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Complete Super Missions Faster


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Super 9999 kills and 99,999 XP missions take a very long time to complete. Some players that only play for something like 1 hour per day will take months to complete such super missions.

 

To complete super missions faster there should be a category of M0 players that are selected only for Generalissimos and Legend players.

 

The Generalissimos and Legend players that currently have the 9999 kills and 99,999 XP super missions should be taken to maps where there are M0 players so that they can destroy multiple tanks at once very quickly to speed up the process of completing super missions faster.

 

This option should be available in the upcoming matchmaking system with a battle filter. For Generalissimos and Legends that have super missions, the matchmaking system would have a special battle filter that will only take players that currently have super 9999 kills and 99,999 XP missions.

 

Those players that have super missions would be filtered by the matchmaking system and then taken to a server where the are only battle with players that have M0 turrets, hulls and modules. For example, Recruits.

 

This system would only be available for use in the matchmaking system and would only be available to Generalissimos and Legends who have super missions in hand.

 

Please accept my idea and post it in the Under Review section.

 

Thank you.

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Declined

 

If this ever gets implemented, I'll make sure that you'll be forever stuck at M0 level and you will only be allowed to play in battles where these Generalissimos are completing their super missions.

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I presume your goal is for Tanki to die?

 

It reminds me of the old Test Server actually, you had to reach Private before you could use /addcry and /addscore. So you would be stuck in a battle full of M3/M3 drugging Recruits with no chance. :LOL: Trust me, not fun at all...

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Imagine yourself creating a new account, and you buy some new equipment, totally excited to go and defeat other newbies. But, surprise! You see M4 combo's waiting for you :(

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The matchmaking system should ONLY grand players ranked Generalissimo and Legend(s) to complete super missions faster.

 

This will ONLY work if you have a super mission.

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The matchmaking system should ONLY grand players ranked Generalissimo and Legend(s) to complete super missions faster.

 

This will ONLY work if you have a super mission.

Still, this is totally taking the advantage from Newbies and like stepping on them so harsh.

Imagine m4s drugging and killing m0s, what can they even do with their m0s even with drugs.

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OK. Let me explain to your this in more details.

 

The matchmaking system you ONLY pick the current M3/M4 player (you), the player. Then the matchmaking system you take ONLY (you), the player, to a server where there are only M0 newbies. Only 1 M3/M4 player in a battle against another 20 M0 newbie players.

 

All the M0 players would be required to attack the M3/M4 player.

 

Please think again.

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OK. Let me explain to your this in more details.

 

The matchmaking system you ONLY pick the current M3/M4 player (you), the player. Then the matchmaking system you take ONLY (you), the player, to a server where there are only M0 newbies. Only 1 M3/M4 player in a battle against another 20 M0 newbie players.

 

All the M0 players would be required to attack the M3/M4 player.

 

Please think again.

Why would ALL the M0 players team up against you? If that is what you want, then it is a whole new game mode which again doesn't make much sense. 1 M4 Combo can easily kill a whole bunch of M0's. 

 

Moreover, what gain would the M0s do by coming and attacking you, and then repeatedly getting killed? They wouldn't get a single kill, which means no exp or crystals for them = non-sense.

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There should be a special type of non-pro battle mode in the matchmaking system that allows players to complete Daily Missions in both pro and non-pro battles and also disable all supplies, micro upgrades, modules, and M1, M2, M3 and M4 equipment, so that all players in those battles can play with all M0 equipment like Recruit newbies.

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OK. How about normal battles with 20 M0 newbies and ONLY 1 M3/M4 player?

As others said above - this would only work as a completely new and very experimental game mode. It's a very questionable concept, so I doubt it would work. There's no incentive for the weak players to stay in the game, unless they get some extreme bonus if they kill the strong player.

 

There's a more important reason why this is declined. Super missions have amazing rewards, be that XT items, hundreds of supplies, or tens of thousands of crystals. Any reward that big should require you to do a lot of work, in order for you to deserve such a reward. That's what super missions do now - they force you to complete a massive, difficult and lengthy task, but they give you a great reward for doing it. It's all fair.

 

What you are asking for is to make these missions ridiculously easy. And what would be the point of such missions then if they are easy to complete? You don't deserve such a great reward if the mission wasn't challenging for you, which is why your idea will not be implemented.

 

They can still kill M3/M4s when drugging.

They earn drugs from Daily Missions as usual.

Don't bring drugs into this. The M3/M4 player can use supplies as much as they want and even much more than the M0, since they get more from missions. Your argument is invalid.

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OK. I understand now.

 

I am not asking for easy super missions, but consider the following:

 

Would it not be any good if super mission were to be completed in half the amount of time?

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Would it not be any good if super mission were to be completed in half the amount of time?

It would be good. It would also be good if there was a button that we could click as many times as we wanted and every time it would give us 1 million crystals. But as the case is with all ideas like this - they don't fit in with the economic balance. For a balanced game that benefits all parties, a player has to either spend a lot of time doing something (e.g. getting experience) to get rewards, or pay a lot of real money to get it faster and with less effort.

 

You can already do that by buying Premium. If you have a Super mission that requires you to get 99 999 experience, then you will complete it 33% faster if you have Premium, since it gives extra experience for everything you do.

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Thanks for explaining in more details.

 

I do clearly understand that every crystals rewards must fit in the proper balance of Tanki's economy.

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Some players could probably get destroyed 50 times in a 15 minute battle under restrictions on the amount of times your enemy gets destroyed by you. The enemy players against you could serve you some help getting kills to increase the speed of super missions slightly and also help improve your K/D ratio.

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