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[GUIDE] Xp/Bp Guide With Epickiller546


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Introduction

Have you ever wondered why people love to play Railgun+Hornet or Railgun+Wasp? How about how skilled someone is with this combo? Or how about how can i become like that guy? Well today we will be looking in these and much more in this guide! Today I will be giving you some "Tips" on Xp/Bp battles.

 

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Chapter One: Understanding which combo you wish to use in Xp/Bp battles.

 

When you ask yourself "Which combo to choose? Which is better? Which one will i like?" Well we will answer these questions and many more in this Chapter.

 

 

So here we have the two combos that are used in XP/BP battles.  Xp to the Right (Black) & BP to the left (White) (Below)

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Now, I perfer Xp because for 2 reasons: I don't have m2 Wasp, and I don't like how fast Wasp moves (It flip over to much.) Now here you have 2 hulls to choose from, you can either pick the "Hornet" or "Wasp" I will now list the Pros & Cons.  (Thank you Tanki Online Wiki- Where i got my pros and cons I also added some)

Hornet:

Pros:

  • Very cheap- the cheapest hull o buy and upgrade to M3, and the only one that requires less than 300,000 crystals for doing so

  • Second fastest hull in the game

  • Good for capturing flags in CTF

  • Good for parkour

  • Its small dimensions make it a smaller target, and allow it to go through narrow places

  • Much more people tend to use Hornet then Wasp so you don't have to worry about meeting that much Bp combos.


Cons:

  • Lacks protection

  • Unstable in corners, especially when using Speed Boost

  • Can be flipped relatively easily

  • Its M1 upgrade is the second most expensive (after Hunter)

  • Very hard to Juke compared to Wasp

  • Much longer then wasp so it is easier to hit it                                                                                


    Wasp:

          Pros:

  • Very fast

  • Offers good maneuverability

  • Its small dimensions allow Wasp to go through narrow places and to easily hide

  • Ideal for parkour

  • Very fast very easy to juke or beat the turning speed of both the hull and  gun rotation of your opponents

  • Zig zag also works well to not get hit by you enemy


       Cons:

  • Has the lowest armor in the game

  • Low weight- can be pushed easily

  • Can get flipped easily with high-recoil turrets


So as you can see here in this first chapter, you may take a pick of which hull you choose. My only advice i have in this chapter is, no one can tell you which Hull to pick. They may give you "Advice". But i suggest from this first chapter, that you pick which one you think is better.

 

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Chapter Two: Why should I pick Xp/Bp over Regular battles?

 

So, you may ask yourself why should i pick Xp/Bp over regular battles? Or maybe why should i play this is it worth my time? Or maybe just maybe you prefer drugging? Well in Chapter two we will tell you why I think you should pick this Gamemode.

 

First off, right off the bat, Xp/Bp is easier to earn Xp then regular battles. Hense is why they call it "Xp" (I think). Now if your first starting out, you may be a Noob or Newb at Xp/Bp but its alright! The more you play the better you shall become. As the saying goes, "Practice makes perfect" Right? Plus anyone would like to play Xp to get from rank to rank right? From my view point it seems like a decent way of getting Xp. Now another reason why I play this Gamemode over Non-PRO battles is... because of the Crystal fund. When you play Xp the crystal fund skyrockets! Here i will give you a example. If for instance I joined a 8-8 Xp/Bp Polygon game, when I first start (Which lets say is when I joined that's when everyone's score is "0". So i play and play and i end up "First" with a score of 2,390 and Crystal amount of 2,500. (Without Premium) But if you had Premium your crystal profit would equal.... 2,500+2,500= 5,000 Crystals. That isnt bad for a Xp/Bp game now is it! Now remember this is just the one game. If you also got the Gold Box you would get 6,000 Crystals. Now we we continue to do the Math, Lets say you were first with another 3 battles. With 2,500 Crystals in each of them WITH a Premium account. So that equals.... 18,000 Crystals. Not a bad profit huh? Usually your Crystal fund for this game would equal... 14-20k Crystals. This is the main reasons (Besides Experience) Why i play Xp.

 

Don't you ever get sick of Drugger's? Your winning 10-1 your thinking we will win! Your first, the fund is 16,538 Crystals. You are saving for another Gun/Hull. Next thing you know there's a Drugger who joins the game. Then you lose. Now you may ask yourself why am I telling you this? You're also asking yourself "What does this have to do with Xp/Bp guide?" Here's your answer:

 

In the Format "Xp/Bp" There are no Druggers. (Unless sullies are enabled. Which is HIGHLY unlikely) Because all there is is Skill. So if you still lose, you can blame your team like this guy :)!

 

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Chapter Three: Rules of Xp/Bp

 

 

So now we are on the 3rd Chapter. In this Chapter, we will be learning about the "Rules" Of Xp/Bp (Don't worry there's only 5 chapter's ^_^) So let me state the Rules below here:

 

Rule #1: Remember the Paint rule: M2 hull= 20% Protection M3 Wasp= 10% M3 Hornet= 0%

Rule #2:  Remember if your just in the game and someone else joins, don't capture the flag. Unless the other person agrees that they will do "1vs1" until other players join. (You may kill, but not cap)

 

Rule #3: Be a good sport! If you lose you lose. Don't cry about it. Same thing go's for winning. Don't brag about it.

