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  1. Developers' Information

    1. News and Announcements

      News from the developers, events and V-LOGs - all the latest topics are in this section!

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    2. Questions to the developers

      Ask your questions to the developers, and we will answer them in our weekly V-LOG releases.

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    3. Helpers of The Project

      In this section, you can find information about the Helpers of the game: the lists of helpers, the job each team does, and requirements for joining their ranks.

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  2. General

    1. Questions & Answers

      Ask questions related to the game, or help other players by answering their questions.

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    2. Game Discussion

      Here you can discuss general topics related to the game and share your impressions of it.

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    3. Ideas and Suggestions

      A section for ideas and suggestions for improving the game or for future updates. If you have any wishes and tips - submit them here!

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    4. Game Violation Reports   (15,699 visits to this link)

      Here you can report violations of the rules of the game

  3. Off-topic and Creativity

    1. Off-Topic Discussion

      A section for discussion of abstract topics where you can share your favorite musical compositions, play forum games, publish a cool meme, congratulate a friend, and much more!

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    2. Parkour

      All about Tanki parkour: the community, swap your experiences, spectacular videos

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    3. Your Creativity

      In this section, you can acquaint yourself with the creativity of players and work of specialised communities

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    4. Archive

      These are archived sections that have ceased to be updated, but have historical value

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  4. eSports

    1. Official eSports Website   (10,739 visits to this link)

    2. Official eSports Twitch Channel   (10,368 visits to this link)

    3. Official eSports Discord   (10,354 visits to this link)

  5. Special

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  • Topics

  • Posts

    • I respect the effort, but sadly I do think that this idea will be buried and forgotten alongside other amazing ideas as well. The Payload is the famous escort-style mode found in many games. It was first introduced in the game Wolfenstein enemy territory (2003). Valve brought it to the mainstream in 2007 with Team Fortress 2. I am wondering why did you choose Convoy as a name of the mode instead of the known familiar Payload?
    • Hahahahaha!!! Power creep... hahahahahaha!!!!!!     Wait, wait!! Not to be outdone in it's power creep-ness...   Hahahahahahahaha!!!!!  
    • The suggestion mimics the choices already present within tanki. Attack or defend. Or both--depending on where you spawn.   Seige, CTF, Assault, Rugby, and Control Points all have a stationary object to defend. The interesting part of Bump's idea is that the convoy is moving. And so the speed of your chosen tank is now a factor in play. Do you choose a Wasp that can keep up with the speed of defending your convoy? Or use Wasps speed to pursue the enemy convoy? Or do you choose a fat Titan and camp in a cozy spot and wait to attack the enemy convoy? Or give heavy support to your own convoy?   And how about the convoy itself? What if--instead of just a moving vehicle--it has its own defence tanks on it? Perhaps bot-magnums as an integrated part of the convoy. Destroyable, respawnable defence bots in the convoy.   Bump's idea is incredibly valid.  
    • Thank you so much tankionline developers for this amazing event! I love the cool design and rewards
    • @Jeers4U This is an intriguing suggestion; it would be a dual convoy mode, which would essentially be a combination of CTF and Assault to an extent. In my opinion, it would create a more balanced and dynamic experience. It is an interesting variation to the original idea that could add another layer of strategic depth to the game mode.
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