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[Important] Do you miss private battles?


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23 members have voted

  1. 1. Do you want private battles without a pro pass back?

    • Yes
      21
    • No
      2


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Tanki is not just a game of constant warfare between armies of tanks. Tanki is also a great game of socializing and taking part in special events with friends and allies. This thus brings into question the recent updates Developers have done making private battles only accessible through the purchase of the pro-battle pass. Before, private battles were accessible to anyone and allowed the creator of the battle to only let a few specific tankers join the battle. Private battles were popular among clan practices, clan battles, and friendly rank-up parties. Tanki has to remember that not everyone in the game is rich and can afford to spend 5k cyrstals just to attend a rank up party or a clan battle. However, clan battles and rank-up parties can easily be disturbed by strangers who join the battle unknowingly while a clan war or a rank-up party is taking part. One reason why players play Tanki in the first place is because you do not have to invest money into the game like many other online games. Making one of the most popular and most useful battle formats in the game only accessible through an expensive pass only shows that Tanki is out for $$$$$$, which does not place a good image on the game's entirety.

 

Please change the current private battle access system to its former self...............

 

 

 

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Nope, because I need a PRO battle pass every month anyhow; therefore, I haven't actually LOST it.

I'm talking about people who can't afford it, which is the vast majority of players. Not players who already have hundreds of thousands of crystals stored in their garage........

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Tanki might not revert it back to its former self as they have this ''no returning'' policy ): 

 

Perhaps they should adjust the cost of a pro-battle pass for certain ranks. As for players, they can go to less populated servers and create a battle with 'picky' settings. What I mean by ''picky'' is that they single out the options they want (lower number of players per team, etc) and make the battle the way they desire. 

 

And yea I agree that it should not be a pro-battle exclusive feature. It was a privilege everyone had for a long time until they changed it so that its a right for pro-pass owners. But the thing is, Tanki has its own direction. 

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Tanki might not revert it back to its former self as they have this ''no returning'' policy ): 

 

Perhaps they should adjust the cost of a pro-battle pass for certain ranks. As for players, they can go to less populated servers and create a battle with 'picky' settings. What I mean by ''picky'' is that they single out the options they want (lower number of players per team, etc) and make the battle the way they desire. 

 

And yea I agree that it should not be a pro-battle exclusive feature. It was a privilege everyone had for a long time until they changed it so that its a right for pro-pass owners. But the thing is, Tanki has its own direction. 

THAT needs to go. why on earth would a game make a bunch of updates people dont like and then make a rule that they dont go back? anyway i dont use private battles very much but i still think private battles should come back

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I've always had a PRO pass. So I don't mind if private battles are not free. This encourages more players to get a PRO pass, which is good, because they will discover many features.

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I never played in a Private battle, but I used the feature quite often. I mostly play CTF and find it frustrating going on a map where I don't know where the flags are. So, I would create a CTF battle, make it private and then go in and familierize myself with it.

 

There have been a few times I would go onto a strange map and spent most of the battle trying to find my way around. Occasionally, I would stumble across the other team's flag and no one was around. I'd grab the flag head back to my team's territory to look for our flag. At times I would find a team mate, drop the flag and follow them to our flag. Of course that person would get the points.

 

I have also used this feature fo practice landings from tall buildings, such as Rio, Silence and Noise, without the use of a weapon. Making a good landing with a weapon that doesn't have an impact force (such as Freeze) is a little more difficult and takes some skill. I figured out a way of doing it without doing Pirouettes and balancing acts on my nose. There's nothing more frustrating than to battle your way through hoards of enemy tanks, grab the flag and make that leap of faith with little or no life left, just to land on upside down and someone else makes the capture points (especially if that person making the capture points is a bully).

 

I don't put real world money into this game or any other game. When you have to choose between spending your money on your survival and/or the survival of your family, guess which one comes out on top. A game does not put food on the table, a roof over your head or a car/truck in the driveway. It will not pay for funeral expenses, medical bills or medication. It does not put gas in the tank nor keep the electricity and water turned on.

 

I have played some games in the past that started out free-to-play but ended up pay-to-play. The Devs started taking away the free features and made them paying features. They discovered that some players were willing to pay for those features and started doing updates that required payment of either real world money or in game currency. But the in game currency wasn't enough to keep up with the demands. So then the game became a caste system of the Haves and Have Nots. The Haves were able to buy the better weapons and armor and the Have Nots weren't able to compete. The Have Nots had a choice of either quitting or being labled "losers" only because they didn't have the money to waste on something that had no real world value. I'm a Have Not and will quit a game with high cost demands and never look back.

 

TO, I plea with you. Please don't turn this game into a Pay-To_Play to keep up game. Please don't take away the free features.

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