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Don't know why moderators are not commenting much here. 227 pages and still counting, and the only moderator who has actually commented and discussed with us is Hazel-Rah. Right now we have more than (I guess) 20 people regular commentators, and 50 or so occasional ones. The drugs issue has increased by the way. Really increased.

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Don't know why moderators are not commenting much here. 227 pages and still counting, and the only moderator who has actually commented and discussed with us is Hazel-Rah. Right now we have more than (I guess) 20 people regular commentators, and 50 or so occasional ones. The drugs issue has increased by the way. Really increased.

It has in fact, and I think we just might see some progress, just might, it's clear the topic has taken off again.

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That said, I tried, I really did.  I have no other ideas at the moment, so if anyone else does, this would be a good time to offer it up

I have one, I need a little to thing through it.. but maybe I open it up today in the eavening.

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I noticed some players making a difference between "drugging" and "using supplies" Well, the way i see it there is no difference.

 

The best team should win. And that is the team that is organised best,

or has the best players,

or has players that have build up their tank best,

or are just lucky.Just as in a real war some die just by bad luck, or survive by luck. And in both cases they might not have made any mistakes.

 

When you approach the enemy base trying to steal their flag and you get hit a couple of times you are less likely to get away with their flag and cap it. You can have bad-luck getting hit, but it is also in the way you pick the safest ruote to get there, wait till a shaft fire before you pass his beam, and some other things I call skills.

 

If the enemy attacks with 4, 5, or even 6 tanks together they are better organised. "Using supplies" in my book is still drugging. IN fact there is no difference at all.

 

The best should win. Pushing buttons allways is unfair to those who want to compete on skills. 

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And there is another thing i have noticed: iI have read here picking up drops is not included in the statics in "ratings" Well they are. I never psuh buttons and yet if i look up my ratings it says i used drugs. Well, i did not. I even checked it logging in with 2 accounts and only pick up with 1 acc. They were added in my ratings.

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And there is another thing i have noticed: iI have read here picking up drops is not included in the statics in "ratings" Well they are. I never psuh buttons and yet if i look up my ratings it says i used drugs. Well, i did not. I even checked it logging in with 2 accounts and only pick up with 1 acc. They were added in my ratings.

Picking up drops are not included in the rating. I have an alt that has picked up dropped supplies galore but not from my own inventory. Still reads zeroes across the board for supplies usage. (See B.A.D.G.E.R)

 

So maybe you hit the supply keys without realizing it. Probably when you went to change camera angles because the Q and E keys are right next to the numbered supply keys.

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That said, I tried, I really did. [..] if anyone else does, this would be a good time to offer it up

 

I've finished, it is set up now.

 

Please give it a visit, and read what it is about

New members are welcome :)

 

->Go-Pro-Club: Drug Free Multiweapon Battles

 

ps: Thanks again to the originator of this initiative, and the allowance to use those pictures!

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Hello everyone.

Reading the forums the past few weeks, I would say the biggest issue that has come up is the use of supplies. Yes, even after the developers spent MONTHS creating the smart-cooldowns, we still have people whining about "druggers"

And to be honest, rightly so in some cases. I have played in battles where someone has an OP kit and supplies and dominates the game. This normally doesn't affect my gameplay but stops me from coming first in the battle. I have seen all these posts about how supplies ruin the game at all ranks in any battles. Clearly, a large part of the player community is upset about this issue.

 

Now before I get into my idea I would like to state my opinion on this matter. However, this is my personal opinion. I respect all opinions on this issue, and I hope everyone reading this can respect mine. In my opinion supplies are not an issue. They are an important part of the game and balancing, so removing them is pointless and stupid.

 

The very simple solution to this problem is to make playing a battle with no supplies free or significantly less than what it is currently. This could be done in a number of ways, e.g. adding a new pass for no supplies. What I am not saying is that PRO passes should be free. They should still cost crystals. This idea is only about supplies.

 

Adding a new pass (or something along the lines of this) that costs zero crystals or A LOT LESS than they currently are would be a great way to please everyone. Feel free to leave any opinions, thoughts, or suggestions.

 

Thanks,

-TheRollingSlab

 

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I was about to flame and start an argument, but after seeing that this topic has actually had some legitimate progress instead of whining, I think I'll hold off...

 

 

I don't have any stories from earlier today, but I do have one bit of advice to help counter druggers...

 

Picture this -- there's a standoff (your team has their flag and their team has yours), you're the flag carrier, and a drugger is approaching. You don't happen to have any defenses, and you're currently in a position to ambush them. What do you do?

