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Winter eSports TankiFund 2023


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On 12/18/2023 at 8:13 PM, yuvraj007 said:

I saw on one previous giveaway video that the randomizer 4000 was just a simple local html file, but I still believe there's more to it behind the scenes (unless proven otherwise).

The sole objective of the tanki fund (according to me) is to convert f2p into buyers and a lot of winners are possibly targeted, and they won't even know it.

The 7.6k tankoins have the possibility of luring so many players to spend real money on future events and bundles, if targeted correctly.  

 

 

In theory devs can rig the randomizer but I don't think the legal trouble would be worth it. If people really wanted they could easily find out if randomizer is rigged or not through means devs may not like. Too much risk for little reward since F2Ps not getting tankoins and not being ABLE TO ENJOY THE BUNDLES from the shop with said tankoins, never getting that dopamine rush from buying is not really going to convert F2P into P2P.

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On 12/18/2023 at 10:22 PM, Kimura said:

In theory devs can rig the randomizer but I don't think the legal trouble would be worth it. If people really wanted they could easily find out if randomizer is rigged or not through means devs may not like. Too much risk for little reward since F2Ps not getting tankoins and not being ABLE TO ENJOY THE BUNDLES from the shop with said tankoins, never getting that dopamine rush from buying is not really going to convert F2P into P2P.

Not sure if the event is/should even be regulated by relevant authorities, since no real money is being distributed to players, only virtual currencies holding no monetary values unlike cryptos.

Majority will buy battle/elite passes with the tankoins and entries to other mini-games like arcades, and never spend any money.

But a few f2p players will make their first purchase, a few rare buyers will top up 12k tankoins to buy 250 containers on new year or top up some tankoins to complete a mini-game. Even if we're talking about 1% of the 2083, that's easily 20 conversions. Now with the right targeting using data analysis, it can even go up to 5% or more.

These practices are so mainstream nowadays, I would be suprised if tanki is playing fair.

   

Edited by yuvraj007

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On 12/14/2023 at 10:40 AM, emrakul said:

This fund is likely to end up as the worst one in a while, if not ever. ?

In a while yes,

Though technically the first esports fund, aka the 2nd tankifund of history was the worst,
unknown.png?ex=6591b68a&is=657f418a&hm=2ffc0cc9870633d6066a1fa45a6ddb1318eab345a0b5b436c3bb0182a18f9aaf&
Sure we lost 10 uc's but gained 6 weekly conts and a bit more tk for the winners and a skin with gt stickers. Probably then 2nd worst in terms of end reward, but even then, wouldn't say.

Seems there were still a few northstar/mapc alt accs in this, so the true proactive count would eventually become much lower. Though will tanki ever reduce the count to 20M now, I see it to be in their best interests to do so. Hunter GT lost twice in a row, more time to recycle this.

On 12/18/2023 at 7:02 PM, yuvraj007 said:

Not sure if the event is/should even be regulated by relevant authorities, since no real money is being distributed to players, only virtual currencies holding no monetary values unlike cryptos.

Majority will buy battle/elite passes with the tankoins and entries to other mini-games like arcades, and never spend any money.

But a few f2p players will make their first purchase, a few rare buyers will top up 12k tankoins to buy 250 containers on new year or top up some tankoins to complete a mini-game. Even if we're talking about 1% of the 2083, that's easily 20 conversions. Now with the right targeting using data analysis, it can even go up to 5% or more.

These practices are so mainstream nowadays, I would be suprised if tanki is playing fair.

   

I see no reason tanki would want to investigate which accounts are f2p etc etc. RNG is just RNG, sure if it's psuedo RNG, then it could be somewhat 'fixed'. But even then, I see nothing to generally say it's rigged. I have seen people get lucky and unlucky as usual. Myself too. Considering I have purchased the tankifunds on multiple accounts and see no general favourtism between the lot, there are simply random wins on the whole batch.

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On 12/18/2023 at 11:23 PM, Akame said:

I see no reason tanki would want to investigate which accounts are f2p etc etc. RNG is just RNG, sure if it's psuedo RNG, then it could be somewhat 'fixed'. But even then, I see nothing to generally say it's rigged. I have seen people get lucky and unlucky as usual. Myself too. Considering I have purchased the tankifunds on multiple accounts and see no general favourtism between the lot, there are simply random wins on the whole batch.

everyone to their own conclusion

nice discord bot btw, you made that?

