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Option to disable specific type of suppiles / drop boxes instead of them all


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I agree. Like in XP/BP . It would be nice to be disable DA. DD . Mines and Repair kits but leave Speed Boost enabled or in Fire+Wasp/Hornet battles . Disabling DA . Repair kits. And mines but enabling DD and Speed

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i'm not sure if someone already suggested this idea but if so, you can merge this into it.

 

anyway, I have a suggestion about the supply setting in pro battles.

 

right now, we could only turn all supplies on or off.

 

with this feature, we could choose which type of supply we want to turn on or off by using checkboxes. if they are checked, then they are on, if they are unchecked, then they are off.

 

for example, if I wanted to have all the supplies on except the repair kit, all I need to do is uncheck the box for the repair kit and leave the others checked.

 

and if you like, we could also do this for drop boxes too.

 

I understand if this idea gets rejected :)

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i'm not sure if someone already suggested this idea but if so, you can merge this into it.

 

anyway, I have a suggestion about the supply setting in pro battles.

 

right now, we could only turn all supplies on or off.

 

with this feature, we could choose which type of supply we want to turn on or off by using checkboxes. if they are checked, then they are on, if they are unchecked, then they are off.

 

for example, if I wanted to have all the supplies on except the repair kit, all I need to do is uncheck the box for the repair kit and leave the others checked.

 

and if you like, we could also do this for drop boxes too.

 

I understand if this idea gets rejected :)

Topic merged.

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I agree with this idea +1 :)

 

The only downside is that PRO battles already have too many toggle-able settings so its extremely hard to find a good battle. A filter is needed, and maybe two tiers of PRO passes with different unlockable content.

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Since the Devs have been adding a bunch of new options to PRO battles like friendly fire and alteration disabling, i thought, why not customize them more. So basically, my idea is that when you create a pro battle, if you enable drop boxes, you can select which boxes will drop. You can also do the same with supplies except you can enable and disable mines as well. This will come in handy for creating your own formats, and also for making one of my favorites: Mammoth isida on madness, with only repair kit and double armor.  :lol:  :lol:

 

Anyway, I think this will be a good addition to the surplus of options there are for PRO battles.

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hey there. i have an idea for supplies in pro battles and it gives u an option for choose which supply will be available in battles for example just double damage or double damage and double armour and etc.

i was in monte carllo pro battle which supplies were off so how viking could jump over enemy base? and in normal mode drugers are ennoying ruin every fun of the monte carllo so if we had an option for choosing which supplies could be available in battles would be nice. this was an example but you imagine polygon cp battle with all supplies except that damn repair.

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It seems like a good idea :)  but with more and more customizable options a good PRO battle becomes increasingly scarce. Maybe it's time for two tiers of PRO passes; a cheaper one that unlocks less options and an "ultimate" one.

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It seems like a good idea :)  but with more and more customizable options a good PRO battle becomes increasingly scarce. Maybe it's time for two tiers of PRO passes; a cheaper one that unlocks less options and an "ultimate" one.

i would rather a poly cp battles with all supplies available but repair  ;)  ;)  ;)

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It seems like a good idea :)  but with more and more customizable options a good PRO battle becomes increasingly scarce. Maybe it's time for two tiers of PRO passes; a cheaper one that unlocks less options and an "ultimate" one.

Doing this would be ok, but that depends on certain factors. If the "ultimate" one costs too much, but unlocks XP BP format or something, it will stop people from playing the game mode. I think we should keep it at one PRO pass. Also, if there are no good PRO battles, make a good one, and inv friends. If there aren't enough, your friends might inv other friends. But I do agree with you about the whole "too many options part" I kinda lost it when the devs added friendly fire.

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No Supply battles are great, for the most part. They are a match of player's skills and equipment instead of who has the most drugs available. The problem is, speed boosts make the game much more exciting and fun for the lighter hulls, and less mind-numbingly  boring for heavy hulls. In addition, repair kits are important for capturing flags and staying alive when a gold box drops, a frequent concern encountered during NS battles. And mines are a skillful, strategic part of the game.

However, DD and DA supplies are pointless. They cancel each other out, and allow for spawn-killing and temporary domination, and then once your luck and supplies run out, it is your turn to be slaughtered. It would be great if you could turn off DD/DA supplies in Pro battles. Does anyone else think this is a good idea?

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No Supply battles are great, for the most part. They are a match of player's skills and equipment instead of who has the most drugs available. The problem is, speed boosts make the game much more exciting and fun for the lighter hulls, and less mind-numbingly  boring for heavy hulls. In addition, repair kits are important for capturing flags and staying alive when a gold box drops, a frequent concern encountered during NS battles. And mines are a skillful, strategic part of the game.

However, DD and DA supplies are pointless. They cancel each other out, and allow for spawn-killing and temporary domination, and then once your luck and supplies run out, it is your turn to be slaughtered. It would be great if you could turn off DD/DA supplies in Pro battles. Does anyone else think this is a good idea?

Topic merged.

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Add option to enable Mines only (For pro battles) 

 

Not sure how to explain it any better, there are just some mini games that can be played with just mines enabled like mine hunt for example. That rules out some mults and trolls etc. when you try to have these public games. 

 

So heres how it would work. 

 

Pickups could still be enabled and disabled, but under supplies you would hit supplies, and under the same section a tick box with "Mines Only" would appear. So the only inventory supplies you can use would be mines. 

 

Obviously its irrelevant to the main game play but if you think of it pakour is and many other battle modes, its just one of those premium options that is needed. 

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There is a few topics for this idea that was made earlier than this

Yeah, just found the one started in May and merged the two. PM me if you come across any more (which aren't in the archive) :)

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Yeah, just found the one started in May and merged the two. PM me if you come across any more (which aren't in the archive) :)

LOL I didn't even know this topic exists thanks for merging but I was thinking to allow only mines to be a option would be better than only allowing lets say repair kits. It would make mine hunts more easier to establish.

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