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Disable supplies in unbalanced battles


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In team battles.  One side becomes heavier than the other.  It would be nice at a certain threshold of unbalance that the use of garage supplies becomes disabled.  Just before the battle becomes too unbalanced and ends early.  

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HELLO EVERYONE,

 

i know that in game one problem always effects us more.. we often join a game and then in 1 or 2 mins we leave.. because after entering the game we realise that the opponent team is continuously using supplies.. though every one of them is higher ranker and has better tanks.. this results in a complete 10-0 types of loosing result. actually this over usage of drugs destroys the enjoyment and thrill of game of the opponent players who are loosing. a game is not only played by the winning team but also fought by the worthy opponent.. but this over usage of drugs does not let them play.. cause they get killed every time without just hitting opponent player for once. but the wining team never admits that the battle fund is also increasing not only for them but also for the looser's side.. though at the end of the game the looser's side will get a minimum crystals.. 

 

so i am suggesting that their should be a limit of usage of drugs  for every game.. suppose for 15 min battle 10 drugs limit for every types of supply.. 

 

i know their is smart cool down.. but i can surely say having this rule it does not help and many players are frustrated loosing like this.. 

 to the moderator please note my topic .. it will be deeply appreciated

 

thanku 

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Not a Good Idea e.g. if supplies are disabled or reduced power and Gold suddenly drops then Losing team will drug and will take Gold easily.

Boo hoo... losing team get's and advantage during a gold drop.  So, without this feature does the dominating team already have an advantage.  Come on guy think about it.  Preserve the game in progress by keeping players in.  Or, allow the game to end early because the losing team is dropping players who are trying to maintain their K/D ratio.  Really think about the last time you saw the gold drop when the battle was disparagingly heavy on one side. BTW.. don't you think that if the programmers were to add the feature of temporary disabling garage "drugs" could also disable the gold drops during this window of play?

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HELLO EVERYONE,

 

i know that in game one problem always effects us more.. we often join a game and then in 1 or 2 mins we leave.. because after entering the game we realise that the opponent team is continuously using supplies.. though every one of them is higher ranker and has better tanks.. this results in a complete 10-0 types of loosing result. actually this over usage of drugs destroys the enjoyment and thrill of game of the opponent players who are loosing. a game is not only played by the winning team but also fought by the worthy opponent.. but this over usage of drugs does not let them play.. cause they get killed every time without just hitting opponent player for once. but the wining team never admits that the battle fund is also increasing not only for them but also for the looser's side.. though at the end of the game the looser's side will get a minimum crystals.. 

 

so i am suggesting that their should be a limit of usage of drugs  for every game.. suppose for 15 min battle 10 drugs limit for every types of supply.. 

 

i know their is smart cool down.. but i can surely say having this rule it does not help and many players are frustrated loosing like this.. 

 to the moderator please note my topic .. it will be deeply appreciated

 

thanku 

Maybe a pro option to make a limit on the amount of drugs?

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This is actually genius, it might solve all the drugging problems in battles

Yeah i know... this can solve.. but this plan needs to be modified more .. I will request the developers to see this matter... please

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Maybe a pro option to make a limit on the amount of drugs?

yeah but the pro option is already there and it costs too much? i think? 5000 per month and 60000 per year? but that pro option either disables drug usage or enables it .. and why players will pay crystals for playing honest battles? i am talking about a middle term.. i want to use drug .. i love it.. but in a brilliant way .. not want over use it..

so in a way there should be another type of pro battle mode where the usage of drug will be limited .. it should be free of cost for the sake of popularity of tanki.. 

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to the players and developers=>

 

i will request u all to understand  and admit that there is drugging problem in tanki .. and we need to solve this in any way .. please give ur more inputs guys and galz

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Not a Good Idea e.g. if supplies are disabled or reduced power and Gold suddenly drops then Losing team will drug and will take Gold easily.

Simple solution! DONT DRUGG!

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Not a Good Idea e.g. if supplies are disabled or reduced power and Gold suddenly drops then Losing team will drug and will take Gold easily.

