levels above current rank (that is, the opponents' equipment).

3. They also buy lots of supplies kits, acquiring unlimited supplies for battles.

 

All these factors create a tank ridiculously powerful and totally inappropriate for the current level battles.

That is what we call druggers, because saying those-that-have-superior-combo-plus-dosens-of-supplies is rather inconvenient for regular use.

And yes, they are the means of in-game imbalance.

Share this post


Link to post
Share on other sites

When they first introduced kits that contained items available way before rank we complained. After a while they removed those kits saying that pre-ranked items won't be for sale anymore. But after a while longer, they brought back those kits.

 

Why top buyers ruin the battles today, is easy to understand, if you make a list of what they can afford.

 

1. They buy pre-ranked kits, that contain hulls or turrets or paints 2-4 levels above the current rank.

2. They can MU those combos, creating a most powerful tank, usually many levels above current rank (that is, the opponents' equipment).

3. They also buy lots of supplies kits, acquiring unlimited supplies for battles.

 

All these factors create a tank ridiculously powerful and totally inappropriate for the current level battles.

That is what we call druggers, because saying those-that-have-superior-combo-plus-dosens-of-supplies is rather inconvenient for regular use.

And yes, they are the means of in-game imbalance.

developers always talk about "balance" on v-logs...

Share this post


Link to post
Share on other sites

Today I was a drugger.  :D 

 

With the Missions I had accumulated 100 Repair Kits and at least 200 of everything else.  I played for weeks only using an occasional Speed Boost while trying to take a flag.  Having all the drugs I can use is fun.  I joined a 60-minute CTF, and the other side all quit by the time we were down to 35 minutes.  As the other side had captured a few flags, there was a rush of hopeful people coming in when  there were 10  minutes left.  I ended with 480 exp, and made 1200 ¢ry!  I used about 5000 ¢ry in supplies.  Are most players just using their supplies as quickly as they get them, without ever having enough to fight a whole battle?

Share this post


Link to post
Share on other sites

I pointed that out several times in this thread: if you consider drugs as money it is like going to a casino: you end up losing more overall than you gain.

 

In other words if you spend 40 supplies on a battle you probably will earn enough back to buy 30 supplies.

Share this post


Link to post
Share on other sites

I pointed that out several times in this thread: if you consider drugs as money it is like going to a casino: you end up losing more overall than you gain.

 

In other words if you spend 40 supplies on a battle you probably will earn enough back to buy 30 supplies.

But Missions usually do not award ¢rystals.  What I am doing is equivalent to converting supplies into 1/5 their value in ¢ry, which is satisfactory.  I am holding on to the next sale so I can upgrade a lot of my equipment to M2.

Share this post


Link to post
Share on other sites

I pointed that out several times in this thread: if you consider drugs as money it is like going to a casino: you end up losing more overall than you gain.

 

In other words if you spend 40 supplies on a battle you probably will earn enough back to buy 30 supplies.

My score was 14 and my nearest opponent was on 13, he was drugging. "Be the first player on 3 battle" mission were active. The was was 2 minutes left.  :unsure:

I used a double damage and killed 6 tanks with that!  :D I got the first position.

That mission gave me 6300 crystals.

 

This one drug gave me about 2160-2170 something  :lol:  :lol:  :lol:

Share this post


Link to post
Share on other sites

developers always talk about "balance" on v-logs...

Just meaningless talks .... they also talk about strategy, how to use this and that, teamplay .... again useless talks

.... just press 234 and all those talks go to the dogs!

 

As RustyNail said, devs stated even on v-log that kits were not going to be sold anymore before actual rank allow you to buy all the items. When I asked why thay changed that, why they lied to us and why they fooled us with meaningless words, they just said "I am experimenting ... I love to experiment!" ... is this an answer?

 

Anyway ... balance is a theory, as infinite or Darwing one .... no more than that!

Share this post


Link to post
Share on other sites

But Missions usually do not award ¢rystals.  What I am doing is equivalent to converting supplies into 1/5 their value in ¢ry, which is satisfactory.  I am holding on to the next sale so I can upgrade a lot of my equipment to M2.

Yes, but the problem is you are doing this on the expense of other players' game, funds and fun. Do you think that's ok?

Share this post


Link to post
Share on other sites

It seems that the idea of a moral approach to playing this game is lost to a lot players. Some will say that it's only a game. I say that if you do not approach everything that you do with consideration for outcome, then you are in fact living in a " It's all about me world."It has been pointed out many times here that when you use these drugs you take away from those players that want to win or lose in a fair competition. Based on that information how can anyone say this is harmless? IT's not!