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On 12/18/2023 at 7:52 PM, yuvraj007 said:

everyone to their own conclusion

nice discord bot btw, you made that?

Not my bot, found an image on discord sent by someone else in the past, since the old tkfund sites are not functional anymore.

But yeah, I mean I have literally had 10 entries on avg for each tkfund so far, nothing looks rigged on that end for me.

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On 12/18/2023 at 8:23 PM, Akame said:

Though technically the first esports fund, aka the 2nd tankifund of history was the worst,

I dont think thats accurate.

Back then, majority of players actually needed the protection slots ( or at least the last one) and if you just gained the last two slots thats basically a 5500tks reward.

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On 12/18/2023 at 7:21 PM, frederik123456 said:

Back then, majority of players actually needed the protection slots ( or at least the last one) and if you just gained the last two slots thats basically a 5500tks reward

Protection Slot yes is really useful, but other than it only the UC was good as i can see in the image.
Nuclear Energy is meh.
15 Normal Containers = 10x1.000 Crystals, 4 Supplies, 1 Epic Paint.

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On 12/18/2023 at 12:13 PM, yuvraj007 said:

I saw on one previous giveaway video that the randomizer 4000 was just a simple local html file, but I still believe there's more to it behind the scenes (unless proven otherwise).

The sole objective of the tanki fund (according to me) is to convert f2p into buyers and a lot of winners are possibly targeted, and they won't even know it.

The 7.6k tankoins have the possibility of luring so many players to spend real money on future events and bundles, if targeted correctly.  

 

 

This is inaccurate information as the tankionline developers are caring and generous people. They wouldn't scam you out of your rewards because you didnt "buy" or you are "targetted for future sales." I hate that people are peddling baseless conspiracy theories about the developers that isn't true whatsoever. This is solely based on luck and if you didn't win maybe try next time and stop blaming and lying about the devs. On this behalf I would like to apologize to the devs for what the playerbase has said that isn't true.

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On 12/18/2023 at 10:21 PM, frederik123456 said:

I dont think thats accurate.

Back then, majority of players actually needed the protection slots ( or at least the last one) and if you just gained the last two slots thats basically a 5500tks reward.

I'm speaking for any general endgame player, prot slots come back in many events as we all know for most part so those are irrelevant to count as an endgame prize, hence why I did not include them. Even then, in terms of tiers reached, that's a huge difference, which like I said the difference may be created by the bunch of alt accs partially too.

Missing that tkfund did not cause many players issues, as you can see, most people got their 4th prot slots after the TOA tkfund that hit high...

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On 12/19/2023 at 6:32 AM, Akame said:

I'm speaking for any general endgame player, prot slots come back in many events as we all know for most part so those are irrelevant to count as an endgame prize, hence why I did not include them. Even then, in terms of tiers reached, that's a huge difference, which like I said the difference may be created by the bunch of alt accs partially too.

Missing that tkfund did not cause many players issues, as you can see, most people got their 4th prot slots after the TOA tkfund that hit high...

Surely, I just meant it was more relevant for more people back then. 

Causing issues is relative, not having access to the last slot for months on end could be considered an issue in and of itself.

I get what you mean though, just wanted to say some rewards had different weight back then for a bunch of players.

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On 12/19/2023 at 7:28 AM, Biome said:

This is inaccurate information as the tankionline developers are caring and generous people. They wouldn't scam you out of your rewards because you didnt "buy" or you are "targetted for future sales." I hate that people are peddling baseless conspiracy theories about the developers that isn't true whatsoever. This is solely based on luck and if you didn't win maybe try next time and stop blaming and lying about the devs. On this behalf I would like to apologize to the devs for what the playerbase has said that isn't true.

Tell your fellow developers to use an open-source randomizer for the giveaway, it's as simple as that

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On 12/18/2023 at 9:13 PM, yuvraj007 said:

I saw on one previous giveaway video that the randomizer 4000 was just a simple local html file, but I still believe there's more to it behind the scenes (unless proven otherwise).

Sure, all the accounts it chooses are my alts. Jk

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