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New "Anti-KickOut System", with new and improved updates...


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Mults have become one serious thing on this game, the same is with druggers who just can't keep their fingers from the buttons 1-5...

 

So yeah, here I come with another idea of mine. I this idea is based on the "Anti-KickOut System" :) (Not Aunties KickOut System Lol)

 

 

Basically, the "Anti-KickOut System" means kicking out players who don't seem appropriate for the game, and even normal players can kick players...

 

Here, you might be thinking that I've gone mad or something, since players can even kick out the no.1 players of their team, but PLEASE, read my WHOLE idea first. ;)

 

••••••••

 

Who can kick out players?

Ans. Anybody

 

On what modes?

Ans. All including Parkour, but except DM.

 

Will players be automatically kick out?

Ans. No, if they are not appropriate for the game then a button will be right next to their name, and if anybody clicks on that button the player will get kicked out.

 

••••••••

 

What type of players can we kick out?

Ans. All of the information is below :)

 

 

Normal battles:

 

1. CTF, TDM, CP: On TDM, CTF and CP modes we can kick out those players...

 

• Who are using EXCESSIVE amounts of drugs...

• Who have their DL below 0.15 and must have died more than 20 times... However, if they are experiencing EXTREME lag then they can't get kicked. :)

 

Extra Note: Only PRO Battles (Except XP/BP battles) are those modes where we cannot kick players if they are using EXCESSIVE amounts of drugs, the same is with DM since I believe if this idea gets implemented then druggers like us will rage quit!  :P

 

•••••••••

 

Parkour Battles:

 

On Parkour battles we can kick out those players...

 

• Who have DL above 2 or have killed more than 10 players... (Or 15 players?)

 

Extra note: We all know that sometimes when a team or friends are/is parkour, then they (Talking plural for right now) sometimes kill more than 10-15 players or keep their DL above 2, all because of parkour fails...

 

And this may cause someone to kick them, but who would kick a player who is parkouring with them and when that person knows that he didn't kick on purpose? If he does, thats his fault :)

 

Another note: We know that players who use double damage on parkour should get kicked since it's of no use, but here I have an idea which can clear your doubts. :)

 

 

 

Thanks friends for reading my topic!

 

æ Golden5647 æ

 

 

 

 

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Pointless topic,jk but they leave within 5 minuteS so it's ok

Who leaves within 5 minutes? Do you mean the trolls? 

 

I don't think so, many stay for more than 1 hour and I have experienced them...

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  • Using "excessive" amounts of supplies are not a reason to kick players from a battle. Supplies are a game feature and can be used as much as the player wishes to.
  • 0.15 D/L does not mean that a player should be kicked. If there's a player with Railgun, who shoots all enemies once, dealing massive damage but not killing them, that makes him a very valuable player - not someone to be kicked.
  • Extreme lag is not an excuse for not helping your team and wasting a spot in the battle. By allowing one person to play with lag you are ruining gameplay for the rest of the team.
  • Killing players in Parkour battles is sometimes part of the intention. If you are trying to parkour and somebody is ruining it for you by killing everyone - create a closed parkour battle with friends.

PM me if you want to discuss your ideas further.

 

Idea rejected. Closed.

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