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Patch Update #837 - Released 17th July 2026


Marcus
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Also, games event mode queue system is buggy or lacking, solo queue gets you into games as expected, duo queue takes forever, however seen many solo queue games with low kill counts as duo queues don't even start with a filled game...

@Opex-Rah are there almost no players right now? Or did the queue system change the way it prioritises players matching? Saw a game start with 6 players as duo queue. Which does start as 13 minutes.

Meanwhile solo queue, managed to see games that are halway over with less than 2 digit kill leaderboard counts. Are players seeing unfilled games and just leaving those games, in which solo queue players then slowly eventually backfill?

I know duo queue will get you into a fresh game, but that means if there arent enough solos pushed into this fresh game and continue backfilling other low duration games, then that game starts off terribly boring.

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Additionally, now that https://tankionline.com/en/2026/07/the-challenge-accepted-event-is-available-again/ is back.

Why isn't the in-game banner for the challenge accepted re-instated? 

 

For anyone who may or may not know; to see the challenge accepted, use the following link for now:

https://pages.tankionline.com/challenge-accepted?lang=en

 

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On 7/18/2026 at 10:09 AM, Akame said:

You literally permanently abuse this freeze paladin defender combo. I don't think you have any rights to complain about 'powerful augments'

Its not my problem if people doesnt protect themselves with Cold immunity😂 Im saying there is simple solution as you know

 

On 7/18/2026 at 10:09 AM, Akame said:

Old freeze was more balanced, I'm talking many, many years. Freeze currently still being able to remove players damage buff, including adrenaline/camper bonuses. Is insane. Also reduces players speed and acceleration let's not forget too. That in itself, is a bootleg EMP built in. Being the one stock item, that has the ability to make some augments completely useless, is balanced????

Camper augments makes you camp whole raund so Its a good Punishment when freeze removing the effect. Example I have to go until their base to Kill them so Its a good reward imo. Its same about other op augments. There is ton of powerful augments which is designed for camping. That doesnt mean you will feel safety whole raund while people spamming kd xd so Its ofc Balanced when %70 of players has with augments which does insane dmg. 

 

On 7/18/2026 at 10:09 AM, Akame said:

Also your excuse of 'use cold immunity', sucks as much as telling players to use 'protection modules' to stop against absurd augments too. This is completely redundant.

Its a Game mechanic which Hazel designed🥶 Not my Excuse

 

On 7/18/2026 at 10:09 AM, Akame said:

Now note, I ofc do believe there are many strong augments that are far overtuned. But in freezes case, it's STOCK component is insanely overtuned over every other turret

That is the main benefit and reason Why I spam this Turret. in a pay to win game (Which is many players spamming op augs) Its Enjoyable to Dominate games. 

 

On 7/18/2026 at 10:09 AM, Akame said:

Have you played with hammer, variety, firebird, variety, tesla, variety? I doubt much since you like your free freeze?

Trust me I played with those more than 500+ Hours. Im playing this game since 2010. close range turrets always annoying me even while Im using freeze. Hammer players can stop me with impact force, firebird does a lot dmg, Tesla status effect players annoying aswell. So I can still stay there is a balance between them. But yea Freeze still owns others.

 

On 7/18/2026 at 10:09 AM, Akame said:

Of course EMP and AP are far worse statuses, however you run paladin od, so they don't matter to you most of the time, right? Would that be your solution for everyone?

 

That is game mechanic too xd why blaming me xD also Its not very helpful since they nerfed od times. I can get max 3 times od in a raund. except od boxes.

 

On 7/18/2026 at 10:09 AM, Akame said:

Buddy of two talk.

there is not two talks. Im saying Freeze most effective turret because Its Nature effect. But Hazel giving you solution with Cold immunity. if you using that you can hurt freeze players easily doesnt matter which augment you use as you know. That doesnt mean '' DD effect should be removed because Its op''  Freeze being useless if enemy using cold. Simple

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On 7/18/2026 at 10:56 AM, BilaI said:

Freeze being useless if enemy using cold. Simple

Anything can become useless if you equip the means to protect against it. Are you even reading what you are typing.