Drops

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Lol, more people complaining about supplies because they don't know how to use them properly and get them, they just know how to complain. As for D/L one thing you should remember, D/L doesn't speaks of the person's skill.

is it possible to always spend crystals to buy drugs and use them all the time? some players surely do.. they spend real money to do that.. but what is their ratio against all other players in tanki? 

u are talking about persons skill .. i agree to that but how this skill can be judged in front of all time drugging player.. please do not include pro battle cause it either let u play with drug or absolutely not let u use it.. it is no complaining .. it has suggestions their if u can see in the post also..

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See how much I have drugger on my ratings profile then say that only buyers drug ok.

I never said that only buyers drug so much and not other players.. i also drug.. but i have limitations .. i do not buy anything with real money and crystals are also limited for me to buy a certain amount of drug... 

so tell me if u not spend money , do u able to cope up with the heavy druggers in a certain game all the time? i will request u to give no explanation, a yes or no will suffice.. 

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Look guys,  for starters, I have plenty of drugs in my garage 400+ in double damage, double shield and boost.  Not having drugs is not the issue.  Furthermore, looking at my stats I only have the ol' Smokey and she's done me really good in battle.  So, crystals are not the issue, nor do I plan to buy crystals (sorry tanki have more important things to spend my money on i.e. bills).  I have found the following solution.  I witness a drugger on the field of battle, I announce that the drugging lamp is lit... pop'em if you got'em.  Then I relentlessly light up the observed offender like the 4th of July.  I have found this method to be quite decent in correcting bad behavior.  Especially given that I am running a stealth M2 under my Smokey M1.

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HELLO EVERYONE,

 

i know that in game one problem always effects us more.. we often join a game and then in 1 or 2 mins we leave.. because after entering the game we realise that the opponent team is continuously using supplies.. though every one of them is higher ranker and has better tanks.. this results in a complete 10-0 types of loosing result. actually this over usage of drugs destroys the enjoyment and thrill of game of the opponent players who are loosing. a game is not only played by the winning team but also fought by the worthy opponent.. but this over usage of drugs does not let them play.. cause they get killed every time without just hitting opponent player for once. but the wining team never admits that the battle fund is also increasing not only for them but also for the looser's side.. though at the end of the game the looser's side will get a minimum crystals.. 

 

so i am suggesting that their should be a limit of usage of drugs  for every game.. suppose for 15 min battle 10 drugs limit for every types of supply.. 

 

i know their is smart cool down.. but i can surely say having this rule it does not help and many players are frustrated loosing like this.. 

 to the moderator please note my topic .. it will be deeply appreciated

 

thanku

Have you ever heard of "Smart Supplies"? Or pro battle pass?

Just buy it for 5000 crystals and disable the use of supplies, even the drops.

 

Worst idea ever, there are generalissimos with m0 combos and other lower rankers with m3 kits. You can't predict what they are gonna use. Making system to analyse what player use and limit the amount of supplies? Come on, be more realistic!

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A big fat no for me. Why the noob restiction?

What drugging problem? We need to solve all these non-drugging pacifist people problem in drugging battles.... <_<

 

 

Only in high rank, ok?

 

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OKAY Folks,  I think you are clearly missing the point of this topic...  Yes, it is referring to the liberal drug usage during battle.  Which I have no problems with in the course of a balanced battle.  HOWEVER, when the battlefield is grossly unbalanced and the stronger team is trolling the spawning grounds of the weaker team and hitting that old #3 key on the keyboard as the weaker team's players spawn.  Trashing and wrecking the weaker team's player's K/D ratio.  The weaker team's players drop out of the battlefield like flies.  What I would like to see is the preservation of the battle from T-minus 15:00, 30:00 or 60:00 to the final conclusion at 0:00... not this game will end soon because one team or the other has more players than the other.

 

Caveat - when I refer to "weaker team".  I am not referring to the player's ranks, tanks or any other factors... all I am referring to is the number of players on the team to play the game and keep it going from cradle to grave.

