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Turret restrictions in battles


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Please excuse me if this has been brought up previously.

I think that Tanki should have a section when you are creating a battle where you are able to choose up to three turrets which cannot be used in the battle.

Constructive feedback please and dont judge by my rank. :-)

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I dont think that you understood my original idea.

I mean that when u make a battle you can choose up to three turrets that cant be used. Say if you choose rico shaft and isida then the players in that battle will not be able to enter the battle with or change into those turrets.

Hope that clears it up.

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In many battles i play i hate mammy and titan many times and every body has different choices so i advice that thee should be an format heavy hulls lighter hulls and medium hulls and same could be of turret close range medium and long range turrets while creating a format there will be check boxes which one can select no 1 can remove a specific weapon whole types of weapon will be prohibitive in battle if u don't want these then don't select the format this would be quit useful 

 

 

specially for me :ph34r:

 

 

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This doesn't appeal to me but I like having options.  There would be no harm in putting it as a pro option and letting people play island with nothing but shafts or whatever.

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Bad idea. Some people only have specific turrets. This would lead to players being excluded from games which they should be able to participate in.

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Bad idea. Some people only have specific turrets. This would lead to players being excluded from games which they should be able to participate in.

You could say the same for XP and BP. What about people that don't have, or don't use, Railgun?

 

As for topic, I agree with GODOFWAR15, I think equipment should be restricted to sets (long range, close range, light hulls, heavy hulls, etc) rather than just defining specific equipment. Then again, having a list of guns and hulls you can check and uncheck to be allowed in your battle would be a lot more intuitive.

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