 

If you try to attack him, you're probably going to die. But if he's a typical drugger, he probably activated his supplies at almost the same time -- which means that if you simply run away and avoid him for about 20-30 seconds, they'll run out, and he'll be on cooldown. When he runs out, his advantage is gone, and you can take him out.

 

I know that saying "if you can't win a fight, run until you can" is kind of "no duh", but it actually works. I tried it on several maps -- Serpuhov, Silence, Wolfenstein, Kungur, and even Noise. And of course I'm sure it really frustrates the druggers, which will (sometimes, if you're lucky) make them leave.

 

Happy tanking, and stay clean!

This! This is a great, no, an AMAZING example of an AWESOME idea. If you guys and girls all had ideas like this, you'd be freaking masters of killing druggers so quickly it wouldn't be funny.

 

I just want to point out one problem with this thingy. What if they're long ranged? For instance, a rail? Just a thought.

 

Don't know why moderators are not commenting much here. 227 pages and still counting, and the only moderator who has actually commented and discussed with us is Hazel-Rah. Right now we have more than (I guess) 20 people regular commentators, and 50 or so occasional ones. The drugs issue has increased by the way. Really increased.

Because they realise how pointless it has been in the past. There are gonna be loads and loads and loads more pages, and it might go back to the constant whining, but at least there are some positive ideas here. And yes, there are a lot of people on this topic. It's an issue' that affects us all, so I'm not sure why you're surprised. Not really. There are just more tankers over all now, so yeah...

 

I noticed some players making a difference between "drugging" and "using supplies" Well, the way i see it there is no difference.

 

The best team should win. And that is the team that is organised best,

or has the best players,

or has players that have build up their tank best,

or are just lucky.Just as in a real war some die just by bad luck, or survive by luck. And in both cases they might not have made any mistakes.

 

When you approach the enemy base trying to steal their flag and you get hit a couple of times you are less likely to get away with their flag and cap it. You can have bad-luck getting hit, but it is also in the way you pick the safest ruote to get there, wait till a shaft fire before you pass his beam, and some other things I call skills.

 

If the enemy attacks with 4, 5, or even 6 tanks together they are better organised. "Using supplies" in my book is still drugging. IN fact there is no difference at all.

 

The best should win. Pushing buttons allways is unfair to those who want to compete on skills. 

Pushing buttons is part of the game, and that ain't gonna change. Get over it. The thing is (as has been said infinite times before), drugs can be used skillfully. It is a skill to run up to an enemy with flame and at the last minute equip DD and destroy him. It is not skill to constantly run around with drugs on when there are two people in a Serpuhov battle, k?

 

 
I've finished, it is set up now.

Please give it a visit, and read what it is about
New members are welcome :)
 

->Go-Pro-Club: Drug Free Multiweapon Battles
 


ps: Thanks again to the originator of this initiative, and the allowance to use those pictures!

Great idea! Just as good as Alphagirl's! :)

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Pushing buttons is part of the game, and that ain't gonna change. Get over it. The thing is (as has been said infinite times before), drugs can be used skillfully. It is a skill to run up to an enemy with flame and at the last minute equip DD and destroy him. It is not skill to constantly run around with drugs on when there are two people in a Serpuhov battle, k?

I disagree here. I've seen far too many druggers to know that the majority of them aren't skilled at all, and they just want to use their drugs as a cheap advantage to beat others.

 

I don't know how many times I've performed a perfect ambush or sneak attack, just to have it ruined by the guy popping a DA/RK combo and taking me out. Either he wasn't watching his butt or I was just that good at toasting him -- either way I'm clearly more skilled -- so I should have won. But the button-mashing drugger came out on top because he wanted to cheat death and hide his blunder.

 

Drugging may be a part of the game, but it's a really sucky part that needs to be fixed.

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Its been said many times on this forum and ill have to reprise their statements, telling players that they need to buy a pro battle pass in order to enjoy a battle is ignorant, and it should not be this way, the way the game feels as of 2014 + is negative; it feels like im constantly going to have to purchase and spend real money in order to have the decent satisfaction when joining a battle. World of tanks does not have this environment, perhaps this explains why they keep getting more players, this game makes you want to quit and smash your pc the minute a battle becomes one sided and can't be enjoyable, the game economy needs to change; luckily they are already doing that in tanki x, more powers need to be given to normal players and the rebalances have to stop, its the only way the game can go back to the way it used to be

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Don't know why moderators are not commenting much here. 227 pages and still counting, and the only moderator who has actually commented and discussed with us is Hazel-Rah. 

Hazel-Rah isn't a moderator and he doesn't really comment here anymore...  -_-

 

Besides, there is nothing for us (mods) to say here. Hazel already stated the developers' opinion regarding supplies - they will stay as they are now. No changes will be made.

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On a brighter note...