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A big fat no for me. Why the noob restiction?

What drugging problem? We need to solve all these non-drugging pacifist people problem in drugging battles.... <_<

 

 

Only in high rank, ok?

 

Why do you call it a noob restriction?  It is not a pacifist problem for players to not want to drug in battles.  Actually, I do not have a problem using drugs in battle... I just think it is very sad for those players who just as they spawn they are double armor or damaging up.  Or those who are clearly getting trashed then hit the old health button.  Who really benefits from this behavior?  Not the player who is drugging... they are actually cheating themselves, because they never really get to experience what their true skills are.

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Why do you call it a noob restriction?  It is not a pacifist problem for players to not want to drug in battles.  Actually, I do not have a problem using drugs in battle... I just think it is very sad for those players who just as they spawn they are double armor or damaging up.  Or those who are clearly getting trashed then hit the old health button.  Who really benefits from this behavior?  Not the player who is drugging... they are actually cheating themselves, because they never really get to experience what their true skills are.

Of course I do have a problem, if the enemy is powering up, then I expect my own team to do so. Especially in Polygon CP matches, where increasing the lead is important. Why shouldn't I? If the team is winning, then it should continue.

 

Unless you're a secret mult, then it's a different story. 

Who benefits from this behaviour? The team of course. It's human nature to win, isn't it?

 

Here we go again with old statement: Skills Vs Drugs.... :rolleyes:

 

(Hmmm, you are , green paint & 1 M1 combo??? :mellow: )

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Have you ever heard of "Smart Supplies"? Or pro battle pass?

Just buy it for 5000 crystals and disable the use of supplies, even the drops.

 

Worst idea ever, there are generalissimos with m0 combos and other lower rankers with m3 kits. You can't predict what they are gonna use. Making system to analyse what player use and limit the amount of supplies? Come on, be more realistic!

So u do think that I am that naive to make this comment? (Have you ever heard of "Smart Supplies"? Or pro battle pass?) please , i will request you to not to think like that 

so reply to ur comment then... 

i suspect u are actually naive and questioning me about smart supplies and pro battle pass .. cause u have not read previous threads of comments that everyone had done including me.. and in that thread i have answered ur two qu with some of my logic .. i wll request u to read all before judging..  

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Of course I do have a problem, if the enemy is powering up, then I expect my own team to do so. Especially in Polygon CP matches, where increasing the lead is important. Why shouldn't I? If the team is winning, then it should continue.

 

Unless you're a secret mult, then it's a different story. 

Who benefits from this behaviour? The team of course. It's human nature to win, isn't it?

 

Here we go again with old statement: Skills Vs Drugs.... :rolleyes:

 

(Hmmm, you are , green paint & 1 M1 combo??? :mellow: )

yes it is not a pacifist problem .. u are misquoting and misunderstanding our views .. we have not talked about banning drug.. we have talked about balancing the most uneven games where a tanker is in a team that is small relatively and every opponent team player is drugging and killing that tank without letting him a single fire .. at the end the losing team members get very very few crystals and the winner takes all, though the losers deliberately reduced their K/D and increased the battle fund for the winning team. So I do not know about pacifism but i do realise from my human nature (u also talked about human nature of wining) that this is unfair and uneven.. and i am adding to that, this types off "win" that u are talking is nothing but muscle power showing and without glory and without skill .. 

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Of course I do have a problem, if the enemy is powering up, then I expect my own team to do so. Especially in Polygon CP matches, where increasing the lead is important. Why shouldn't I? If the team is winning, then it should continue.

 

Unless you're a secret mult, then it's a different story. 

Who benefits from this behaviour? The team of course. It's human nature to win, isn't it?

 

Here we go again with old statement: Skills Vs Drugs.... :rolleyes:

 

(Hmmm, you are , green paint & 1 M1 combo??? :mellow: )

and i would also like to request u that do not question other players for their personal rank and whatever their combos are.. the topic is completely different right? thank u. respect others..  

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