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Ideas and suggestions!


semyonkirov

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I think the developers should add killstreaks to the game and new drops to the game. For a new drop, they should add a kind of stun that can disable your tank for a while. They won't be able to shoot while they are stunned. As a killstreak, there should be something like bombs dropping on the enemy's spawn or on the whole map. Hope you liked my ideas. :)

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In this thread you can share your ideas on how the game can be improved. The topic will be regularly checked.

If your idea has been deleted, it means that it will never be implemented.

I'd like to submit a paint for the new turret :)

D7daP4N.jpg

 

PROTECTION PAINT

 

Vaga

 

50% Hammer

32% Smoky

12% Thunder

 

Scientists found fossil remains of a prehistoric duck Vagavis iaai and found the fossil to have a strange crystalline structure forming long super strong fibre strands. They developed this into an armor coating that is almost impervious to Hammers buckshot, and other light and medium calibre weapons.

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Hello.

 

I just came up with this idea: many people have clan-friends and probably many other friends that can be "categorized" (don't get me wrong). Therefore, I thought it'd be a good feature to be able to create "folders" in the friends-list, which you can choose to be closed or open all the time, and add different friends in to different folders, in order to know what connection you have to a certain friend.

 

Thanks in advance for any feedback or response.

 

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I have though about this too, it would be great :D

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I see lots of comments about mines. I like mines just the way they are except for one thing. I hate the fact that my mines all disappear the instant I'm destroyed. The fact that the mines need to disappear when I am overcome is good and reasonable, probably quite necessary overall for good gameplay. However, it is frustrating to drop a mine and watch an opponent roll over it as it turns to smoke. It would be so nice to see that mine take him out as I begin the fadeout for respawn.

 

My suggestion is that the mines not disappear UNTIL I begin my actual respawn. That is, let my mines stay active those extra couple of seconds until my prematerial image resets somewhere on the battlefield. The point of the mines would still be accomplished, balance would be maintained, but the frustration of getting so close to effective use of the mine would be removed from the game.

 

What do you think? Doesn't it make sense to let the mine stay active for about four seconds after the demise of the tank that deployed it?

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Maybe you could ad a cristal booster in the garage that lasts for some period of time that gives you (maybe even the whole team) a cristal multiplyer that gets bigger depending on howmany people have it activated

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How about making some new maps and having us tankers vote on some maps to get rid of. when i make a battle, i dont like how many maps there are and a lot of them look soooooo alike. also, how about making a maze map, where everyone spawns in a open spot in the center and you have to fight out there or make your way into the tunnels/maze.

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I think this would be a tanktastic idea ok how about you can move your camera position like if your driving straight and you want to see behind you, you don't have to turn your turret you just hold left click on mouse or something that way you can see whats going on anywhere :D and if you don't get it idk i guess search ROBLOX on youtube and you can see how they look around to see stuff.. Let me know if it's a good idea :)

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i think u should have a longer time limit when gold siren sounds instead of 20 seconds make it like the old gold box like 40 seconds before gold box drops also i think there should be some kind of lets say right after siren ends there should be a poster or something that tells u where the gold is gonna drop.tell me if my ideas r good :D

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hi I was wondering if u guys could make Tanki achievements with a suitable reward of crystals. For example the achievement will be ( get a double kill using rail gun ) and the reward will be ( 300 crystals ) another example can be ( catch your 1st Goldbox ) and the reward could be ( 500 crystals ). One thing a lot of people are saying is that people will just invite their friends to help complete their achievement's without having to try this could be avoided by making the achievement's unknown until u have completed the achievement like another successful multiplayer game SuperMechs.

 

If u think this is a good idea and u can see future Tanki with this new feature please support me.

 

By Deathmachine2013

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I think this is a great idea. U should also make rare achievement's with hulls or turrets for example maybe winning a Tanki tornament could get u rail m1 or something like that. It would be intresting to see how far this gets.

 

Good luck

:) :) :)

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