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Remove paladin immunity on overdrives


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Some references cant counter paladin od, because its the broken od of the year

So we have some augments with status effect, that is for paladin have immunity to

But overdrives should stop others overdrives

So, if the paladin received the damage of wasp bomb, he immunity is forced to stop his overdrive and receive all status effects

If hornet use overdrive against paladin that already is on overdrive, he receives an special armor piercing that paladin cannot block 

Paladin vs paladin - Both remove they effects, limit to one for one like ares ball

Hunter- Remove paladin immunity  for the rest of duration

 

  • Agree 2

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5 minutes ago, pocrettttt said:

@Spy

why was my other topic hidden? if it's about rule 6, look at the date of each post, my last one was from last night, this post was from last week

It's not hidden, it just hasn't been approved yet. Kindly be patient.

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2 minutes ago, nikunj04 said:

It's not hidden, it just hasn't been approved yet. Kindly be patient.

nevermind, it was just merge but my notifications are just bugged

I needed to check my self profile to find it

But the interesting thing is that where it was merged is not exactly my idea, that idea is a lot of work, as it needs to store data, mine itself doesn't, because it applies in the match itself only with temporary variables, which are reset whenever you die and go back to respawn, constant variables that end after finish the battle

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