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Battle access.Ranks versus weapon system Mo, M1, M2, M3


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It is my feeling that battles should be based not on ranks, but on the level of the weapon system. m0 against m0,

m1 against M1 and so on. As soon as one his upgrading one its systems (turret of hull) he will be playing in the appropriate category. With the new ranking system that came in use a few weeks ago a captain ( as well as the 3 grades below the rank of captain) that only can access m1 is finding himself more then often having to deal with level 2 and level 3 weapon systems that he simply cannot knock out. Upgrading of systems can still rely on ranks (in any form) as it is now.

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No,bcoz can u imagine generalissimos against recruits?Recruits don't even know how to rotate their turret.But it's a good idea anyway to try new turrets and hulls.

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This idea is interesting, it could level the playing field for everyone, but in doing so, remove a layer of diversity, and dynamic gameplay. So personally, I'd rather not see this update implemented.

 

Additionally, if a very skilled player with mostly M3s... still has a few M1s, he could charge in and ruin a battle for those who are less skilled and far lower ranked.

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