 

Rule #4: Remember M1 Rail/Hornet/Wasp Can not join.

 

 

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Chapter Four: How to use my Railgun + Hornet Combo?

 

 

Chapter 4 already? Time flies :lol: Anyways, we will go over how to "Tip" your Railgun forward to hit a Enemy that is above you. And how to hit someone who is Under you. Also, a few others.

 

 

Shooting High and Low:

 

Railgun shots are straight, and they continue forever, so if all the maps in Tanki Online were flat, hitting any target would be simple. Unfortunately, that isn’t the case. Almost every map has different heights. Here are a few ways to hit enemies above and below you.

 

1. Above: If your enemy is in front of you, first press the space-bar and drive backwards. Just before you are about to fire, press forward to stop your tank. If you did it right, your shot should go up, because of the inertia of your tank. This works the same way for driving backwards, but with the opposite keys.

 

Below: This is basically the reverse of the method above. Here you must drive forward in the beginning and then stop your tank by pressing back. Thus, you will shoot down.

 

2. Above: If you are parallel to the enemy that you want to hit, drive your tank forward as you shoot, and although it may take a bit more practice than the first method, your shot should hit your target just as well. It also works to combine the two methods, driving somewhat diagonally as you shoot.

 

3. Make use of the surrounding terrain. By using ramps or uneven places, you can tilt your tank in order to hit people above or below you.

 

Timing it Right:

 

With Railgun, timing is everything. It takes approximately 1.1 seconds for Railgun to fire after you hit the space-bar, so knowing how to time it right is especially important, whether you are popping out from behind cover, or simply on the move.

 

If you’re driving fast, try to predict where your target will be relative to your tank when Railgun fires. Aim accordingly, instead of directly at your enemy. That way your shot will hit the right spot without having to adjust your turret at all. Practice this often, trying to memorize how long it takes for Railgun to charge. That way you can hit perfectly every time.

 

This also applies if your target is moving. Aim at the place you think they’ll be when Rail fires.

If you think you can move your turret fast enough, it is also plausible to try turning it and keep your enemy in your sights at all times.

 

(Thank you @jokjinari for this part of my Guide. You can find his guide here:

 

[issue 21] [Guide] Railgun: Aiming for Dummies- By jokjinaru

 

 

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 Chapter Five: Conclusion

 

Well sadly, we are are the end of this Guide. First off I hope you liked it. Secondly, I also hope this was enjoyable & you learned something from this guide Irregardless if either you think your a "Pro" Or if your just "Starting out". I would appreciate your Feedback. I would also appreciate the Comments/ Suggestions that you would give me. Finally, I hope this Guide has helped you or wanted you too save some Crystals for M2/M3 Railgun/Hornet/Wasp.  

 

(Note: I do not take Credit for what I edit for Images. They all go to there original Owners/Makers)

 

                      av3b0l.png 

 

 

 

 

 

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Nice but the grammar needs a bit of fixing...Maybe you could put some videos of your gameplay on as that is easier to learn from than reading about it

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Its not called XP because you can earn more xp. XP=Хоре-Рель(Russian) which means Railgun-Hornet. Nice try with the guide and as the other guys said a bit of formatting and fixing up grammar issues can make it great. 

Try a more comprehensive approach next time and do your best to make each part yourself :)

Edited by Smooth.Criminal
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Wasp has no actual cons

  • Has the lowest armor in the gamez(equaled by paint)
  •  
  • Low weight- can be pushed easily(so is hornet)
  •  
  • Can get flipped easily with high-recoil turrets(so is hornet)
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You listed 3 of my cons...

 

It is low weight, but you have to remember that Hornet doesn't get Flipped as often..

 

It is low weight but can't be pushed around AS MUCH.

 

(you are entitled to your opinion. This is a Guide I MADE.)

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How do you have time to write this....?

 

And BTW epickiller546, you remember me? I was in one of your clans back in the day when you were a major and you had the kit with m2 thunder m2 viking and emerald :)

Edited by ryansolanki

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How do you have time to write this....?

 

And BTW epickiller546, you remember me? I was in one of your clans back in the day when you were a major and you had the kit with m2 thunder m2 viking and emerald :)

Sadly no :lol:

Nicely Explained! Good effort.... :)

Thanks!

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Its not called XP because you can earn more xp. XP=Хоре-Рель(Russian) which means Railgun-Hornet. Nice try with the guide and as the other guys said a bit of formatting and fixing up grammar issues can make it great. 

Try a more comprehensive approach next time and do your best to make each part yourself :)

Hate to admit this, but back when I was Major, that's exactly what I thought XP meant. More XP from that combo.

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Grammar needs improvement. I would also avoid using segments of articles of past reporters or other writers. However, in your case you at least mentioned their credits, what I appreciate. I think it would be greatly beneficial for you to make whole article on your own next time. The article will  look better, and hopefully it will help you perfect your writing style. XP/BP theme is kind of repetitive, lot of writers already elaborated this theme. But, keep up I hope you will come up with even better article :).

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