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I want to report a bug, but there is no section for that on forums so i am posting it here.


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When i am using striker with uranium or meteor augment, my damage halves when under freeze effect. I can confirm that enemy was not using protection against striker. I was dealing damage to same enemy - a freeze moving heads on towards me. my initial rockets deal full damage, and when enemy gets close to me and i am under freeze effect, my rockets deal half damage (and yes, it was direct hit, and no, i am not using camper augment). both of us had both da and dd, both of us had fully upgraded drone.

 

can anyone else confirm if its happening with them as well?

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On 4/17/2026 at 11:16 PM, krokorok said:

Well someone did not do a lot of searching... Bug Reports

Also thats not a bug, Freeze effect disables the effect of Boosted Damage. https://en.tankiwiki.com/Freezing

 

i thought it only disables effect of arenaline and camper. i didnt know that it disables effect of double damage as well. has it always been like this? anyways, thanks

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On 4/17/2026 at 11:50 PM, daudiii said:

i thought it only disables effect of arenaline and camper. i didnt know that it disables effect of double damage as well. has it always been like this? anyways, thanks

Its been like this for quite some time (years) but I think it's unfair. Slowing down your opponents is very good advantage for meele range turret. On top of that they could easily rework this effect to decrease healing or impact force but looks like they went for easy solution rather than balanced one

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On 4/18/2026 at 1:42 AM, Tekken said:

Its been like this for quite some time (years) but I think it's unfair. Slowing down your opponents is very good advantage for meele range turret. On top of that they could easily rework this effect to decrease healing or impact force but looks like they went for easy solution rather than balanced one

True, it should have been nerfed very long ago. Freeze has been busted for years now. I dont know why they allowed the freezing effect to be almost as powerful as  EMP by disabling both speed and Damage while also lowering turret rotation speed. Whats worse is that you dont even have to be fully frozen, just a slight touch of freeze completely disables the boosted damage and on top of that they even buffed this crap by disableing adrenaline and camper and hitting paladin. I know they wanted to boost freeze in comparison to Firebird's burning damage, but they definitely overdid it and havent adressed it since. Also not to mention this bug with repair kit that does not completely remove the freeze effect on your tank - did they yet fix this?

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On 4/18/2026 at 10:54 AM, krokorok said:

True, it should have been nerfed very long ago. Freeze has been busted for years now. I dont know why they allowed the freezing effect to be almost as powerful as  EMP by disabling both speed and Damage while also lowering turret rotation speed. Whats worse is that you dont even have to be fully frozen, just a slight touch of freeze completely disables the boosted damage and on top of that they even buffed this crap by disableing adrenaline and camper and hitting paladin. I know they wanted to boost freeze in comparison to Firebird's burning damage, but they definitely overdid it and havent adressed it since. Also not to mention this bug with repair kit that does not completely remove the freeze effect on your tank - did they yet fix this?

well said and to answer last question - no they did not fix that... might be intentional, when you have freeze effect with mammoth and use OD you will gain lost speed immediately , 

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