 

I think I've found a half-decent counter to the craze of DARK combos out there. This works for energy pool-based weapons (Firebird, Freeze, Isida, and even Ricochet).

 

If you encounter someone who you think is going to drug -- maybe you've seen him drug, or maybe he has a ridiculously high score, or what not -- start firing, and only expend about half of your energy pool. Then, make like you're reloading -- take cover and sputter your flame or start shooting less frequently. Odds are they'll pop a repair kit and chase after you. After the repair kit goes away, you can come out of cover and toast them with the remaining half of your energy pool.

 

Also kudos if you have a DD pickup active during the exchange, because it'll help you kill them faster.

 

It doesn't work all the time, but it's certainly helping me a lot.

Too bad, I use Shaft. But still, if they try any of that over drugging, I do have my moments where I switch to DD, which is my most frequently used supply, and almost entirely only in cases where certain druggers need to be taught lessons the hard way.

 

A few weeks back I took a look at my profile and was kind of surprised for a moment that I appear to be over-using DD because of the situation I face, making the other supplies look like I barely use them.

 

Like you say Alpha: "It doesn't work all the time, but it's certainly helping me a lot." 

 

I agree, I quit this game some months back after hitting rank of fieldmarshal to the fact that you couldn't enter a game where drugs weren't being used excessively all the time. Also druggers tend to team up together and seem to be amused about the fact they have an unfair advantage when you point it out to them and then can easily win. I've come back a few times since I quit to play a game only to be reafirmed I don't find it fun anymore. So I joined another game called worldoftanks that is free too, but paying members gets some benifits like increased xp and the equivalent to crystals in increased amounts after each game, but when you play a game everyone is equal wether you are a free or paying member. I don't know why tankionline doesn't do something similar since you would think from a business point of view you would like to attract as many potential paying members as possible. Anyway I'm out for good, was fun while it lasted.

To be honest, I've been considering quitting as well. Tanki is already broken, and I as a Shafter have been facing glitches that haven't been fixed ever since mouse controls were introduced, aside from stuff that everyone else sees. But the drugging bothers me way more - glitches aren't much of a problem compared to druggers - and if Tanki X does not improve on the supplies mechanisms, I'm out for good.

 

I don't have any stories from earlier today, but I do have one bit of advice to help counter druggers...

 

Picture this -- there's a standoff (your team has their flag and their team has yours), you're the flag carrier, and a drugger is approaching. You don't happen to have any defenses, and you're currently in a position to ambush them. What do you do?

 

If you try to attack him, you're probably going to die. But if he's a typical drugger, he probably activated his supplies at almost the same time -- which means that if you simply run away and avoid him for about 20-30 seconds, they'll run out, and he'll be on cooldown. When he runs out, his advantage is gone, and you can take him out.

 

I know that saying "if you can't win a fight, run until you can" is kind of "no duh", but it actually works. I tried it on several maps -- Serpuhov, Silence, Wolfenstein, Kungur, and even Noise. And of course I'm sure it really frustrates the druggers, which will (sometimes, if you're lucky) make them leave.

 

Happy tanking, and stay clean!

Yeah, I actually tried that out myself, and it does work. You also get to drain out the time for which their supplies stay.

 

Another strategy, in case of faster tanks closing in on you, is to dodge between different elements of cover and being unpredictable at hiding. You could even get a chance to pick some of them out while your teammates settle the remaining.

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Personia:

 

Yo wrote this:

 

Pushing buttons is part of the game, and that ain't gonna change. Get over it. The thing is (as has been said infinite times before), drugs can be used skillfully. It is a skill to run up to an enemy with flame and at the last minute equip DD and destroy him. It is not skill to constantly run around with drugs on when there are two people in a Serpuhov battle, k?

 

I disagree, Building up your tank is a skill. Pushing buttons never is. Babies can push a button. Think you are missing the point. Druggers allways find excuses to justify their behaviour. But i never have heard a suitable excuse to justify drugging in any way.

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Picking up drops are not included in the rating. I have an alt that has picked up dropped supplies galore but not from my own inventory. Still reads zeroes across the board for supplies usage. (See B.A.D.G.E.R)

 

So maybe you hit the supply keys without realizing it. Probably when you went to change camera angles because the Q and E keys are right next to the numbered supply keys.

Wel, i might accidently push a button when i push q or e. But not as often as i am suppost to have been drugging as it sdays in ratings. And i tested it. very simple: i wrote on a piece of paper how many drugs i suppost to have been using, drove around while logged in with 2 of my accounts, and they were added. 

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Wel, i might accidently push a button when i push q or e. But not as often as i am suppost to have been drugging as it sdays in ratings. And i tested it. very simple: i wrote on a piece of paper how many drugs i suppost to have been using, drove around while logged in with 2 of my accounts, and they were added. 

