Jump to content
EN
Play

Forum

Ideas for Missions!


 Share

Recommended Posts

I don't know if someone else already told it, but what about encourage players to play in some specific maps? I'll explain better: for now I see only few different maps in the daily missions (rio, serpuhov, kungur, sandbox, polygon and rarely others), so why don't you promote the other maps that are not much used? I remember that few years ago there was much more diversity in the map list to play, when now the maps are always the same...

Share this post


Link to post
Share on other sites

Yes. Good idea. We can now have a "Deal Damage" Mission that shows the amount of damage done to tanks. This mission would reward Legend players with 10,000 crystals and Generalissimos with 5000 crystals.

 

1. Generalissimos - Deal Damage 4999 = 5000 crystals

 

2. Legends - Deal Damage 9999 = 10,000 crystals

 

I hope you enjoy those new mission types.

  • Like 3

Share this post


Link to post
Share on other sites

Yes. Good idea. We can now have a "Deal Damage" Mission that shows the amount of damage done to tanks. This mission would reward Legend players with 10,000 crystals and Generalissimos with 5000 crystals.

 

1. Generalissimos - Deal Damage 4999 = 5000 crystals

 

2. Legends - Deal Damage 9999 = 10,000 crystals

 

I hope you enjoy those new mission types.

So high reward since thousands of damage can be done in less than 1 minute. Realise Railgun on DP dealing 2000 damage in 1 shot.


Maybe 50 000 DMG for 3k crystals, 9 999 000 DMG for super-missions.

Cool idea anyway.

Edited by Skills.n.Girls

Share this post


Link to post
Share on other sites

Main idea by @Devin_The_Armageddon.


 

Hi tankers!

What I suggest is a kind of new simple mission.

How would it work?

 

I was thinking about that idea for few minutes. Mission would be to deal an amount of damage (since we can see how much damage is done to an enemy) to finish this mission. Is it Mammoth with 4000 HP? With fully killing him you just gained 4000 DD. You hit that enemy but didn't kill him? Simply, you gained the exact amount of DD as it is.

 

With ranks, well, lower ranks would have lower modification (M0,M1 etc.) of equipment so DD missions should be to deal less but proportionally amount of damage than their high friends who have M3, M3+ equipment which can deal much more damage in less time than them. How proportionally? Well you should think. Calculate how much time takes similar type of missions. It shouldn't be like 10 000 low because normally hulls have a lot more armor and would take too fast to make DD mission. Warrant Officer 1 might get 25 000~50 000 while Generalissimos 40 000~80 000.

Maybe even super-missions? What about to deal 9 999 000 DD (Wasp M1 has 1000 HP and old super-missions like 9999 kills, well, 10 mil. DD be like 9999 kills done by killing that amount of Wasps M1) and get 80k Crystals?

All is welcome!  :)

Share this post


Link to post
Share on other sites

New Daily Mission:

Earn Experience points in battle 0/99999

Reward: Frost Paint

Destroy Enemies 0/9999

Reward: Golden Star

 

O.o Nice isn't it? This Mission would be 10% less rarer than XT missions

  • Like 3

Share this post


Link to post
Share on other sites

New Daily Mission:

Earn Experience points in battle 0/99999

Reward: Frost Paint

Destroy Enemies 0/9999

Reward: Golden Star

 

O.o Nice isn't it? This Mission would be 10% less rarer than XT missions

Equipment as reward. Cool.  :lol:

  • Like 1

Share this post


Link to post
Share on other sites

Hi I thought Of some nice missions to add  :-D 

 

 

Blow up enemy with mines - Random amount up to 20 will be picked if you get this mission

 mission gives player a random Item from crystals to extra mines, supplies Etc , including 1-3 gold boxes

if you do You can trade them/ click on them to get 1K of crystals for each one the they disappear if you do

 

Use a certain weapon and have destroy a random amount of players

 

 

use A random selected weapon in a certain map and or Mode

 

Collect gold boxes mission gives you supplies , and or experience when you claim reward

 

collect a certain amount of boxes (supplies in battle) with a certain random hull

 

a mission that list a certain random hull , weapon , map ,paint , protection , picks ones from your garage that you may have , mission cant say something you don't have gives players same random stuff as first one.