Providing a solution to mitigate a problem, isn't balance. You understand that right?

On 7/18/2026 at 10:56 AM, BilaI said:

I have to go until their base to Kill them

You're saying this as if it's difficult with said meta combo you play with? And when it is difficult, you leave the game no??

 

On 7/18/2026 at 10:56 AM, BilaI said:

 

 

Trust me I played with those more than 500+ Hours. Im playing this game since 2010. close range turrets always annoying me even while Im using freeze. Hammer players can stop me with impact force, firebird does a lot dmg, Tesla status effect players annoying aswell. So I can still stay there is a balance between them. But yea Freeze still owns others.

And once again, you simply stated, freeze is far stronger than the others. If firebird does a lot of damage, we would see more. Tesla status, they exist but arent generally dominating most games. Hammer stopping you with impact force, You typically have enough HP and damage reduction on your main combo regardless to be able to close the gap unless your facing a needlegun (which is a whole diff gamestyle) from like 40m+.

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On 7/18/2026 at 1:13 PM, Akame said:

Anything can become useless if you equip the means to protect against it. Are you even reading what you are typing.

That is not True xd Hammer's impact force can dominate on me even If I have hammer prot. Specially in CTF, Rugby and assault mode. I believe there is Balance. But I dont deny That  Freeze is stronger than others. 

 

On 7/18/2026 at 1:13 PM, Akame said:

You're saying this as if it's difficult with said meta combo you play with? And when it is difficult, you leave the game no??

I can show you my videos Where I play in biggest maps vs 10-15 camper. I dont care kd or score so I love more when Its more difficult. I dont leave battles easily. I love Forcing and annoying who is camping Like Hell xd (including Berlin, Highways, Massacre maps) 

 

On 7/18/2026 at 1:13 PM, Akame said:

You typically have enough HP and damage reduction on your main combo regardless to be able to close the gap unless your facing a needlegun (which is a whole diff gamestyle) from like 40m+.

Im Permanently using Freeze/Hammer/Twins/Tsunami Protections. Anyways Its complicated. There is many players Spamming Shaft /Scorp/Smoky too And they all are annoying. imo, Freeze makes me Breathe against those players so I can feel Balanced while they are doing insane dmg. Its subjective thing.  Whole system should change if you want real Balance.

 

On 7/18/2026 at 1:13 PM, Akame said:

they exist but arent generally dominating most games.

Honestly Its not only about augments or turrets. I get trash team mostly which is 2 vs 6. so Freeze makes me resist against them aswell. That is another reason Im using freeze. Im trying to carry my team which is dumbs mostly

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On 7/18/2026 at 1:41 PM, BilaI said:

That is not True xd Hammer's impact force can dominate on me even If I have hammer prot.

no it cant. even ignoring the fact that hovering hulls basically have like 60-80% impact force reduction for no reason.

 

as for the 'just use the maximum counter to the OP stuff combo lol' point then why do players even ask for nerfs on augments? My MAX Excel Mammoth + Defender + 50% prot gets tickled by Needle Fodder hammer or steLLarator shaft or some other so called 'OP' thing lololololololol people that complain about these augs should just max their garages and use a combo that nukes chance of getting killed by said OPness.

On 7/18/2026 at 1:23 AM, THRN said:

The new OD effect wiII be visibIe only if that OD activating tank is on your screen. This wiII benefit Iong range Campers more.

Literally how will a random yellow useless beam thats purely visual benefit long range campers?

On 7/18/2026 at 10:09 AM, Akame said:

Buddy of two talk.

[whole bunch of yapping]

common Akame W i fear

On 7/18/2026 at 12:28 AM, BlazePixie said:

 simply disable their turret augment (the freeze effect). Jammer disables drones, freeze could disable turret augments.

this is cartoonishly overpowered

Edited by Hypersomnia
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