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Tanki Online V-LOG: Episode 552


Marcus
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In today’s episode, we will be breaking down the supply system overhaul. We’ll also be previewing the Classic test wipe and launching the first Quiz Super Game of the season.

 

 

Made with ❤️ by Tanki and 

 

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❤️

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If I'm getting this:

When you press 3, Booster activates its +25% damage effect, but you only see 1 damage icon.

When you pick up a damage box, it won't refresh your personal boosted damage supply's timer; it'll have its own.

If you have both your personal boosted damage supply and damage box effects active at the same time:

          The damage effects will not stack; you'll get a bonus damage correlating to whichever is providing you a higher damage bonus.

          You'll see 2 damage icons -- the standard icon correlating to the damage bonus from Booster, and the "+" icon correlating to the damage box.

          (So the damage bonus from maxed Booster will be 100% + 25%, and the damage bonus from the damage box will be 100%.)

          Since the effects don't stack, pressing 2 for boosted armor will simultaneously toggle off the lower of the two's bonus damage, and give you the bonus armor effect. 

You can no longer have active boosted armor, boosted damage, and boosted speed from personal supplies at the same time without taking supply boxes first when using Defender, Booster, or Trickster drones.

To have active boosted armor, boosted damage, and boosted speed at the same time when using maxed Defender, Booster, or Trickster drones, You must first activate your respective drones' supply boost (i.e. Booster = boosted damage) from your personal supplies. When using Booster for example. next you go take a boosted damage box. Next you simultaneously toggle off the boosted damage box's effect for consuming any other personal supply. To obtain the third boosted bonus, you'll need to obtain it from a bonus box. You can never activate boosted armor nor boosted speed from personal supplies without deactivating your +25 damage effect from Booster because the maximum bonus you can have active from personal supplies at a time is 1.

I don't understand why toggleable supplies affects Saboteur.

I don't understand why toggleable supplies doesn't affect Medic.

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Drones couId be Iimited by the number of suppIies it consumes per spawn and one couId activate them when needed, once per spawn.

That wouId make them more tacticaI, and that way Campers that don´t get destroyed can onIy use it for a Iimited time, and not the whoIe battIe, unIess they get destroyed, then they can caII for a Drone again.

Same with SuppIies, we shouId get a Iimited number of SuppIies to use per Spawn, because there's a Iimited space inside tanks, ask anyone, they'II teII you. How about:

  • 10 Repairs
  • 10 Armors
  • 10 Damage
  • 10 Speeds
  • 3 Grenades
  • 1 Drone CaII

EDITED: (Before l said that removing Drones was bad because pIayers invested a Iot on them, but l was toid that they wouId IikeIy compensate for the removaI)

Edited by THRN

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On 7/31/2026 at 5:42 PM, THRN said:

Discotinuing Drones, as in not seIIing them anymore, is one thing, but removing them aII from the game is brutaI. 

lnstead of removing something that people invested a Iot into it, l think they couId be baIanced and weakened Iittle by IittIe as time goes by.

Other soIutions couId by Iimiting them by time per battIe, or by spawn.

Having drones only accessible to only those who currently own it create an even bigger unfairness. Plus if they decide to remove drones entirely, it'll likely come with a compensation. Like when they removed drones back in 2023.

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Finally something happening in Classic, but buying crystals and experience in testing phase seems ... disturbing, but I wanna see what it actually is in game.
Legacy maps sounds great, never got to try them back in the days so this will be kinda interesting for me.

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On 7/31/2026 at 6:39 PM, DMR said:

According to vlog 520, saboteur, mechanic, crisis and hyperion will stay the same and oracle and brutus will be removed 

Well, yeah, that has been said. However, it's been quite some time since this episode (it aired on January 16th 2025) and they said in the most recent episode that it was kind of an "experiment" that they "closely monitored". 

 

Planned changes can be subject to change. And for now, what exactly happens to Mechanic, Saboteur, Brutus and Oracle isn't known. Hyperion and Crisis working the same way has been mentioned in the V-LOG. For full clarity, we have to wait for the official release of the update I suppose.

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Aside from Crisis the drones system is just too basic and rigid with no skill expression, all drones do is increasing x percentage by x value, which for a new system it suppose to introduce a new mechanic not to just increase the effectiveness of already existing supplies system. If the new drone system will change that I'm all for it. Drones should affect the way you play thus having more variety in play-style. Crisis still by far the best drone design wise.

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