 

 

P.s I didn't look at any other post

Edited by GENERALSpidy
  • Like 1

Share this post


Link to post
Share on other sites

Hi I thought Of some nice missions to add  :-D 

 

 

Blow up enemy with mines - Random amount up to 20 will be picked if you get this mission

 mission gives player a random Item from crystals to extra mines, supplies Etc , including 1-3 gold boxes

if you do You can trade them/ click on them to get 1K of crystals for each one the they disappear if you do

 

Use a certain weapon and have destroy a random amount of players

 

 

use A random selected weapon in a certain map and or Mode

 

Collect gold boxes mission gives you supplies , and or experience when you claim reward

 

collect a certain amount of boxes (supplies in battle) with a certain random hull

 

a mission that list a certain random hull , weapon , map ,paint , protection , picks ones from your garage that you may have , mission cant say something you don't have gives players same random stuff as first one.

 

 

P.s I didn't look at any other post

i didn't understand exactly some of the things you said but i like the first idea

Share this post


Link to post
Share on other sites

Hi I thought Of some nice missions to add  :-D 

 

 

Blow up enemy with mines - Random amount up to 20 will be picked if you get this mission

 mission gives player a random Item from crystals to extra mines, supplies Etc , including 1-3 gold boxes

if you do You can trade them/ click on them to get 1K of crystals for each one the they disappear if you do

 

Use a certain weapon and have destroy a random amount of players

 

 

use A random selected weapon in a certain map and or Mode

 

Collect gold boxes mission gives you supplies , and or experience when you claim reward

 

collect a certain amount of boxes (supplies in battle) with a certain random hull

 

a mission that list a certain random hull , weapon , map ,paint , protection , picks ones from your garage that you may have , mission cant say something you don't have gives players same random stuff as first one.

 

 

P.s I didn't look at any other post

What if I don't have that hull/turret or I am not spending/having mines?

Share this post


Link to post
Share on other sites










I suggest if thse missions get removed that you make missions like xt missions like if youre captain you get missions for isida or frezze M2becasue they are the cheapest turrets and that rank just began unlocking M2 and the higher rank more valuable turrets/hulls depends on what player gets






 

 














The amount xp is halved from the generalissimo exmp: if it was 1000000 xp for lower ranks it will be 500000 xp






 

 








I suggest you do that






 

 








But if he has specific turret that he gets in the mission on the same modificarion he gets the next modification of that turret but he would need more xp like +50% xp Exmpl: If its m2 and you would normaly need 500000 xp now you would need 750000 xp






 

 








Do you like my idea?









Share this post


Link to post
Share on other sites

I suggest if thse missions get removed that you make missions like xt missions like if youre captain you get missions for isida or frezze M2becasue they are the cheapest turrets and that rank just began unlocking M2 and the higher rank more valuable turrets/hulls depends on what player gets

 

The amount xp is halved from the generalissimo exmp: if it was 1000000 xp for lower ranks it will be 500000 xp

 

I suggest you do that

 

But if he has specific turret that he gets in the mission on the same modificarion he gets the next modification of that turret but he would need more xp like +50% xp Exmpl: If its m2 and you would normaly need 500000 xp now you would need 750000 xp

 

Do you like my idea?

Noope. Edited by Skills.n.Girls

Share this post


Link to post
Share on other sites

there is super missions for xts but only for generalissimos or legends. make a super mission for low rnks like an m1 turret or an m2 hull whatever it is just bring super mssions down to low ranks

Super-Missions should stay only for them. They deserve them. Mid-rankers deserve to fight and learn :)

  • Like 1

Share this post


Link to post
Share on other sites

Why not add turret specific missions into the mix? I've read that using a specific turret to complete missions has been suggested, but here's a slightly different approach to that facet.

 

Potential missions could be described as, "Destroy players with only Thunder's splash damage (0/50)", or "Reach the maximum temperature limit with Firebird (0/8)". It's not simply asking for a player to use a turret, but directing them to attempt different playing tactics and possibly discovering others for themselves.

 

I understand that a number of these would be difficult to program into the game, but it would certainly diversify gameplay quite a bit. Players without the weapon specified could either skip over the missions, or something in their distributive coding could direct them to avoid granting these missions to their owners (similar to how duplicate missions do not appear in the mission listing).

Share this post


Link to post
Share on other sites

Why not add turret specific missions into the mix? I've read that using a specific turret to complete missions has been suggested, but here's a slightly different approach to that facet.

 

Potential missions could be described as, "Destroy players with only Thunder's splash damage (0/50)", or "Reach the maximum temperature limit with Firebird (0/8)". It's not simply asking for a player to use a turret, but directing them to attempt different playing tactics and possibly discovering others for themselves.

 

I understand that a number of these would be difficult to program into the game, but it would certainly diversify gameplay quite a bit. Players without the weapon specified could either skip over the missions, or something in their distributive coding could direct them to avoid granting these missions to their owners (similar to how duplicate missions do not appear in the mission listing).

If I get this mission for Railgun, I am going to mult :|

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
 Share

×
×
  • Create New...