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Glitch in xp/bp entering scheme


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Regarding xp/bp format battles.


Hornet m2 requires a paint protection more then 10% (more then what forester provides) for entering an xp/bp format battle but you can use forester with wasp m2 to join the same. This is wrong, conceptually.


 


Hornet m2 has more hp than wasp m2 so therefore either allow forester for hornet m2 as well or remove it for wasp m2!!


Link to check protection required -  http://en.tankiwiki.com/Format_Battles


 


P.s. I need to buy fracture otherwise, so try rectifying it soon  :P

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This is a known issue and developers are aware of it. I don't know if they plan to make any changes or not, but all we can do for now is wait. This has been suggested before, so next time please use the search option to make sure a topic with the idea you want to post hasn't been created before.

 
Closed.

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Hi.  This is not a bug nor a glitch or failure from devs.

 

Its pretty much as it has always been intended.  Here's why : (All % below refers to extra Railgun protection)

 

Wasp M2 + 10% = Wasp M3
Hornet M2 + 20% = Hornet M3
 
Hornet M2 + 10% ≠ Hornet M3  (or anything else in the game!)
 
and actually Hornet M2 + 10% is inferior in performance to Wasp M2 + 10%
 
You might argue that with 10% Hornet M2's protection becomes on par with Wasp M3.  On paper it does even exceed that amount by 2.8 points.  However, in XP/BP format hull protection is not the only  determining factor.  Once you consider the manoeuvrability of Wasp M2 over that of Hornet M2 you'll quickly understand how the latter just becomes the tortoise emoticon-turtlerunning.gif of a format where it really has no chance against the other 4 variants when they are in skilful hands.
 
The same goes for XP matches, its barely ok to have Hornet M2 + 20% while Hornet M2 + 10% just is not sufficient enough.  It easy prey and bogs down the team which has such a player.
 
And you don't even have to take our words for it, gather some friends with these M2 setups, try them all out and see for yourself.
 
Not included in this explanation are characteristics of Railgun M2 and Railgun M3.  I'm pretty sure if you understood the above you'll also understand that you'll need to consider all the characteristics of the turret in both M2 and M3 variants and their impact on the poor miserable Hornet M2 + 10%

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