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Make it possible to drive on parts that are "outside the map" without dying if they are accessible


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I don't mean places like on Silence where you can fall off the map and land on a lower ground but die instantly, but I mean places that have been decided that they are "outside" the map but you can still drive to them without any problem. Many such places are fun sniping spots or to use to sneak around the enemies to tale their flag etc, but there's an invisible line that if you cross you die. That's frustrating so I wish this line was removed, and we die only if we drive to the very edge of the map where the ground stop existing.

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Declined

Consider this, the interactive part of the map is what you have and what is there.

The extra borderline features and there just for the aesthetics and for a good "battlefield" look. There is some difference between Matchmaking and Pro battles. If we have unlimited space in battles, then killing people gets a lot difficult, since melee users will have an increased difficulty to kill players far off the map.

Camping will increase, people with take shafts and sit around the corners of the map sniping everyone. Some maps like Highland have ledge that if you fall off, you can't return to the main map, that would be a difficulty as well, in modes like CTF, Rugby etc.

Hence to prevent all this, a restriction is placed on these Matchmaking battles, keeping a defined set of playing space.

However, if you wish to have the whole map as your playing field, then feel free to venture out in Pro Battles with your friends ^^

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On 10/10/2023 at 5:02 PM, NikmanGT said:

Declined

Consider this, the interactive part of the map is what you have and what is there.

The extra borderline features and there just for the aesthetics and for a good "battlefield" look. There is some difference between Matchmaking and Pro battles. If we have unlimited space in battles, then killing people gets a lot difficult, since melee users will have an increased difficulty to kill players far off the map.

Camping will increase, people with take shafts and sit around the corners of the map sniping everyone. Some maps like Highland have ledge that if you fall off, you can't return to the main map, that would be a difficulty as well, in modes like CTF, Rugby etc.

Hence to prevent all this, a restriction is placed on these Matchmaking battles, keeping a defined set of playing space.

However, if you wish to have the whole map as your playing field, then feel free to venture out in Pro Battles with your friends ^^

That makes sense.

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I just wish that the death zones were indicated better, because it can get frustrating when you accidentally go into a death zone thinking it's accessible, and you just die. Would be nice if, instead of an instant death, you got like a 3-second countdown timer telling you to get back into the playable area to avoid exploding.

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