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my idea is that freeze and other turret with frose augments could clear the burning effect from allies, same with firebird and other turrets that can burn enemies, that would clear the freeze effect the same speed as it effect an enemie. But still can't freeze or burn our allies, only clear an effect.

there's not many details because it's quite simple...

i think it wouldn't give any point like when isida heal allies, so it would only to help allies.

?

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Valid

This feature already exists for Freeze and Firebird, although it is not the case for the freeze/fire status augments of other turrets, where it could possibly be implemented as well.

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On 4/15/2022 at 6:26 AM, lolop745 said:

my idea is that freeze and other turret with frose augments could clear the burning effect from allies, same with firebird and other turrets that can burn enemies, that would clear the freeze effect the same speed as it effect an enemie. But still can't freeze or burn our allies, only clear an effect.

there's not many details because it's quite simple...

i think it wouldn't give any point like when isida heal allies, so it would only to help allies.

?

It could be interesting to see the feature like this, overheating turret can be freezed by a cryo effect by some completely different turret, and because nowadays, the freezing effect is too powerful, implementing this feature could help ease the situation a bit further. 

Though, imo, points should be given for removing the status effects (burning or freezing) by allies.

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1 hour ago, frederik123456 said:

Valid

This feature already exists for Freeze and Firebird, although it is not the case for the freeze/fire status augments of other turrets, where it could possibly be implemented as well.

seriously!? I hadn't even noticed! but good thing it a little + ? thx guys

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