Then there is an issue with your account because i just played on my alt last night and required 7 DA pickups to complete a mission. Still nothing was added.

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Wel, i might accidently push a button when i push q or e. But not as often as i am suppost to have been drugging as it sdays in ratings. And i tested it. very simple: i wrote on a piece of paper how many drugs i suppost to have been using, drove around while logged in with 2 of my accounts, and they were added. 

Well, there must be something else into it.

 

You can look up my profile, the number of SpeedBoosts, DA, DD and Health Kits is all around lower then 10.

But I run over so many drops... at least +10 of each supply drop in the last week.

 

Maybe you should use another test:

- note down how much supplies you have in your account

- note down the readings of your profile

-> play some time, and see if supplies are reduced from your account; while the number in your profile increases

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Well, there must be something else into it.

 

You can look up my profile, the number of SpeedBoosts, DA, DD and Health Kits is all around lower then 10.

But I run over so many drops... at least +10 of each supply drop in the last week.

 

Maybe you should use another test:

- note down how much supplies you have in your account

- note down the readings of your profile

-> play some time, and see if supplies are reduced from your account; while the number in your profile increases

Says i used 260 speed boosts, I miss the days i played catch the repair

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If I may, I've compiled a list of common stereotypes about druggers here and analyzed the truthfulness of each of them:

Though this doesn't cover EVERY single drugger in-game, it's pretty close to what the stereotypical drugger is.

The stereotypical drugger:

1. Can't turn their turret/refuse to do it - I see this a lot, it's common, but most of them seem to at least have mastered this one.

2. Are generally noobish due to them gaining so much EXP from using so many drugs - Again, pretty common, but rarely will you ever see a combo like Wasp-Twins

3. Always have a full tiara - Meh, usually a DARK combo

4. Follow the same fanbase as the "MLG" kids on COD - Oh yeah, this one is true

5. Thinks that anyone who doesn't support or just disagrees with them on supplies are "haters" or "noobs" - Just ask TG or Chrysalis, they'll sugarcoat it but if you read between the lines it's the exact thing they're saying.

6. Type by slamming their face onto the keyboard repeatedly - Mhm.

7. Have no regards for their teammates or anyone else playing, and are generally terrible people - They at least know what a "flag" or "point" is.

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If I may, I've compiled a list of common stereotypes about druggers here and analyzed the truthfulness of each of them:

Though this doesn't cover EVERY single drugger in-game, it's pretty close to what the stereotypical drugger is.

The stereotypical drugger:

1. Can't turn their turret/refuse to do it - I see this a lot, it's common, but most of them seem to at least have mastered this one.

2. Are generally noobish due to them gaining so much EXP from using so many drugs - Again, pretty common, but rarely will you ever see a combo like Wasp-Twins

3. Always have a full tiara - Meh, usually a DARK combo

4. Follow the same fanbase as the "MLG" kids on COD - Oh yeah, this one is true

5. Thinks that anyone who doesn't support or just disagrees with them on supplies are "haters" or "noobs" - Just ask TG or Chrysalis, they'll sugarcoat it but if you read between the lines it's the exact thing they're saying.

6. Type by slamming their face onto the keyboard repeatedly - Mhm.

7. Have no regards for their teammates or anyone else playing, and are generally terrible people - They at least know what a "flag" or "point" is.

Funny how everyone here still refers to me as a drugger...

1. Funny thing is, maybe at ur rank not mine. I took a 1 week study and every drugger I encountered (over 30 drugs per hour) I took note if they had a certain level of skill, well past turning turret, my conclusion for the rank general was 17.3% do not turn their turret, and 23% did not have skill. Idk about ur rank, this is the conclusion I came too. Keep in mind a 1 month study would be way more accurate, I just don't have the time.

 

2. See #1. I say this is more for premium, as they get 50% so if they have been using it for a few months they CAN be noob for their rank. (Not crying)

 

3. Next study on this. Maybe. But druggers waste their crystals on drugs so I would think they have less for equipment. Different, however, story for buyers, what's a dark combo?

 

4. I'd say 35% yup, my rank maybe 30%.

 

5. Haters yes. Noobs no.

 

6. I don't understand, many druggers don't chat at my rank becuz if discrimination. When they do they defend themselves, with Grammer similar to mine I would say.

 

7. First part yah, usually when younger kids it's true. Older mature people tend to help the team out lots when drugging.dont judge what kind of person they are over Internet.

 

I'm allowed to use my voice :)

 

Just giving my POV, no need to argue against any of these, we both made our points and we can leave it at that. (But still, what's a dark combo O.O?)

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