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John_M4D

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if I bought a premium it wouldn't activate but in the garage if I had activated it would only be activated and if I didn't want to play anymore I would press unactivate

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Declined.

 

This idea would much too aggressively attack the game's economy. If an update to the unique service rolled out, such as the one you are suggesting, a player would be allowed the special effects of premium for a much longer frame of time. For example, you could buy a single day of premium, play for 12 hours of one day, then deactivate the Premium subscription, and come back to play later, turn it back on, and have another 12 hours of Premium account benefits. It would not only be hugely unfair for those people that progress through the game without buying, but it would also significantly hurt the game's economy. For these reasons, your idea is declined.

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The way Premium is priced reflects the potential benefit and loss it can be for the player. Depending on how much you play, you can either get more than your money's worth or less. Overall it balances out between all players to the current price of Premium.

 

What I'm trying to say it that by gaining ability to save Premium time and take better advantage of it, you are increasing the usefulness of Premium and making it more valuable. And more valuable means it will become more expensive. So if this is implemented, either developers would lose money, or the price of Premium is increased and players don't gain anything. Therefore there is no point in doing it.

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