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Changes in turret and hull parameters


semyonkirov
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Nice. :D

 

Firebird:

At least now M0-M2 are more effective than before, I enjoy that. B)

 

Freeze:

I like the added energy. I am a little doubtful at making it harder to freeze tanks and easier for them to unfreeze, but I'll have to test it in game to see how it effects gameplay for me. :)

 

Isida:

This makes Isida much more effective IMO, especially for close calls, when Isida should have killed the enemy first. :P

NOTE: This does not increase the damage. ;) ;)

 

Hammer:

Damage decrease for M2-M3....not sure if Hammer will remain my primary M3 Turret after this....will have to test in game before I make my final decision. ;)

 

Twins:

Damage increase? Awesome!

 

Ricochet:

Impact force and Damage decrease? Well, doesn't look like much... hope this will not effect my favorite Turret too much. :)

 

Smoky:

Damage, Crit Damage, and Range increase? Awesome! More OP than ever now. :wub:

 

Vulcan:

Made easier to use, with a Damage increase to boot? Hm, I am considering buying M3 when I rank up enough. ^_^

 

Thunder:

If damage is decreased, then reload time should decrease as well....

 

Shaft:

Can I one-shot Vikings of the same Modification now? :D

 

Hulls:

Medium and Heavy Hulls now have more speed, which makes Viking, Titan, and Mammoth, my favorite Hulls, even better. :D

Edited by deadtoyou
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Nice :D really nice, Rapid nice update, Nice job, Beautiful!

 

Isida is the most ping dependent turret now

And combine with server that doing lag most time

 

.....

 

Can I take my word?

Edited by AliceTreatPU
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Ricochet

Ricochet’s damage has been slightly modified. Now, destroying a specific hull of the same modification takes the same number of shots. Additionally, to compensate for the turret’s recent boost to range, its impact force has been slightly decreased.

 

 

M0 damage is decreased by ~3% (from 14,1-18,4 to 14,1-17,5)

M1 damage is decreased by ~2% (from 17,2-21,8 to 17,2-21,1)

M2 damage is decreased by ~1% (from 21,5-26,5 to 21,5-26,0)

M3 damage is decreased by ~0,5% (from 28,3-33,9 to 28,3-33,7)

M3+ damage is the same

M0 impact force is decreased by ~1% (from 1,39 to 1,38)

M1 impact force is decreased by ~2% (from 1,58 to 1,55)

M2 impact force is decreased by ~3% (from 1,85 to 1,80)

M3 impact force is decreased by ~3% (from 2,27 to 2,19)

M3+ impact force is decreased by ~4% (from 2,50 to 2,40)

That's ridiculous. So instead of upgrading Ricochet you've made it crap?

 

Well this sucks

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That's ridiculous. So instead of upgrading Ricochet you've made it crap?

 

Well this sucks

The gun was OP, it needed a nerf, and thunder is an even easier kill now.

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The gun was OP, it needed a nerf, and thunder is an even easier kill now.

Every other weapon on Tanki is OP too, so now Ricochet is worse.

 

Guess now I'm switching back to Hammer

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