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Make isidas firing-but-not-hitting-anything beam to match its model level


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I don't think this really bothers anyone except for very few people, including you. But OK...

I just don't like the red beam. I know how the colors are i a certain scheme, but the shade of red of the M3 isida makes me think of strawberries. I dont like it for some reason.

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Healing Nanobots are Blue(or Green) 

Killing Nanobots are Yellow(or Red)

Spamming spacebar nanobots are white.... but you want it to be the color of healing?(I don't understand what color you are changing)

 

If so, I prefer a rainbow isida

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Healing Nanobots are Blue(or Green) 

Killing Nanobots are Yellow(or Red)

Spamming spacebar nanobots are white.... but you want it to be the color of healing?(I don't understand what color you are changing)

 

If so, I prefer a rainbow isida

He means the little white circle you get between Isida's electrodes when you are firing into nothing.

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The idea is simple.

When a m1/m2/m3 isida is firing the beam stays the color of a m0 isida. It should be changed to match the healing color of the model it currently is. 

Good idea for a alteration maybe in the future.

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I just don't like the red beam. I know how the colors are i a certain scheme, but the shade of red of the M3 isida makes me think of strawberries. I dont like it for some reason.

The strawberry isida, eh?

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Doesn't really matter IMO. If you are shooting nothing, then..... You are basically doing nothing that should be changing the colors of the nanobots.

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Doesn't really matter IMO. If you are shooting nothing, then..... You are basically doing nothing that should be changing the colors of the nanobots.

Then why is it the same color as the m0 isida? The developers probably forgot to change it and then hoped nobody would notice.

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Then why is it the same color as the m0 isida? The developers probably forgot to change it and then hoped nobody would notice.

Well, if you shoot thunder to the sky.. From M0 to M4 it will have the same graphics (except looks of the turret) unless you shoot it at an object. Same for isida, shoot it nowhere and its all the same, but when you use it on a tank, it shows colors. As simple as that. Developers try to make the game enjoyable and as light as possible, this feature does not make much sense.

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Well, if you shoot thunder to the sky.. From M0 to M4 it will have the same graphics (except looks of the turret) unless you shoot it at an object. 

That's a very good observation. Same goes for most (if not all) other turrets, like Vulcan, Smoky and Shaft. So there's no reason why Isida should be different.

 

By the way, this idea was posted before the Alterations update, so now that we know about the M0 shot colour alterations, let's wait for the update to be released and see if it makes any difference.

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Well, if you shoot thunder to the sky.. From M0 to M4 it will have the same graphics (except looks of the turret) unless you shoot it at an object. Same for isida, shoot it nowhere and its all the same, but when you use it on a tank, it shows colors. As simple as that. Developers try to make the game enjoyable and as light as possible, this feature does not make much sense.

But when you shot someone with smoky, thunder or vulcan it still looks the same as if you werent hitting anyone. But isidas color changes.

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I just don't like the red beam. I know how the colors are i a certain scheme, but the shade of red of the M3 isida makes me think of strawberries. I dont like it for some reason.

M2 makes me think of oranges, m1 makes me think of peaches, and m0 makes me think of lemons :P

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