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Lets discuss parkour equipment!


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Depends. Dictator+Railgun and Hornet+Railgun is the most popular one, wasp is used in many cases too. Hornet and Wasp will always stay on the top of the medium hulls. Hornet can be sometimes ramp too, but wasp sometimes gets flipped it there is a heavier hull on it. Dictator is the best ramping hull due to its height and shape. Viking can be used too. For the turrets, Railgun works best, as it gives heavy impact force in one shot itself. Rico is good too, but pro parkourist prefers to use railgun instead of ricochet. Shaft is unflipping the flipped tanks due to its heavy impact force. Twins is also getting popular due to its ''flying effect'' where a wasp stands in the top of 2 twins, and when they fire, the wasp levitates. 

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its obvious wasp is the best hull for parkour and ricochet is the best turret   

wasp+ rico isnt the best combo in parkour

also it depends on the map rail+dic or rail+hornet r the most common combos used in parkour 

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Before the physics and graphics update, Wasp/Rico all the way baby! Climbing up huge structures by yourself was so epic. But nowadays, I don't really know as I have not done it in almost a year. My friends aren't too keen about it. But Traceur always helps :)

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Wasp is good for climbing up stuff and being shot high into the air, it's ability to do many flips and rolls easily and land on the wheels is great for jumps. Ricochet is awesome for climbing up stuff alone because of it's fast shooting and decent impact force. Rail and hornet are great for jumping because hornet is very fast and a bit bigger than wasp which helps him to stay stable on you until you hit the mine, then the rail is the best weapon to use if you want to shoot your friend higher and further. Smoky is like ricochet but has the disadvantage of slower shooting which decreases the amount of objects you can climb alone, but one smoky shot has much more impact force than one ricochet shot and sometimes this is handy.

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pro parkourist prefers to use railgun instead of ricochet.

It actually depends a lot on what you do, if you jump on stuff railgun is great although rico is good for making sure you won't land flipped. If you do parkour alone ricochet is much better. for example you can't get on these broken tanks that are at the height of almost 1 prop, and with wasp+rico it is possible if you rotate the wasp and get just the right angel. Also rico allows you to climb faster and not wait for the rail to recharge to get on the next object.

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Parkour Hulls:

Dictator,hornet,and wasp (mammouth would be needed in some parkours)

Parkour Turrets:

Railgun,Ricochet,and twins (shaft would be needed in some parkours)

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Well, you mention what turrets and hulls are used in parkour, but it doesn't really help a lot. All turrets (ALL turrets including firebird, freeze and isida!) and hulls can be used in parkour. You better discuss the advantages and disadvantages of every turret/hull in parkour. I'll start with wasp.

 

Wasp is great for climbing stuff alone, it has a perfect shape for it and it's so lightweight. I prefer using Wasp M1 with fully upgraded speed, wasp M2 gets way heavier which is bad for mine-jumps, tank cannons, twins elevators (3 twins M1 can bring wasp M1 to the top of a skyscraper, but it's hard to control it so the wasp will fall to the side unless you make it really perfectly or add more tanks to shoot the wasp back into the twins elevator), wall-climbing, thunder-jumping and many other things.

Wasp is not a perfect ramp, but it is possible to bring players on houses using wasp-ramps.

Wasp M1 with fully upgraded health can survive a mine with double armor so it can jump on mines without standing on another player which is useful in many cases.

Wasp's shape - not wide at all but high enough to make him stable when flipped on the side make him a even better mine-jumper because the chance of it landing upside down is very small, as it can stay on it's side very easily or roll around and get back on the wheels before stopping. It also can be easily rotated in the air by it's own weapon which helps landing not upside down even more.

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For hulls mammoth can sometimes ramp, but dictator and viking are best. For the hulls that get launched, hornet and wasp (duh).

For turrets, I like railgun and ricochet the best, but twins and vulcan in higher levels with more knockback can be used(vulcan is more for stunts like flips than parkour).

Don't forget that all hulls and turrets can be used to your advantage in parkour, and these are just my favorites.  ;)

Edited by TheDestroyer598

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