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What positive things do you want to see in Tanki Online?


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I want the bugs, dropouts and the lag sorted out for 2019.

 

Probably too much to expect for 2019.

Oh, easy. *clear your cache*

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Oh, easy. *clear your cache*

Nope.  Doesn't work.

 

Second thought, things for 2019..... html5 being put back for another five years.

Or better still, bin it entirely.

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I think, too much opportunity is given to the buyers. No offence, previously i used to like this game so much due to it's quick updates but, honestly it's taking sooo long for the new product kits to appear. I keep playing the game, in expectation that i will get more and more crystals and keep stalking them for the purpose of buying product kits, but now when they are taking sooo long to release those newly honed product kits, i'm slowly losing my interest towards playing this game. Nowadays, there are no attractive events with crazy prizes, which would make us think " OH WOW!!!! TANKI IS FINALLY MAKING SOME CRAZY UPDATES"

                        

                          I honestly didn't mean any offence. I'm really sorry if i have done it. I would kindly request, my words to be considered. Please do something super exciting so that Tanki can grow even higher than PUBG ( I don't play PUBG ).

        Thank You very much for managing you precious time to read this peace of sh*t.

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20 minutes ago, TheCongoSpider said:

It has been a year. Are you all satisfied with what has been done in the game during the past year? Were your expectations met? 

This sounds like a trap...    ?

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Id say dont do any drastic new thongs, just expand what already exists.

we have clans, what about a way to encourage in clan play...tournament system or something like that

 

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Well as long als the playerbase doesn't grow, MM will stay the way it is (absolutely terrible most of the time). I have no idea how to get new people to this game with basically no tutorial, alts and mu's at the lowest ranks already.

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On 12/31/2019 at 11:43 AM, Thomas11239 said:

Well as long als the playerbase doesn't grow, MM will stay the way it is (absolutely terrible most of the time). I have no idea how to get new people to this game with basically no tutorial, alts and mu's at the lowest ranks already.

There is nobody new joining this game which is why player numbers are falling. Devs know this very well and the whole modernisation of the game is an effort to boost new players. It is just not there in the low ranks though. 

 

There is a really really long article surrounding this topic here. use the index to sklp to the relevant sections 

 

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4 minutes ago, Ninja said:

 Devs know this very well and the whole modernisation of the game is an effort to boost new players.

 

With all the games out there in 2020, Tanki have no chances with such poor graphism. I don't mind it, it's part of Tanki history. But I have a feeling that all the Prime skins will become soon the default settings for all tanks. Because right now, you have cool Prime Vikings, and the rest is just looking bad.

 

The game need to step up a lot in order to get new players.

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Just now, a7x_Pedro48 said:

 

With all the games out there in 2020, Tanki have no chances with such poor graphism. I don't mind it, it's part of Tanki history. But I have a feeling that all the Prime skins will become soon the default settings for all tanks. Because right now, you have cool Prime Vikings, and the rest is just looking bad.

 

The game need to step up a lot in order to get new players.

I kinda have the same thoughts honestly, but Tanki has one unique advantage: its pretty much the best 3d browser game (afaik) which presents a very low barrier to entry especially for low end PCs.

 

That gives it some hope IMO.

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1 hour ago, Ninja said:

I kinda have the same thoughts honestly, but Tanki has one unique advantage: its pretty much the best 3d browser game (afaik) which presents a very low barrier to entry especially for low end PCs.

 

That gives it some hope IMO.

If this was a year ago I would have agreed in a heartbeat, but now there's stuff like Krunker.io, which already has had esports recognition even though it is less than two years old.

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2 hours ago, Ninja said:

modernisation of the game is an effort to boost new players. It is just not there in the low ranks though. 

"Modernization" is a joke. The game industry has been complete GARBAGE for the last 7 years! Look around you, idiots charging you 60 bucks for a game, and then shoving microtransactions everywhere to make a quick buck! Something happened when Seymon Kirov left, and I'm pretty sure it was a management change. Why would Tanki, a game that was strictly against p2w, suddenly embrace horrible monitization strategies with each update while making skill and strategy less relevant? Simple, big suits took over the company and shouted at @Opex-Rah to create as much protit as possible. This is why we have m3 kits at brigadier and drones. Overdrives, while an interesting concept, don't really flow with the game well. The current drug meta is, although horrible, nothing new to Tanki itself and has been the primary complaint since before smart cooldowns, hence why those were added. MatchMaking in it's current form simply exploits a player's impulse to try again to win. Pretty garbage, but WoT does this too so oh well.

 

If tanki really wanted to succeed, they'd cut down on the drug meta, increase drug cooldowns, remove magnum, remove the garbage MM versions of maps, re-introduce the battle list (with some changes to prevent mults and teaming), a vote system, and give more choice to the player. Put in some marketing and I will guarantee you, gamers will be overjoyed to find a fun, non exploitative, videogame. ?

 

 

 

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Yes, the player base is falling because

1) too many oportunities for buyers

2) Nobody knows TO, I think you should make some adds 

3) the last big graphics update was in 2012!

 

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On 1/3/2020 at 6:10 PM, SamGamgee55 said:

If tanki really wanted to succeed, they'd cut down on the drug meta, increase drug cooldowns, remove magnum, remove the garbage MM versions of maps, re-introduce the battle list (with some changes to prevent mults and teaming), a vote system, and give more choice to the player. Put in some marketing and I will guarantee you, gamers will be overjoyed to find a fun, non exploitative, videogame. ?

Agree everything except "Remove Magnum" and "re-introduce battle list" (maybe).

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100% devs need to work on marketing, and perhaps find a way to increase community.

This is a great game but at some point the grind is done and you need something else. In a game I played for a bit several years ago, we had alliances and ppl took them seriously. It was one of those base building games, and alliances were the best part. The diplomacy that went on between them was great. I remember being leader somehow of a smaller one and having to eat crow bc of a rogue member, in order to keep my smaller members from getting wrecked.

That part of the game is what kept it interesting. Right now I couldnt tell you of any players I fear in battle bc everyone is just a random mm person.

 

And lastly like I said above, marketing is needed. I only learned of tanki thru my sister...never saw commercials or anything. The game will keep players who find out about it.

 

ultimately the clan stuff would require a ton of thought, but currently clans are just a tag. Im in a great group of ppl but thru discord not tanki. Imagine what would happen if clans had legitimate allies and enemies and were large enough to actually see each other in battle.

Ah theres a small solution: Increase clan size by a lot, to maybe 50 and allow enemies and allies to be identified in battle. Would make each battle a bigger deal if you were fighting a clan enemy. 12 person clans...you will rarely run into one of any given clan.

Edited by Potdindy
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I want to see more features from TankiX, for example tank presets, so we can create different variations of turrets, hulls and paints and give them names.

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Something that would be nice and I think easy to incorporate would be to add more of those old maps to matchmaking. I recently saw a battle in siege map and it seemed like such a cool map. There are others that just dont get used for...reasons I guess.

Remove maps like archipelago which are insta-leaves for some and replace them with some other good old maps

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