Druggers think that the only action that happens while they drug is what they gain. The truth is that a lot of others lose the time they have set aside to play when they just keep experiencing loss after loss because of this and that's just a small part of the losing to druggers experience. Once again, how can this type of effect be any kind of achievement or gain. It's selfish behavior. That's all. Peace.

Share this post


Link to post
Share on other sites

My score was 14 and my nearest opponent was on 13, he was drugging. "Be the first player on 3 battle" mission were active. The was was 2 minutes left.  :unsure:

I used a double damage and killed 6 tanks with that!  :D I got the first position.

That mission gave me 6300 crystals.

 

This one drug gave me about 2160-2170 something  :lol:  :lol:  :lol:

Actually there is one good use for drugs aside from earning crystals: if you have a score multiplier pass then you are earning double the XP for each tank you blow up. ;)

 

When I read about them I misunderstood how they worked because the description is a bit unclear. They say "no advantage in team battles" - I took this to mean that your XP would not be multiplied in team battles so I never bought one. The reality is that your XP bar increases depending on the pass you have, but, the actual score in team battle won't be multiplied.

 

I noticed this effect since I logged in with my son's account and he got a free one week pass since he had not logged in for a long time.

 

I'm guessing this is why some people insist on drugging the entire round - aside from being a bully if they get 1,000XP in a battle they are actually getting 2,000XP for ranking.

Share this post


Link to post
Share on other sites

Druggers think that the only action that happens while they drug is what they gain. The truth is that a lot of others lose the time they have set aside to play when they just keep experiencing loss after loss because of this and that's just a small part of the losing to druggers experience.

Druggers steal from both teams. Their selfish behavior usually leads to the other team slowly and eventually leaving battle, and, as a result the drugger ends up getting most of the battle fund. Even those who remain on the "winning" team get very little due to the large difference in score - and when there's nobody else on the other team in battle it's impossible to get any XP.

 

So their selfish behavior alienates the other team and steals crystals from the players on the team that remains.

Share this post


Link to post
Share on other sites

OK, I'm fed up with the BS, I won't play normal battles, I will just play missions, I will quit forever if nothing changes in the new version <_<

There are better games, I bought an awesome game that is not "pay to win" and you can only buy cosmetic items

Share this post


Link to post
Share on other sites

I made this account in 2012, I had a ****ty laptop and it was only able to run browser games, I discovered Tanki and I had fun with my friends (we were noobs, but we enjoyed)

I got a new computer last year and I started playing Tanki again, I ranked from Warrant Officer 5 to Brigadier in 1 year, this game isn't fun anymore, I am not a professional player but I am good and I save crystals to buy m2 and m3 and I try to take godboxes, I know almost everything about this game... it is not fun, especially with druggers

I lost hope in 'free to play' games beause they are 'pay to win', you can be very good at these games but buyers will always be better

I love Tanki and I'd never quit it if it changed, but if nothing changes I hope players (non-buyers) stop playing and leave so developers realize they have to do something

Share this post


Link to post
Share on other sites

I have to agree with Raptor505, normal gameplay has become tedious.  I played 15 different team matches tonite and every one of them was infested by teams of drugmonkey raiders.  The behavior has become very transparent to me, although I am still studying the psychology and methods.  It becomes obvious when you join a harmless-looking 3vs3 battle and then one minute later it's suddenly 7vs2 and the other guy on your team is sitting motionless in a corner, and you are being repeatedly spawnkilled by the 7 opponents who have all their drug lights lit.

 

Daily missions is the only enjoyable thing about the game for me right now.  It's good to take a doable challenge into a raider match (meaning: all of them) and take a shot at it for a gold box worth of reward, and if the match proves impossible, just to leave and try another one while the raiders sit on their hands for 6 more minutes waiting to split their 350 crystals.  You can always finish the mission somewhere else.

 

Ultimately this is a pay-to-play game like he said.  Compare the results to any Las Vegas gambling game.  You only buy in as much as you are willing to lose if you are smart.  No matter how many crystals I buy, there will always be 1000 richer players that will form a Teamspeak squad and come in and ruin another one.

Share this post


Link to post
Share on other sites

Archived

This topic is now archived and is closed to further replies.

This topic is now closed to further replies.
×
×
  • Create New...